Even if you prefer your gaming from MS, with Sony and Nintendo supporting the Free to Play model, they have to surely start allowing it.
I love the idea of physical DLC that I can still play 15+ years down the road if I want. If Nintendo released Mario figures for New Super Mario Bros. U that would give me extra worlds and other things I'd love it, and seeing as Skylanders has been pretty successful for Activision, I can only imagine how well Nintendo would do with some of their franchises.
@Piss - Tribes Ascend Tribes Ascend Tribes Ascend Tribes Ascend Tribes Ascend Tribes Ascend Tribes Ascend!
Seriously, I am going to be stubborn, and refuse to play free-to-play games. If I can't buy your game outright, I don't want it. I don't care how "free" it is (it never is), I don't want it.
F2P is only good if:
*The items on offer are cosmetic in nature
*Not prohibitively expensive ($12 for a costume in Rusty Hearts? Fuck that, how about $3?)
*The base-game is free and you pay for additional questing-zones and other expansions (a la D&D Online)
If it isn't one of the above, it's wasting my time. Just like Diablo 3 is wasting my time even though it isn't F2P. The game is so obviously balanced in favor of using the (real money) Auction House it's ridiculous.
Well, for people whove never played GW1 maybe ;)
I think its mostly Microsoft who gave DLC a bad rep, since they have fits whenever a developer wants to give content away for free or at a reasonable price. But knowing Nintendo theyre probably just going to make the DLC situation worse some how.
Want to learn to jungle at level 10? Too bad, you don't haven enough armor defense runes/masteries for it to be viable. Want to play with level 30 friends if you happen to be at a low level? Too bad you'll probably be faced off with people that will have an automatic statistical advantage over you, because they have more runes and masteries. Want to have a diverse selection of characters? Grind more, because you need more money for a more diverse rune set. And by the way, you'll need to grind more get more than 2 rune pages. Thanks Riot.
I'm geek raging because the entire concept behind LoL is simply GRIND MORE. It's hideously egregious, because they're FORCING you to grind at the expense of learning/understanding game mechanics. And Riot is incessantly pushing the game as "competitive," but anyone who wants to play the game at a competitive level is hobbled by 50 hours of grinding. It's the equivalent of removing the ability to magic box mutas in SC2 until you reach Platinum level. Or the equivalent of parrying being locked away in Street Fighter 3rd Strike until you play 30 hours of gameplay. It's just ridiculous on every level imaginable.
If Riot would just let me spend $50 to buy the entire game with characters, enough rune pages, and runes, and 30/30/30 masteries, then I wouldn't mind. But for some inexplicable reason, I can't do that. So I'm forced to play 50 hours of gameplay just to unlock elements of the game that are necessary at a high level.
What stupidity. I earnestly hope that no other game ever goes down this path of development.

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