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Home Famitsu updates

Japanese suicide rate set spike, Capcom making Ultimate Ghosts N' Goblins harder

11:47 PM on 05.30.2007, Nick Chester 23 comments

Japanese suicide rate set spike, Capcom making Ultimate Ghosts N' Goblins harder photo
     Famitsu

Start drawing your warm baths now, guys. I can't believe I'm saying this, but come this August, Japanese gamers will be receiving an updated, more difficult version of Ultimate Ghosts N' Goblins for the Sony PSP. Anyone who's had the fortune (or misfortune) to have played the game is probably wondering ... how on Earth could this frustrating, PSP-smasher of a game get any harder?

For one, how about limiting continues? Yeah, because you're not going to need those when one freakin' bird (who appears randomly from off-screen) knocks you into a chasm ... 17 times in a row. But let's say you're actually skilled and patient enough to make your way to the game's end. Congratulations, but too bad ... like previous games in the series, the "true" ending will only be available after completing the game twice. Sucker.

Other changes include charged magic attacks (a la Super Ghouls N' Ghosts), a double jump ability unlocked from the get-go, some new weapons, and the ability to play each stage out of order.

The Famitsu report that revealed the updated title, called Goku Makaimura Kai (which roughly translates to "this s**t's impossible"), also comes with instructions on how to tie your own noose. No word on a US release, but we all know Americans are lazy wimps who couldn't handle this kind of pressure.

[Via 1up]


Next page: More Japan stories




s0lesurviv0r's Avatar
s0lesurviv0r at 05/31/2007 00:27
This game made me say fuck three times in front of my mom.
William Haley's Avatar
William Haley at 05/31/2007 00:28
On the contrary, Japanese games are often toned down in difficulty. For example, one of the Devil May Cry's US "easy" mode was actually the Japanese normal difficulty.

They are all little bitches who want to sit in their internet cafe and read poorly drawn black and white soap operas and play RPG's which require nothing but time, rather than skill. Japanese people also murder dolphins. There, I said it.
Detry's Avatar
Detry at 05/31/2007 00:36
Seems to be an attempt to cater to the "hardcore gamer".


They need better consultants.
Necros's Avatar
Necros at 05/31/2007 00:38
I heard from Jeremy Parish at 1UP that the first version was actually a bad game and that people were interpreting "bad level design" as "old-school difficulty," unlike the rest of the series, which is good. I tend to agree with him, so I'll pass it up and buy the SNES installment on Wii one of these days so I can cry myself to sleep like the rest of you.
boltox's Avatar
boltox at 05/31/2007 01:42
Masochism
mas·och·ism:

Ghosts N' Goblins
also see: Ghouls N' Ghosts
Mxyzptlk's Avatar
Mxyzptlk at 05/31/2007 02:32
I read this post and all my armor flew off, leaving me in nothing but my boxers. That was hawt.
Rainbowblack's Avatar
Rainbowblack at 05/31/2007 03:22
Don't mind me, I just woke up and im kinda marveling at the new look, great job guys
Justice's Avatar
Justice at 05/31/2007 03:48
I finished that game but I don't tihnk it warrants a revisit.
ledriver's Avatar
ledriver at 05/31/2007 05:27
Maybe they feel the game's main selling point is its crazy hardness. So they were like: let's amp up the selling point. I just hope it doesn't lead to any murderous rampages.
Jim Sterling's Avatar
Jim Sterling at 05/31/2007 05:39
Goddamn it.
Jordan Grim Devore's Avatar
Jordan Grim Devore at 05/31/2007 05:59
The words "fuck you!" come up so many times when I play the first two games that I can't imagine what it will be like with this new one.
Tron Knotts's Avatar
Tron Knotts at 05/31/2007 06:26
I loved Ultimate Ghosts N' Goblins. I might buy this edition, if I can get it for cheap.

What confuses me is, in the original UGN'G you had play through the game at least twice to fight the first last boss, and then who knows how many times to fight real last boss.

That is to say, you had to collect 22 rings to fight the first boss, and most of those rings were unobtainable until you got the magic in the later levels to find those rings. So it was a given that you had to return to most of the games levels for the first 22 rings.

I never did find all 33, and I played that game for hours,. scouring every level.

So I'm not sure what they are talking about here. Playing through the game ONLY twice would be easier than the ring system that's in the game now.
Tempus's Avatar
Tempus at 05/31/2007 07:34
Still can't beat the Snes version :D
TheStripe's Avatar
TheStripe at 05/31/2007 09:44
I just made it to level two in the SNES version. I had no idea that game had bosses.
Salamande's Avatar
Salamande at 05/31/2007 10:32
That's like digging a well in the Marinara Trench. There's a thin line between hard and frustrating, and they're about to take a flying leap across it.
Azrael's Avatar
Azrael at 05/31/2007 10:54
I think you are not getting the idea Capcom, Ninja Gaiden Black has a Harder (OMFGBBQ you can die in the title screen!) mode but also an EASY mode ( in which you are constantly dissed for being sissy enough to play it, thanks Itagaki love you back). PLUS all the "impossible to get for human beings" stages that were in the hurricane pack and the weapons unlocked (those RULE big time!) in normal.

As a result Ninja gaiden black sold considerably better than the Ninja Gaiden Vainilla game. Because it cattered for Hardcore masochists and slightly more fragile human beings as well.

(An alternative EASY "Ninja in Pink!" version in which you wear a dress and kill Itagaki-lik sunglass wearing ninjas by provoking laughter attacks was considered but never released, probably out of mercy.)

THATS the formula: HARDER and EASIER (humilliation is optional though) Now go and do it Capcom!
John Martone's Avatar
John Martone at 05/31/2007 11:20
I love it when games get incredibly harder for no good reason. Its a win win situation people
Options
A) you fail. "that's okay, the game is unfairly hard"
B) you win. "Oh wow, I somehow just managed to revalidate my skills as a gamer by beating this ridiculous game."

Never underestimate the sense of accomplishment one gets from beating hard games, be they unfair or unbalanced. Mmm... delicious ninja gaiden sigma, how I want you.
TheStripe's Avatar
TheStripe at 05/31/2007 12:07
I want a new Ninja Gaiden game. I played the shit out of the Xbox version, and it wasn't really that hard except for the beginning and the end. I think it's time to stop re-releasing the same game.
Azrael's Avatar
Azrael at 05/31/2007 18:00
Thestripe: Ninja Gaiden 2 is coming for the xbox 360, thats all we know, when or how is hard to tell, Team Ninja is very good at keeping secrets. But Itagaki did "announced it" in EGM.
Azrael's Avatar
Azrael at 05/31/2007 18:01
And seriously if you actually can pass Ninja Gaiden Black in HARD you should consider applying as a pro game player.. Im serious.
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