Jaffe: $60 is a 'SH*T TON' to ask for a game



1:45 PM on 08.08.2011

David Jaffe has joined Bethesda's Todd Howard in admitting that $60 is a significant investment for gamers to make. However, just like Howard, he's also decided that his own Twisted Metal provides enough to justify the asking price. 

"Sixty bucks is a SH*T TON to ask for so if we are going to charge that, you deserve our best ... even if it takes a little longer than we anticipated," he said. "Also hitting smack dab in mid Nov/Mid Dec is a bad time to release this game (although that was not the reason we delayed AT ALL ... we WANTED to be out in Oct) ... but the extra time gives us more time to balance weapons, tune vehicle handling, tune the EXP progression for levelling up, etc."

I love that developers are starting to really hit back at the $60 price point, but can someone please have the balls to back up what they're saying? Publishers must realize that it's a large barrier and doesn't gel well with their fight against used games, but nothing will change unless someone takes the first step. 

Stop talking about high prices and f*cking do something about them.

David Jaffe provides more specific details as to why Twisted Metal was delayed [Examiner]



Come for the news, stay for the people:

Get comment replies by email.     settings



Unsavory comments? Please report harassment, spam, and hate speech to our comment moderators

Can't see comments? Anti-virus apps like Avast or some browser extensions can cause this. Easy fix: Add   [*].disqus.com   to your security software's whitelist.