Quantcast
Destructoid Japanator Tomopop Flixist
Dtoid Forums now support TapATalk and ForumRunner on your iOS/Android devices. Whoot.


Jaffe doesn't want online pass in Twisted Metal photo

Twisted Metal director David Jaffe would rather not have an online pass in Twisted Metal, declaring that any lost sales due to used games would be acceptable if it generated new fans. He did, however, admit that it's ultimately up to Sony. 

"Only because we have such a mountain to climb in terms of gaining people's good faith, especially in Europe, and really letting people know that this is a title that's worth getting excited about," he said. "I'm okay with the fact that we might lose sales on this first game if, because of it, we generate a lot of fans that otherwise wouldn't have played the game.

"The online is so much the bread and butter of this game, so I'm okay with it because it means we're setting ourselves up for a possible return to the franchise one day. It's not my call and I'd totally understand if Sony as a company said 'Look, this is a mandate that permeates all of our titles. We're not making selective choices.'"

Unfortunately, Sony seems intent on cramming online passes into every title going forward, so one can reasonably expect to see it in Twisted Metal. Still, at least Jaffe isn't pleading poverty like Naughty Dog did. Online passes are slightly easier to swallow when they're not accompanied by cowardly, awful excuses.

Jaffe hopes to avoid Twisted Metal online pass [Eurogamer]








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com

Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

70 comments | showing # 1 to 50
prev
next 50 comments

Forsakeneyes's Avatar - Comment posted on 12/08/2011 09:03
Forsakeneyes
Nice flat tires you got there.
Tristrix's Avatar - Comment posted on 12/08/2011 09:05
Tristrix
If it was anyone other than Jaffe, I'd suspect pandering here.
MrFloppyknickers's Avatar - Comment posted on 12/08/2011 09:06
MrFloppyknickers
Wait, so Sony is pushing it? Then why all the used game sales laments of the devs? Sony should love used sales since it gets people playing PS3's. Why would they purposefully shoot themselves in the foot?

Oh wait. Sony does = self defeating behavior. Just looked at their tack on the Everything this gen. especially the vita.
Scuffles's Avatar - Comment posted on 12/08/2011 09:07
Scuffles
Tell me does Twisted Metal run on dedicated servers or does it sponge bandwidth off the consumer?
flintmech's Avatar - Comment posted on 12/08/2011 09:08
flintmech
CYA
Chris Carter's Avatar - Comment posted on 12/08/2011 09:09
Chris Carter
My wife and I can't wait for this game! I doubt it will be very good (everything seen so far is really sloppy), but we love the franchise.

As for this story, either way Jaffe is coming out on top. He can say he doesn't want online passes to save face and maybe get some more fan sales, and Sony will probably put it in anyways.
FTomato's Avatar - Comment posted on 12/08/2011 09:12
FTomato
MrFloppyknickers - Sony doesn't make money on selling consoles, they make money on selling games (retail or PSN) by taking a cut from the publisher for each copy sold. They hate used sales just as much as publishers.
Gorescream's Avatar - Comment posted on 12/08/2011 09:17
Gorescream
thanks jaffe. :)
Public Relations's Avatar - Comment posted on 12/08/2011 09:19
Public Relations
Too bad, Online Passes For Everyone!!!! even people who don't intend to buy the game, or own a ps3, or have the internet, or even have fingers to play the game.
dtomek's Avatar - Comment posted on 12/08/2011 09:21
dtomek
I've never understood this thought process. Is it something along the lines of "Sixty fucking dollars? Are you kidding me?!...Oh, fifty five dollars? Now we're talking business." Fucking over the developer for less money than a big mac costs, well that just seems asinine to me.
Ace829's Avatar - Comment posted on 12/08/2011 09:27
Ace829
@dtomek
Gamestop isn't the only store that sells used games. Actually, Gamefly is the best when it comes to used game sales.
MonkeyOne's Avatar - Comment posted on 12/08/2011 09:29
MonkeyOne
Nice to hear that not all developers want to butt rape their customers. Why take cash from skint gamers surely they can come to agreement with retailers for a minor surcharge on used games so they get cash from single player and old games as well
Noir Trilby's Avatar - Comment posted on 12/08/2011 09:32
Noir Trilby
Good man. Not my type of game, but I like how he rolls.
Kiwamu's Avatar - Comment posted on 12/08/2011 09:34
Kiwamu
@ MrFloppyknickers

In this instance Twisted Metal is a SONY IP.

