Warhammer Online: Age of Reckoning finally shipped last Thursday, and the inevitable question is already on the lips of industry and MMO fans alike: does the game have a chance of putting a dent in World Of Warcraft's feverishly dedicated user base, or will it be forgotten in the shadows of Blizzard's reign of online gaming?
Lead designer and Mythic studio co-founder Mark Jacobs commented on the issue, telling Gamasutra in a recent interview why he feels ready to go up against WoW:
"We're not saying we're going to beat [Blizzard], but we're not afraid of them ... we have our own hook; that's [realm versus realm combat], and we're pushing it and we're pushing it, just as we're pushing other innovations in the game. Blizzard is number one; we don't mind being number two, especially if it's a competitive number two. I can't worry about that."
Sounds reasonable, and a sight more logical than the Denis Dyack approach. I haven't plowed a decent amount of time into an MMO in years (although I'll likely resume for the release of Shin Megami Tensei: Imagine Online), so it's hard for me to say if I think Warhammer Online has the chops to be number two. Will you tak ea break from WoW to give it a spin?
[Thanks, Joe]
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Wanna explore? Ok!
PvP? Alright!
Giant World quests involving 20+ people that restart about 2 mins after they finish? Yes! Oh, and you give me loot depending on my performance, AND you'll even cushion me if I such at enough of these?! Yay!
Normal Quests? Sure, if you're a square...
The only thing more I could ask for is my Orc Melee DPS class, a bit more depth to crafting, and Skaven. Kbye.
To those caught in WoW's gravitational field, it's always nice to look up at the other passing MMOs and say "I'm going over THERE!" Some never work up the gumption to leave, others come back after deciding it wasn't worth it... and some go for good.
Funny thing is, there's never enough who go for good to put a dent in Blizzard's population numbers.
The public quests are fucking brilliant.
There is never a time where you aren't rewarded for playing. You'll always have things to do, even if you only had an hour to play. Exploring, RvR, Scenarios, Public Quests, and omg exploring. Some of the area's are very complex in detail. You can get lost pretty easily but thanks to the useful map with quest details that work in conjunction with the tomb of knowledge (of which I swear by and read all the time) this game is quite fun to get in to. I'm having a blast.
Don't want any PvE? Just run through everything at lvl 1 until you get to the first RvR and start hacking away. Soon enough you'll be ranking up and getting better equipment without even killing a single mob. I love it.
I'd say I'm hoping it get big, but honestly, I just need enough for the server I'm on and enough that the game doesn't fold and doesn't suck (AoC, I'm looking at you).
Now if they can continue to work on improving what has worked so far and fixing what hasn't then I may just invest the monthly fees to continue playing past the holidays.
The RvR is where it's at in this game. Just so much to do for player verse player interactivity compared to WoW.
"It's ass..." WTF.
Pshhhh.
its like comparing books at a store. There all shaped the same, some have the same amount of pages, even similar cover art. But when you get into it and read you'll quickly realize its not the same.
If you like PvP I find it very hard to think that this game wouldn't entertain you.
No class in the game is your standard rogue or warrior. You've got your Witch Hunters, Squig Herders, Black Orcs and Chosen, etc... It's unbelievable how much there is to the game while keeping everything straight and to the point. Had the smoothest launch of any mmo I've ever Beta tested or played at launch. I'm diggin it.
Having said that, RvR is awesome. I can earn experience, more even, than PvE questing, and I can join seamlessly from anywhere in the world! Quests are supplementary to RvR, not the other way around. It's likely that I will pay for a subscription once my first month is done, wheter that leads to me not getting Lich King right away, who knows.