But isn't that just another kind of "power fantasy"?
Now if you don't mind I'm going to go surf for porn and mask my self loathing by trolling some forums.
@Matt -- Interesting, I hadn't given much thought to emergent gameplay. I absolutely want my games to surprise and delight me. However, I still want to know that there is an "answer" to everything that the game throws at me (preferably multiple "solutions").
@Jonathan -- Thx for the read! You know, it is a type of power fantasy. I never thought about it that way, because you never hear people say "I just want my efforts to count every time" as often as you hear "I want to fly and fire beams out of my eyes." But they both qualify, don't they?
@Timmeh -- Yeah, there's an aspect of justice and order in gaming that draws us in, I think. Also, I like your self-loathing just fine. . . own it. :D
Just my two cents.
@Palidi -- I absolutely agree that games broaden our horizons like books and movies. I didn't include it in my list just because most non-gamers I've discussed this with have considered that point a form of escapism as well. A way to do something you couldn't otherwise. Thx for adding to the discussion!
I think your idea holds much more weight in that it is nice to be able to figure out what is expected of you and work at it until you get the desired outcome, all the while being entertained. In life your goals are usually determined by others; your boss, your coworkers, family, that dude you owe money to, but if you are playing a game you can set your own expectations of yourself and modify them as you see fit. Want to collect all the stars? Sure why not. Want to skip all the side-quests and go right after the final boss, hey it's your funeral buddy.
Also, "As far as you all know, I never succeeded." made me smile because I used to try the same thing when I was younger.
Sure, I'd use the word escapism, but so many people seem to believe that escapism necessarily means "escaping from your life, which sucks." That's really not it at all for me. I love to escape into a new world with different rules, but only because I love the experience of new places and actions. It's like calling traveling escapism. If a desire to see and experience new places is escapism, then consider me chief escapist.
Either way, I'm sure that I could come up with a bunch of extremely complicated reasons that I play video games, tracing my personal history back to childhood, family troubles, friends, etc. But, hey, I'm here, and I'm enjoying myself.
Also, we'll figure out the whole telekinesis thing someday. Keep the faith! :)
@Kauza -- I'm enjoying myself too! I like the comparison to travel. The next time I buy a game I'll refer to it as "my ticket".
To me, that's always seemed like a short hand, lazy answer. It's easy to see why, there's some truth in it, and the truer answer is probably more difficult to get a handle on.
As for your cause/effect answer, I don't know. There is a comfort in the rule-based predictability in gaming, but it's equally exciting when something entirely unpredictable happens, something that emerges out of a series of complex rules. I find myself most drawn into a game when the established rules are subverted in a clever manner. After our conversation on IRC and reading this, I think I can recommend 'The Path' as a good example of this.
Also, I think my statement about cause & effect might have been misleading. My point was not that we are attracted to games because they are predictable, but rather because in games you always have the ability to succeed.
Thx for the read & suggestion!
I'd probably kill myself after playing it for awhile, but it would be a mind trip beyond mind trips.
Although I only "Troll internet" TWICE a day. Three times would simply be excessive.
I love my video games because they will always allow me to retreat from reality. I'll never save the world in real life or probably ever be "The Hero", so any chance I get to be something other than a crummy warehouse worker surrounded by under achievers, half-wits, and The Inept I take it. Even if it's virtual, it's still my escape.
*goes off to play more Fallout...*
Whoa whoa whoa. Really? I know you just want to take about that escapism category, but I don't know if you can write off games as a non-unique medium.
----------On an unrelated note:------------
Before we started playing games to "reaffirm our belief in the laws of cause and effect," games had to be designed. How would you design a game in the first place, if not by the laws of cause and effect?
Imagine picking up Megaman and pushing A. Megaman self-destructs. Imagine bumping into an enemy and recovering all of your life. Imagine walking over spikes. And imagine if that stuff got mixed up every other life. That doesn't make sense. Cause and effect, as well as input and result, need a logical relationship.
This doesn't detract from your argument. I'm just proposing that the correct thing to say might be "Games, by their design, can reaffirm our belief in the laws of cause and effect," rather than "This is why everyone subconsciously plays games."
As Daxelman said, this makes me want a game where there are no set outcomes and where no matter what you try, you'll never get what you want. And I'm sure that might be possible if we have a huge game beyond the scope of current open-world games and no pre-release coverage whatsoever.
@vava/MountainGorilla -- Regarding the "nothing unique" statement, I can definitely see how that could leave a bad taste in your mouth. A more apt phrasing probably would have been "not the only effective means of entertainment". Vidya games are obviously my drug of choice.
I agree that VG have a unique ability to provide immersion. Unfortunately, it is a largely untapped potential, as we haven't quite figured out how to fully balance those elements with the overriding gameplay concerns just yet. I also like the rephrasing of "Games, by their design, can reaffim our belief in cause and effect". The language I used was a bit absolute. Excellent points!
@Elysse -- Thx! Not many players in FP last night. Too many bots = stalemate. Vault 106 is a trip. . . "Purple Haze, all in my brain!"
Its nice to know I'm not the only one who did that. Actually in my case i still randomly try to see if i can.
I don't agree with everything, but I agree with most of it and to argue would be to nit-pick. I'll also add that I've always wanted to see a game where, just once through the whole game, you press the button and the character fucks up. Just to break that perfect recall for a moment.
I always caught on the spot when people ask me why I play games. Once, I was at a party discussing Fallout 3 with a friend when a girl came up to me and asked me what I would do with my times if it wasn't spent playing video games. I can't remember what I answered because I was suppressing the insurmountable amount of rage welling inside me. It feels like she was telling me that I was wasting my time, but she is wrong, I know this when I play games like Passage and Today is the day I die.
I find your reasoning, reassuring. Worlds in which we get a positive feedback are fine worlds indeed.
Me too...
@the article
You're absolutely right... I never fully appreciated it, but there is something reassuring about playing a game and knowing that if you work hard enough, you can eventually have some sort of answer to your effort. There is this reassurance from all game types, whether Picross or Legend of Zelda, that somewhere in this mess of information is a correct answer, a righteous path, an answer to your problems.
Great read :)
Nice Article!as much as i hate to say that playing game is part of , if not complete , Escapism (since it sounds like we are trying to escape from reality and which is somewhat not cool) , there's no denying about that.
My life is not perfect but it's normal and fine and i can live with it and i don't have any wish to go live in some video game world.
But we feel rewarded for solving the puzzles or pulling out crazy combo and ultra moves or showing off our lv.99 characters and have full confidence in playing with others when we can nail 100% on guitar hero expert.
I guess the most loyal thing to us in the end are video games.Not the evil publishers lol.
Great read, as always. Walkyourpath for editor!

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