Like NMH on PS3.
I'll be getting that since they could gave priced at 60 but they didn't.
just 14 months ago it was multiplayer-only 15$ PSN title in early alpha stage of development as was presented at E3 2010, few days after sony announced to developer that their game will be 60$ retail product.
also i love how all developers claim that 60$ price tag is too high for all games EXCEPT their own products.
http://comic-con.gamespot.com/video/6325040/comic-con-2011-panel-scea-twisted-metal
Gears of War 3
Mass Effect 3
Skyrim
^Games worth $60 to me.
Most* other games? Not so much...
*Sure I'm forgetting some :)
I agree completely. I buy very few games at $60, and then only if I KNOW that they are going to be worth it, like a Fallout or a Dragon Age title, or probably Borderlands 2. Other than that, $40 is my normal price point, and you can find most games for that within a month.
Whats the minimum wage in Europe?
In Canada it's like $9/hr so you have to work 7.5 hours to be able to pay for a game after taxes.
That's pretty much what I heard; tell me when a group of publishers band together to make a pledge to only do $40 new retail games.
THIS!!!!
@Jim
Not trying to be snarky or anything, but seriously what is the difference? You call it 'pointing out the flaw', I call it bitching/ complaining. Just wait for a price drop and problem solved.
I don't mind paying $60.00 for a game that has been tested and works. Unfortunately, I've also been burned so many times now that I'm reluctant to preorder any game... because regardless of the dev's track record, so many games just don't have the basic mechanics in place - like they were never properly beta tested or even tested at all (like Homefront... which was very obviously not tested by anyone with a PS3... or alternatively anyone that actually has friends they might want to play a game with)
Don't support the $60 price point if you don't agree with it.
Take a title like Shadows of the Damned. I guarantee that if it was released at $40 instead of $60, it would have sold twice as many copies. Unfortunately, it will drop in price after any hype it had is gone, and all the big autumn games will start taking over the market mindset...
Shouldn't games be priced according to their production values? AAA releases can be $60, Sports $50, movie games $35 to $40, low budget games like Earth Defense Force $25 to $30. It would make much more sense. AAA titles would act as a sort of "luxury."
"I'd be more willing to jump on games priced at 40.
Like NMH on PS3.
I'll be getting that since they could gave priced at 60 but they didn't."
I'd even be willing to jump at the old $50 price tag we used to pay (in the US) last generation. Sure, there were people who had issues with that price point but I seem to remember a profound and universal "WTF" from EVERYONE when the $60 change was announced. And yeah, its only a whopping $10 but that really does add up over time, specially if your the type to buy a bunch of games in one go.

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