Quantcast
Destructoid Japanator Tomopop Flixist
Dtoid Forums now support TapATalk and ForumRunner on your iOS/Android devices. Whoot.


It Came from Japan! Shadow Tower Abyss photo

[It Came from Japan! is a series where I seek out and review the weirdest, most original and enjoyable titles that never left the Land of the Rising Sun.]

Along with churros and KFC, dungeon crawlers are one of those random Western creations that Japan seems to like a lot more than Americans. Although the more traditional, stat-heavy brand of dungeon crawler (Wizardy, Etrian Odyssey) has had the most influence overseas, From Software (Dark Souls) carried the genre torch by bringing it into 3D with the atmospheric King's Field series.

In between King's Field entries, the Japanese developer put out an overlooked dungeon crawler by the name of Shadow Tower in 1998. It would come to the States a year later with little fanfare, which is too bad because it paved the way for its superior Japan-exclusive sequel.

Shadow Tower Abyss (PlayStation 2)
Developer: From Software
Released: October 23, 2003
Current value: $50-75 

Fan translation: No, and this guide is a must.
For fans of: Dark Souls, King's Field, Arx Fatalis

Shadow Tower Abyss was the last of its kind -- a Gothic dungeon crawler in which the player travels deeper and deeper into the darkness by every hour. Survival is based as much on skill in combat as it is on being resourceful and daring in exploration.

The original Shadow Tower felt like a spin-off of the King's Field series but with a psychological horror twist (think Silent Hill's surreal, dark world). The enemies were stranger, the plot was more obtuse, and the game placed an emphasis on exploration. Very cautious exploration -- remember, these are the guys who made Demon's Souls and Dark Souls. In fact, Shadow Tower is the bridge between King's Field and Demon's Souls in that it shares many elements of both.

Make no mistake, though, Shadow Tower Abyss is very much its own thing. Unlike Demon's Souls, the game takes place in one sprawling dungeon that becomes weirder the deeper you venture. I miss this aspect in modern games, including Demon's Souls. There is something unique about slowly traversing the layers of a mysterious dungeon, coming across traps, and discovering story details through random, discarded notes (not that I can read any of them in this particular case).

As much as I loved Demon's Souls, its divided levels didn't capture the sense of danger and mystery you expect to find in a From Software dungeon crawler. Level hubs and checkpoints take away from the atmosphere and danger that a game like Abyss embodies.

Unlike the PlayStation debut, Abyss has a decent amount of variety within its world. Through the swamp pits filled with poisonous clouds, a scenic cliff side, and the abstract neon glow of later areas, From Software provides an incentive to explore this dark, haunted world by virtue of its design and pacing.

Whenever you start to grow tired of an area, you soon find yourself facing off against a boss or discovering a key to the exit. The action at the core of the game is repetitive, but that's to be expected of the genre. Whether you take to it or not will depend on how you feel about a good, old-fashioned dungeon crawl.

Despite the similarities shared with the King's Field series, From Software decided to give these games a different name for a reason. They are pretty peculiar, mechanically speaking. For starters, the unorthodox controls may be hard to adjust to for some players. Looking up and down is restricted to the back shoulder buttons, and strafing is left to the front shoulder buttons. This is because the right stick is used for attacking. Moving the stick side to side registers as a slash attack, up as an overhead slash, back as a back slash, and inward (R3) as a forward thrust. Different weapons are optimized for different attacks, which also deal more damage to certain enemies.

The biggest difference between Abyss and other games lies in its leveling system -- rather, the lack of one. Not really. Your strength increases through exploring and collecting defeated enemies' souls (sound familiar?), but all your other stats are completely dependent on items and weapons. You'll occasionally come across an item, usually hidden away, that will let you upgrade dexterity, endurance, and all the other standard stats. For the most part, you'll be depending on weapons to give you better stats. This wouldn't be so nerve-wracking if the items weren't always on the cusp of breaking.

Like Demon's Souls, the game feels like a survival horror title during its opening hour. You creep around in the dark with very little resources, terrified of any enemy encounter. Since the enemy A.I. is pretty dumb and easy to take advantage of, you'll soon find yourself breezing through areas. Nevertheless, combat remains fun due to the variety of weapons, which range from medieval pikes to assault rifles. You can only equip two weapons at time, so choosing the right combo will go a long way toward your survival.

If you are a fan of dark, moody dungeon crawlers, Abyss is a unique game that shouldn't be missed. What it lacks in detail and polish, it makes up in atmosphere and art direction. I'd love to see another Shadow Tower sequel, but sadly, I don't think we'll ever get one. The modern crop of gamers like to have their games divided up for them and conveniently sprinkled with checkpoints. The design philosophy behind Shadow Tower, or any good traditional dungeon crawler, goes against what makes modern games popular and accessible.

It's too bad that Abyss was never brought to the West, despite being mostly localized. You can't blame publishers for not wanting to take a chance when similar From Software titles failed to find a market over here. Demon's Souls is a genius game for keeping many aspects of a dark, Gothic dungeon crawler intact while appealing to a wide audience. However, returning to Abyss shows that something was lost in that transition. There is something unique about being lost in the darkness of Abyss, searching for an ammo clip, that can't be replicated in modern titles.

