10:38 AM on 09.10.2008
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Game Republic boss Yoshiki Okamoto believes that Western game development is more advanced than in Japan, claiming that it's "almost too late" for Eastern devs to catch up. Claiming it'll take more than "a single lifetime" for his homeland to reclaim the same kind of status it enjoyed in the Famicon days, the former Capcom producer really seems down on his country's progress: It's almost too late. During the Famicom (NES) era, Japanese video games comprised 70 percent of all video games. And currently, it's like 15 or 20 percent, isn't it? Now, Western games are more advanced. For games like GTAIV, those guys are spending something like 5 or 10 years to make them. Even if we thought about catching up with them now, they'd still be making progress. But, not necessarily giving up, it's just not possible to catch up in a single lifetime.
Is it really that bad? Companies like Capcom are certainly doing what they can to keep up, but considering the Japanese market seems slighty more fond of tradition and sticking to what it knows (there's a reason why Dynasty Warriors is so popular there) while we've seen recent design feats like Braid and Portal in the West, it may indeed take a long time for Japan to catch up.
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I think Japan isn't behind. It's just different.
That guy sounds very depressed, hopefully he doesn't turn to the alcohol like a certain ex-game developer.
For what i've seen thus far -
MOST western developers are at least looking at the present or the future of games. They're pushing boundaries or at least "keeping up" with gameplay concepts, design, innovation, etc.
MOST eastern developers are at most only keeping up. Most are looking back and trying to relive the glory of their snes and ps1 days. Nostalgia is nice and all, but it doesn't make for a good argument that you're progressing. I can count the games that couldn't be done on previous consoles (graphic fidellity not included) from eastern developers with one hand AND i can count innovative game design from them with one hand also - all of them coming from nintendo's hardware creativity push.
usa usa usa usa usa
What does it matter? If a game is awesome, a game is awesome. It doesn't matter where it came from. I don't understand why this is even an issue. Okami would have been no more wonderful if it was made in Turkey. Carnival Games would have been no less boring if it was made in Russia.
I just don't see why a game's origin should matter or why this is a concern.
He isn't complaining about origin. He's making an observation that most games that have come from a particular location have been slacking. Then he determines why. You can disagree, but don't slant the argument.
As a metaphor:
A movie is a movie. If it's good it's good, if it's bad, it's bad. Apocolypse Now is a great movie, and it didn't matter who directed it...but guess what, uwe boll's movies stink. That's an observation accompanied by years of "study."
Most of the developers of Japan aren't getting this gen at all. They're mostly making ps2 games on the ps3 and xbox games on the xbox360. Dead Rising, which is the best exception I can think of at the moment, was MARRED and RUINED by old-time game design decisions. It could have been a fun game for me if that weren't the case. Even Wii-Fit involves "unlocking" crap.
More advanced games doesn't mean better. My favourite games are still made in japan. 5 - 10 years of development doesn't give you better ideas.
Why does everyone need to do the same thing? Stop it!!!!
Make your JARPS!!! Make your Katamaris!! Don't follow the trend, please!!!
I would hate to see a world where every game that came out was a Gears of War or a Grand Theft Auto.
You are jaded, John B. Perhaps you don't follow the ups and down of the games industry and just play games, I don't know. Its not about a games origin as such, just that the japanese are slipping behind.
What Okamoto is saying is the truth though. I love japanese games, possibly more than western ones. I remember well once when western games were pretty average or lame in comparison.
The west has studied the japanese and learned a lot of good things, while also creating 3D tech and thinking forward. I say the PC market plays a big part in this in the west, whereas in japan, PC aren't as popular. A game like Portal was created by unknown talent, and graphics are always being pushed forward by games like Crysis.
Its true, many japanese developers are guilty of not trying anything different enough from what made them successful, we need only look at Square for evidence of this.
And if not Square, take a look at some recent japanese games. The most original games coming from japan seem to be on DS, Ouendan and Trauma Center. Both from Inis and Atlus, who are both small developers
Arc Systems are another developer, though small will try something new from japanese standards. Platinum Games again small in size but showing and creating cool stuff.
Perhaps its the case that large japanese developers/publishers want to take less chances, but this will eventually hurt them. On top of that, the lack of them building their own or investing in newer 3D engines also makes their work look very dated.
I'm glad some are waking up to the facts, and this isnt japan bashing either, just plain truth.
I think if they focused more on games instead of figuring how to take pictures up girls skirts and sharking women they probably could catch back up.
That being said more Katamari games and weird games I think would sell here, they just don't bring them to the US
There are, in fact, only about three Japanese games, which they just change graphically for each release.
Okamoto is talking about development time making games more advanced, but I don't think this is a sufficient explanation. You can spend a lot of time a game that's not very "advanced", and in fact you could even fall behind new technological and game design innovations by spending that much time on a game. Besides, GTA IV was in development for less than 5 years.
If the question is whether Japan will ever dominate market share like they did during the Famicon/NES days, the answer is clearly no. There are just too many great developers in America and Europe, and now places like South Korea are starting to make inroads as well. If it's about technological advancement, I really doubt it's that big an issue, considering that hardware itself is usually Japanese.
And as long as were considering the Japanese market "sticking to tradition", if you peek at the sales figures from any given month in a Western country they will be dominated by sequels, sports games, movie license titles, and Nintendo games. That doesn't look very encouraging to originality and innovation.
Companies like Capcom are certainly doing what they can to keep up
I laughed at that...well only cause Capcom is meh these days.
I can understand where he's coming from though. You didn't see many big time western games during the 90s and it was only so few that stood out. GTA didn't get so big till 3, FPS while only really big in the PC crowd, began growing thanks to their slow move to the consoles during the DC/PS2 days. Where the West seems to stick to graphic pushing and adding/changing gameplay, the Japanese are tending to stick to their usual good selling roots. Not saying it's a bad thing but a change wouldn't hurt.
But then you have to realize that Japanese don't like FPS and are big on Fighters and RPGs. Competitive fighing games are kinda dying in the US and RPGs apparently aren't as big as MMORPGs in America.
I always thought everything from the future came from Japan. I got this image of Japan in my head, and everyone is either a robot, hologram, schoolgirl, or tentacle. Maybe I'm just thinking in terms of general tech stuff, but I figure videogames ought to be most advanced as well.
Capcom is awesome. Nintendo is awesome. Everything else from Japan has been rapidly going downhill. Et tu, Square?!
Keeping in mind that I think Nintendo's games are awesome. That's not a value judgement on their hardware at all, which I think is, understandably, controversial.
ya it's just different...and it should stay that way...
When I was a kid a friend said all good games were Japanese. I didn't know better at the time and could only name Blizzard t hough I was playing Rare games. Western stuff's better. Just compare JRPGs to the Elder Scrolls series, Bioware's template, Troika's games, or even Fable.
It took 5 to 10 years to make GTA IV? lol.
Also, Capcom is the best publisher/developer out there.
America wins!
Japan doesn't need to imitate the west, they should be proud that they're so different I like my portal and braid, but I also like my rpg status quo filled here and ther
@ Eternalplayer2345;
I agree with you. I don't want Japan to change the way it makes games, at least for the reason of 'the west are doing it better'. I'd rather allow them to change when they get bored with it.
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