Get it onto iOS or Steam.
No carts to make, and more profit for the dev.
Can't wait to start playing the closed beta :D
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Jason Rohrer kickstarting Diamond Trust of London
Jason Rohrer, indie developer known for Passage and the narrative playground, Sleep is Death, has created a Kickstarter campaign of a rather different sort for his long-awaited Nintendo DS title Diamond Trust of London. While many developers have recently turned to Kickstarter in order to fund development of their game, Rohrer's game is already developed. It's even been approved by Nintendo to begin manufacturing cartridges. The problem is that manufacturing cartridges is expensive and a huge risk for a guy like Rohrer, who isn't even sure if there is enough demand for the game to justify it. So, he's turned to Kickstarter as a way to gauge that demand and then fund the production of the boxed units. The move has also allowed him to offer a limited edition package, of which only a thousand will be made, containing objects Rohrer is being quite cagey about disclosing. The perspective that Kickstarter is effectively a pre-order program is a popular one, but I find it to be fairly assumptive, dependent on whether or not the people behind the project are able to meet their goals on time and on budget. In this circumstance, however, there's not a whole lot of guesswork about it. If it meets the funding goal of just under $79k, the cartridges seem fairly certain to be made, making this one of the safest bets I've seen on the site yet. As for the game itself, I think Rohrer was right to be concerned about the level of interest. Diamond traders in Angola jockeying for inventory has a lot of potential to be interesting, even thrilling, but Diamond Trust of London doesn't have guns or action. It's a simplistic looking game with some high-minded ideas -- like pretty much everything else Rohrer has put his hand to -- but not exactly the kind of thing one expects to see flying off of shelves. The interest seems as though it may be there, after all. Following its first day of activity, Diamond Trust of London is halfway to meeting its goal. With fifteen days remaining in the drive, it's still not a guarantee but things are looking up for Rohrer and the fans of his work who have long waited for the opportunity to play this latest game. Diamond Trust of London [Kickstarter via Indie Games] Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)Normally I would be against this like the Class of Heroes thing. But in this case this is really the only way that this game will get released properly. I remember when it was announced for release last fall but then never got released. This more or less explains why Also the music tech seems way too school for school, hope it live up to its promise in the full game There's a solution to this problem.
Get it onto iOS or Steam. No carts to make, and more profit for the dev. FTL was also a pretty sure thing, considering they had a demo on onLive which was already worth their asking price in itself.
Can't wait to start playing the closed beta :D I pledged for a copy of the game! Jason Rohrer's best games have generally been his multiplayer works, and I'm excited to play this. Man, the box art is literally just the ground. And I have to say, I've seen some more interesting ground. I put in my backing for the Limited Edition yesterday. A Jason Rohrer kickstarter is one I can get behind. I believe the reason he's not putting it on iOs, something about the size of the music files, watch the video on kickstarter. He should have addressed that specifically though. I believe the reason he's not putting it on iOs, something about the size of the music files, watch the video on kickstarter. He should have addressed that specifically though. I managed to get a one question interview from Jason Rohrer, the creator of this game, http://thoseguys.tv/one-question-interview-with-the-creator-of-diamond-trust-of-london/. A lot of people have been pledging to the game to get the limited edition in hopes of getting ahold of a rare collectible. I asked him what he thought about people just collecting the game and keeping it sealed. His response: "I hope people open it and play it!" 1:00 PM on 05.18.2013 NPD: Injustice and Dead Island lead sales in April[DC zombie sculpts by Casey Love Designs] The NPD Group released US sales data for April 2013 two days ago, but a complete lack of enthusiasm on the part of the Destructoid staff has delayed our posting it. Not our fault! Loo...
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