In addition maybe SONY likes to see some royalties from the devs. My GUESS is, that they pay royalties for every unit they ship to a vendor. So SONY might not be keen on used game sales, since they miss out on royalties, because the vendors don't do any backorders... but that's just a wild guess.
njsykora's Avatar - Comment posted on 12/08/2011 09:36
njsykora
I recommend reading the full blog post he made. Basically he said if there was another Twisted Metal he'd put one in there once the fanbase is revived. Basically trust me now and I'll screw you later.
Scuffles's Avatar - Comment posted on 12/08/2011 09:37
Scuffles
@dtomek

You can also make the same argument in the other direction. For lowering the price of their game by less than the price of a (Generic hamburger sandwich) developers could potentially turn those used sales into new purchases ...... but why the hell would they ever lower their prices and increase their profits by volume.
Scuffles's Avatar - Comment posted on 12/08/2011 09:39
Scuffles
@njsykora

Don't worry I read this article with all the crocodile tears/smiles implied. You hear one waffling empty promise, you have heard them all.
Scuffles's Avatar - Comment posted on 12/08/2011 09:40
Scuffles
For clarification more of a waffling empty sentiment than a promise.... needs my daily cup-o-coffee :P
NickCull's Avatar - Comment posted on 12/08/2011 09:47
NickCull
A healthy dose of unfortunate reality.
TheRedDevil's Avatar - Comment posted on 12/08/2011 09:49
TheRedDevil
It's refreshing to see that a developer not want an online pass in their game.
Rammstein's Avatar - Comment posted on 12/08/2011 09:56
Rammstein
Sony: "We're attaching an online pass to this project, by the way."
David Jaffe: "Implying you aren't requiring every new game to have an online pass."
(Both): "Hahaha!"
Sony: "So you aren't worried about any negative feedback then?"
David Jaffe: "Pfft! No. I'll just post some bogus remark about how I don't mind piracy and pass the blame onto you!
Sony: "Excellent! So! Shall we take your solid-gold jet to the golf course, or should we take ours?"
David Jaffe: "Yours, mine is still in the shop, so I've been running around with an *ugh* solid-silver jet"
Sony: "Gross!"
David Jaffe: "I know right?!"
(Both): "Money fight!"
crackedbat's Avatar - Comment posted on 12/08/2011 10:05
crackedbat
@Rammstein
http://www.perdaily.com/money-fight-burns-smithers-simpsons.jpg
FrankYorkMorgan's Avatar - Comment posted on 12/08/2011 10:08
FrankYorkMorgan
Jaffe is our hero!
masterninja's Avatar - Comment posted on 12/08/2011 10:09
masterninja
@njsykora

Man if there is someone I trust not to screw me over in this industry its David Jaffe but like he said its not up to him. The man is probably one of the few with an honest opinion in this industry and he is willing to tell it to you straight... Hell this game likely wont sell huge amounts and still he wants to make it, if all the man wanted was money he could have just kept on making God of War...Pretty much a franchise that will always sell...
manasteel88's Avatar - Comment posted on 12/08/2011 10:11
manasteel88
Not your choice Jaffe
salamagogo's Avatar - Comment posted on 12/08/2011 10:20
salamagogo
Calypso, please grant jaffe this one wish.
jjgamer's Avatar - Comment posted on 12/08/2011 10:26
jjgamer
Twisted metal 2 was my second playstation 1 game (my first being crash bandicoot 2) I remeber seeing Axel on the cover and I immediatly bought it ever since I fell inlove with the series i find it strange how ps3 hasn't even had a twisted metal game yet, so hopefully there will be more a HD collection would be pretty great to.
dtomek's Avatar - Comment posted on 12/08/2011 10:42
dtomek
@Ace
That's true, and gamefly does rock. If only there was a way to specifically target Gamestop...Anyways, if you are actually getting a reasonable discount on your used game then you should be able to pony up for the online pass that much easier. Then you can actually give the people who made the things you like some money, so they can make more things you like.
SithZombie's Avatar - Comment posted on 12/08/2011 10:47
SithZombie
Ill buy it if it doesn't have one.
RenegadePanda's Avatar - Comment posted on 12/08/2011 10:55
RenegadePanda
It won't be an online pass.

It will be a Twisted Brutal Axxess Passport.
CommanderMeaty's Avatar - Comment posted on 12/08/2011 11:01
CommanderMeaty
aah I like Playstation lineup lately, Sly 4. Twisted Metal. Starhawk. and The Last Guardian!
KingSigy's Avatar - Comment posted on 12/08/2011 11:22
KingSigy
It's sad that Sony gets the end line after a developer puts so much effort into their title, but I'm with you on this. At least Jaffe isn't being an ass about the situation.
tekbunny's Avatar - Comment posted on 12/08/2011 11:31
tekbunny
Lets fuckin hope it doesn't. Ill get this day one and I still would rather it didn't have a pass.
STRYKIE's Avatar - Comment posted on 12/08/2011 11:54
STRYKIE
While I do think publishers are going the wrong way about combating used games/piracy, why should it bother anybody who aren't perpetrators of it?
EdgyDude's Avatar - Comment posted on 12/08/2011 12:15
EdgyDude
Turds + explosives = dirty bombs
Kanten's Avatar - Comment posted on 12/08/2011 12:16
Kanten
@STRYKIE

Because of shit like EA who give away codes that don't even work and then force somebody to jump through hoops on a wasted $60 purchase.
Kanten's Avatar - Comment posted on 12/08/2011 12:17
Kanten
Oh, also, this is apparently the only business that somehow sees itself too good for the second hand market. I don't see car manufacturers charging someone a "freeway pass" when they buy a used car.
EdgyDude's Avatar - Comment posted on 12/08/2011 12:27
EdgyDude
Woops, the comment before was supposed to on in the contest thread for Dead Island, if there's a mod around would you kindly delete it?
Scuffles's Avatar - Comment posted on 12/08/2011 12:34
Scuffles
@Wakatashi

Yeah but there are addition differences....

