Johann Sebastian Joust has been talked up so much that, more than anything, I'm just glad to see it find a reasonable way into our homes. The game -- in addition to BaraBariBall, Hokra, and Super Pole Riders -- has its sights set on PlayStation Network, PC, Mac, and Linux. These four titles are looking for crowdfunding to release in a bundle known as Sportsfriends.
While it's not quite a sure thing yet, I'd be shocked if the Kickstarter campaign fails to gain enough support. $15 pledges are needed to get a release copy of Sportsfriends, but the options only get crazier from there. This sure is one in-depth Kickstarter page.
Interestingly, Sony will be providing "back-end financial support" through its Pub Fund initiative. I was skeptical that they would ever allow Joust to even release for PlayStation 3, so to hear that they're going a step further is encouraging. It's also nice to see local multiplayer live on in this increasingly online-oriented industry.
|10:30 PM on 12.10.2012|
Sportsfriends narrowly gets funded on Kickstarter
As of just a few days ago, it seemed very possible that Sportsfriends -- the multiplayer-focused, four-game compendium that includes Johann Sebastian Joust, BaraBariBall, Super Pole Riders, and Hokra -- wouldn't be able to me...more
|10:30 PM on 05.22.2013|
Raise your badger children in Might and Delight's Shelter
Life as a mother badger doesn't strike me as something that would be particularly easy, but conflict sure does make for an interesting story. Pid developer Might and Magic is going where no one to my knowledge has gone befor...more
|6:30 PM on 05.22.2013|
Devs express disappointment with Xbox One over Twitter
Microsoft's Matt Booty affirmed earlier today that digital publishing policies on Xbox One would be no different than they were on Xbox 360. Any hope that Microsoft would right the ship that has inconvenienced a good number o...more
|12:30 PM on 05.22.2013|
Xboned! Indies can't self-publish on Xbox One
[Castle Vidcons by Tyler Rhodes] Both Sony and Nintendo are bending over backwards to make their platforms as attractive to indie developers as possible, from waived licensing fees to free patching. Microsoft has been slippin...more