Any developer who thinks the PlayStation 3 is difficult to develop for is obviously some sort of chicken baby, as ex-Tecmo designer Tomonobu Itagaki can do it while bouncing on his balls. Betting anyone a drink that Nintendo's Famicom is harder to develop for than the PlayStation 3, Itagaki made the claim in his typically blunt fashion:
"One more thing I would add is that I don't think that developing for the PS3 is hard at all. It was much harder developing for the Famicom. It's true. I mean, give someone who's developing for the PS3 a Famicom and see if they can make a game for it. They won't be able to. Yeah, that'll prove it. We'll bet a drink on it."
That might have something to do with the fact that the Famicom's insides probably haven't been seen by those PS3 developers in over twenty years, but I guess there's a logic there. Itagaki also had some words of advice for Devil May Cry creator Hideki Kamiya who said earlier this year that the action genre of games hadn't evolved since his own game was released:
"... There are two types of people out there who like to make controversial, splashy comments. There are those who are truly outspoken, and there are those who are just trying to cover up for their weaknesses. We have a saying here in Japan, 'the weaker dog barks more' -- and I sincerely hope that he's not one of the latter. Also, I would also just like to remind him to make sure to stay awake for the next eight years.
All I'll say is, if the weaker dog barks more, why hasn't anyone gotten Itagaki a muzzle yet?
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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dude awesome!
I kinda miss the days when originality was necessary because you had so little to work with. Now that anything is possible, everything keeps falling back on the same old genres because it's too expensive to make a mistake.
I'm assuming he is now developing something for the PS3 since in the past he has stated his preference of the 360 over the "complicated of architecture" Playstation 3.
In their opinion, if a programer says the PS3 is hard to makes games, then that programer is lazy.
The bottom line is, there were lots of limitations on the programmers to make quality games. From a programmer's perspective, that's more difficult than having the world open to you, and then deciding what you want to do with it.
Ask the same question to a 3d programmer what he thinks of the RSX vs 360 graphic card. Might be a different story.
Some of you may disagree, but myself and my hardcore gamer friends all love and praise Ninja Gaiden and NG2, along with Dead or Alive.
These games are awesome.
Ninja Gaiden gives the combat that I always wanted. A HUGE set of moves for nearly a dozen different weapons with enemies of all types attacking ruthlessly.
They're a true ode to the difficulty of the classics which required quick reflexes, planned thought, and persistance.
Sure the guy seems like a dick, but I don't blame him. I think he DOES make the best action game out there.
Sure the stories suck, I'm not defending them. I'm just saying that the gameplay he provides with these titles are awesome.
Not Devil May Cry nor God of War has the brutal combos that NG does. All with amazing weapons.
To end this rant, all I can say is I'de love to see an Itagaki ps3 game. Either way I'm lucky enough to have both hardcore consoles.
I'll be waiting impatiently for his next title.
(Please a NG like combat game MMO!)
The Cake is a Lie.
Nice reference
....coffee cake sounds nice.
So....what y'all talkin' about???