Like the state actually providing and maintaining the roads in their transit system. Where as game companies are offering little more than a match making hub and leeching the customers bandwidth to host the games.

That would be like the state taking all the additional registration fees, handing you a shovel and asking you to tell them how the roads work out. Of course they would charge you for the shovel that would be "DLC"....
tekbunny's Avatar - Comment posted on 12/08/2011 12:34
tekbunny
But do the car manufacturers themselves charge you additional fees for purchasing a used car from someone else?
Tristrix's Avatar - Comment posted on 12/08/2011 12:40
Tristrix
God dammit. Did someone start that used car analogy bullshit again? That has to be the worst fucking analogy on the face of the planet. The only thing that might rival it would be the "stealing a car" analogy in piracy discussions.

Dear gamers

Fucking stop it with the car analogies.

Sincerely,
Common Sense
dtomek's Avatar - Comment posted on 12/08/2011 12:41
dtomek
@tekbunny
But do you get an identical experience buying used as to that of someone buying new? The answer is decidedly no. Things that aren't software will inevitably degrade through use and age. Software code will not. One person could buy one game and pass that code on to every single person on the planet. The software will perform identically to new throughout every person's using it. What other products work this way? This is why secondhand software is an entirely different beast, and frankly they have to do something to differentiate new from used. How exactly to go about that should be the debate. The debate should not be, "Used software is the same as used physical products, and therefore should be treated identically."
Kanten's Avatar - Comment posted on 12/08/2011 12:50
Kanten
@Tristix

Ok fine, let's try a different analogy. DVD and book publishers don't charge you an "eye pass" when you buy/rent a movie or buy/get a book from the library.
Scuffles's Avatar - Comment posted on 12/08/2011 12:53
Scuffles
@Tristrix

No analogy pans out at best you can get to point, counterpoint, counter-counterpoint, counter-counter-counterpoint and so on.

Online passes only pan out if they are running dedicated servers which almost no companies do because its easier to shirk the bandwidth off on the consumers. When they do however run dedicated servers I can totally justify online passes (See: almost never)
tekbunny's Avatar - Comment posted on 12/08/2011 12:55
tekbunny
Agreed tristy

to dtomek, sometimes you find cars with newer/better parts for the same/cheaper price than a newer version of it.

Hence why the cars analogy is stupid. It makes us all right and all wrong at the same time.

My argument still stands that this kind of stuff has always been in games and gaming culture, and forcing one to pay for things that were once free is an obvious cash grab.

If they all start doing dlc like tf2, I stop bitching. plain and simple.
Tristrix's Avatar - Comment posted on 12/08/2011 13:01
Tristrix
@Kanten

Dude, just stop. Analogies aren't going to get your point across here, because there's not one to be made. The video game industry is, by definition and necessity, a whole different ballgame from anything else you could possibly come up with. It has to be discussed on its own merits.

The best you're gonna get out of an attempted analogy is a straw man anyway (it's stupid with this other unrelated thing so it's totally stupid here too!) so that's really not going to help you very much.
STRYKIE's Avatar - Comment posted on 12/08/2011 13:04
STRYKIE
@Kanten
Innocent until proven guilty, it's rather silly to hold EA's botched, kneejerk cover-ups (just on the 360, wasn't it?) to 1 component of a game a couple of months from release, developed on a platform by an internal studio I might add.
palpablepalpatine's Avatar - Comment posted on 12/08/2011 13:16
palpablepalpatine
If many Japanese developers follow up on this online (p)ass scheme then I think I'll just quit console gaming.

Aside from arguing over how it screws over 2nd hand gamers, other issues for 1st time buyers have come up which show that online passes just ass further annoyance with no payoff.
BoomingEchoes's Avatar - Comment posted on 12/08/2011 13:16
BoomingEchoes
I get the feeling that what Jaffe wants won't exactly be what Jaffe gets from Sony.

@Magnalon

The last one aside -only because for whatever reason I passed by it, so I can't comment on it- every Twisted Metal game was sloppy. It didn't stop them from being damn fun, though (but you know that part).
Mulk Calathar's Avatar - Comment posted on 12/08/2011 13:33
Mulk Calathar
So, Jaffe doesn't want an Online Pass in THIS particular 'comeback' TM game after realizing that 1.) he's working on a game in a fairly old niche series that doesn't have that much demand for it, 2.) is releasing in the spring, and 3.) after seeing Resistance 3 not do all that hot and noting that IT had an online pass.

Yeah, he's a rock ribbed 'man of the people' who really gets preservation of consumer value alright. Sure.
prev next 50 comments

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!