Sometimes you want to explore a game's world, and sometimes you just want to get lost and let the gloomy atmosphere consume you. In other words, dungeon crawlers are the post-punk of videogames, and I love my post-punks, dammit!

---------------------------------------

What is your favorite dungeon crawler?

Do you miss the days when it was possible it get lost in a large world?

Would the addition of guns ruin the Demon's Souls series?

 

[Dale North's favorite beverage + videogames = ???]








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

18 comments | showing # 1 to 18
prev next

Chris Carter's Avatar - Comment posted on 10/27/2011 16:05
Chris Carter
I love me some King's Field type games!
Jack Dandy's Avatar - Comment posted on 10/27/2011 16:27
Jack Dandy
Very nice article. I'll have to try the PS2 King's Field game.

My favorite Dungeon game in general is probably Ultima Underworld. Played it about a year ago, and I was amazed by how advanced it was for it's time. I definitely like getting lost in big worlds, it raises the challenge.
Master Snake's Avatar - Comment posted on 10/27/2011 16:39
Master Snake
I've been meaning to check out Eternal Ring and King's Field for PS2 for quite some time now. They seem like fun games.
vance almighty's Avatar - Comment posted on 10/27/2011 16:58
vance almighty
I absolutely fucking love this game. I have it for PCSX2, and it runs like a dream on my laptop. It was either that, or buy a swap magic tool and import the game.

King's Field: The Ancient City is great, too. Incredible atmosphere, although the controls take a while to get used to. Eternal Ring is also great, and it's faster paced than the other two. I'd definitely recommend these games to anyone interested. They're well worth your time.
DimmuJed's Avatar - Comment posted on 10/27/2011 17:03
DimmuJed
Nice. I'd never heard of these games, of course I got out of the whole PS2 phase once my main memory card died when I have a 90ish% completion rate on GTA: Vice City.

I'll have to look at importing this and getting a swap magic disc for my PS3 so I can play it. Wonder how hard it is going to be to find...and expensive...hmm....
Valkysas's Avatar - Comment posted on 10/27/2011 17:08
Valkysas
It's not that publishers didn't want to take a chance on this game, Agetec practically finished localization, only for SCEA to turn around and reject the title. It was a big mess that got attention on several gaming news sites. You can read about it here: http://www.gaming-age.com/news/2004/2/18-70

There's currently a fan translation in the works, which can be read about on agetec's King's Field forum.
Henriquegds's Avatar - Comment posted on 10/27/2011 18:25
Henriquegds
From Software loves dark games
Forsakeneyes's Avatar - Comment posted on 10/27/2011 18:49
Forsakeneyes
Interesting read
NegFactor's Avatar - Comment posted on 10/27/2011 20:42
NegFactor
I loved Ancient City for PS2 and Shadow Tower was definitely a neat game on PSX. I wish I could play this. :P
tigervomit's Avatar - Comment posted on 10/27/2011 20:45
tigervomit
Great game choice! I'm tempted to import this. :)
BastionWyvern's Avatar - Comment posted on 10/28/2011 01:03
BastionWyvern
I don't think this game adheres to typical dungeon crawling fashion, but the Tecmo Deception series was always a favorite of mine. It's nice being in a reverse situation where I'M the villain setting traps and letting creatures loose on hapless dungeoneers, especially when u can capture them and use them in experiments or turn them into monsters!!
RedSeedMoidas's Avatar - Comment posted on 10/28/2011 07:06
RedSeedMoidas
I've never heard of this before, but it sounds like something I would enjoy. I liked Kings Field way back when, and I'm still enjoying Dark Souls at the mo. To answer your questions:

Favourite dungeon crawler: I used to love Eye of the Beholder on my old Amiga, though I never finished it.

Yes, I do miss those days of getting lost in games. Glowing quest trails do not help to immerse me in a world. Though I think open world games that are based in cities can benefit from extra guidance, when it comes to a fantasy setting, the ability to get truly lost and the satisfaction gained from finding your way again seem to suit the genre. It's one of the things I love about Dark Souls - no map whatsoever. It forces you to actually learn the geography of the world you're playing in.

Please...no guns in the Demons Souls series. Magic and melee are more than enough. Guns would seem a little too Shadow the Hedgehog for my liking.
Kakulukia's Avatar - Comment posted on 10/29/2011 22:15
Kakulukia
Ok, this has been bugging me for a while so I'll just throw the question here: why do so many Japanese games in Japanese released exclusively in Japan have just a few words in English? Like in that 4th screenshot here: Change, Ok, Guide, Data, Quit... Why not write those in Japanese too?
Allistair Pinsof's Avatar - Comment posted on 10/29/2011 22:29
Allistair Pinsof
@kakulukia: I've always wondered this myself. Sorry, I don't have a good answer but I'd love to hear one.
randombullseye's Avatar - Comment posted on 10/30/2011 13:44
randombullseye
I love these articles. I just found out about Echo NIght and Shadow Tower existing. From Software have definitely upped their profile. Tough games are my favorite type of game, and the fact that this is only in half english and on PS2 makes me very interested.

