Square's last 16-bit epic
Squaresoft was second only to Nintendo in the 16-bit era when it came to influence and a strong track record. From the genre-defining Secret of Mana to the crowd-pleaser Chrono Trigger, Square had a knack for telling a great fantasy story, wrapping it around the best visuals the Super Nintendo could put out, and making it accessible to an audience outside Japan. There isn’t a weak link in the company’s Super Nintendo catalog -- but, then again, we got less than half the games it published in Japan.
Did you worship Square during the 16-bit years?
Have you played any Square imports?
Do non-traditional magic systems turn you away or attract you to RPGs?
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