The whole Engrish thing is pretty pervasive throughout all of Japan. I don't know what that means or an origin, but it is a thing.

Will you or have you covered the Sting RPGs yet? I'm so fascinated by those, their so completely opaque compared to anything else I've ever played.
dmpdesign's Avatar - Comment posted on 11/14/2011 22:53
dmpdesign
If you guys like those games there are plenty of folks making King's Field style games and working on the Shadow Tower translation at swordofmoonlight.com Join the forum there, download some games (they are free) and relive the feeling of those old style dungeon crawlers :)
alasiri4's Avatar - Comment posted on 11/30/2011 04:02
alasiri4
منتديات || المنتديات الــعـــامــة || المنتدى العام || المنتدى الاسلامي || منتدى الضيافه والاهداءات || المنتديات التقنية || منتدى الكمبيوتر والانترنت || منتدى العلوم و التكنولوجيا || منتديات الاسرة والمجتمع || عالم حواء العام || ديكور - ديكورات - اثاث || مطبخ , اكلات , وجبات سريعه , عصيرات , مشروبات || منتدى الطب العام || رسائل - مسجات - وسائط - SMS - MMS 2012 || توبيكات - توبيكات ملونه - توبيكات جديده 2012 - توبيكات اغاني - ماسنجر topics || المنتديات الترفيهيه || منتدى التصاميم والجرافيكس || منتدى الرياضه العربيه والعالميه || العاب , الغاز || عالم آدم || صور , كاريكاتير , صور منوعه || الخيمة الرمضانية || المنتدى الأدبي || مشاكل الأعضاء وحلولها || منتدى القصص والروايات || منتدى السياحة والسفر || يوتيوب - صوتيات - مرئيات || نكت , ضحك , فرفشة || منتدى البرامج المشروحة || منتدى تجارب الأعضاء || اخبار اليوم - اخبار الساعة - اخبار الصحف العالمية || عبث الكاميرا || الركن الهادئ || عالم الحياة الزوجية || التطوير الذاتي || عالم الفضائيات || منتدى الاحتفالات || منتدى الاحتفالات || يوميات الأعضاء في رمضان || المنتدى التعليمي || عذب الكلام || هامش زوار الركن الهادي || قسم الأخبار اليومية || قسم الأهداف || قسم دروس الفوتوشوب || المرحلة الابتدائية || المرحلة المتوسطة || المرحلة الثانوية || كرسي الإعتراف || منتدى الانمي || وظائف 2012, وظائف رجاليه 1433, وظائف نسائيه 1433 , وظائف حكوميه 1433 , وظائف جديدة , job , jobs || كاس العالم 2010 , اهداف كاس العالم 2010 , مباريات كاس العالم 2010 , مباريات كاملة || سيارات 2012 - سيارات 2013 || بث مباشر للمباريات , رابط نقل للمباريات || اهداف مباريات كاس العالم 2010 , اهداف كاس العالم 2010 || بلاك بيري - برامج - خلفيات - broadcast - صور - برودكاست - blackberry || iphone - برامج ايفون - خلفيات اي فون - صور اي فون 2012 || منتديات عالم حواء || فساتين - ازياء - بلايز - تيشرتات - تنانير || العناية بالبشرة - العناية بالجسم || ميك اب - مكياج - مكياج جديد - ميك اب جديد - ميك اب 2011 - مكياج 2011 || تسريحات شعر - قصات شعر - صبغات للشعر || عدسات - اكسسوارات - ساعات - مجوهرات - شنط - احذيه || ازياء اطفال , ملابس اطفال , ملابس مواليد || حلويات - معجنات - بيتفورات || تمارين - رجيم - رشاقة || منتديات الـماسنجر || رمزيات - صور رمزيه للماسنجر 2012 - msn pics - messenger avatars || هيدرات للماسنجر - خلفيات للمسن - ثيمات للمسنجر - مشاهد للمسن || فيسات ماسنجر - ايقونات للمسن - ابتسامات للمسنجر || منتديات الجوالات والاتصالات || برامج جوال - تطبيقات جوال - برامج نوكيا - العاب جوال || منتدى الجوال والاتصالات العام || ثيمات جوال - صور جوال || اندرويد - سامسونج جالكسي - برامج جالكسي اس - خلفيات جالكسي - العاب جالكسي - Samsung Galaxy || صور غريبة - صور عجيبة - اغرب الصور || خلفيات كمبيوتر , خلفيات سطح المكتب , خلفيات للشاشة || اعمال يدوية , كروشيه , تطريز , خياطة , تريكو , تفصيل , اعمال فنيه || الاخبار المحلية - اخبار اليوم || قسم مشاكل اندرويد - قسم مشاكل سامسونج جالكسي
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!