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Too Human, judging by the six page glossy "feature" and cover story in a recent EGM (we're guessing that set them back at least $100k, and boy what a psychological fish tale it was!), is supposed to be the next big thing on the Xbox 360. Supposed is the operating word, because everyone that wasn't paid to say nice things about it has absolutely hated it. We couldn't help it. We read the stuff, we saw the screenshots, and we ran in with arms wide open wishing this game would sedate us with everything we love about video games. Instead, it sucked in a rather unusual form of suckery. Bad frame rates, bad camera angles, repetitive game play, bare environments (however large) and lots of sameness. It was bad.

What is more true is that it was perhaps premature of the studio to show such an early flawed beta at E3 -- a move that stained the hype and buried the game for the remainder of the year. Silicon Knights wanted to you to forget the pain.  Months have passed and the rumored December launch date came and went without a wimper. Nobody cared. Gears of War was selling like hotcakes and the year looked great for Microsoft despite Too Whocare's failings. But remember -- The game is not done. There is hope. Alas, here is one new static screenshot of the game!

Here we go again.

 

Enough time has passed, allowing industry people's disgusting wounds to heal and those awful first impressions are now hard to track down. The GDC  (Game Developer's Conference) is just around the corner and it is, once again, time to reevaluate Too Human. Can this game be saved?  Is this the next Gears, or has it become such an overhyped overbudget trainreck like Daikatana that it merely must just launch as earn it's 7's from businesses that fail to critically review games that important people produce?

If I may spare everyone a fancy beating around the bush, it's safe to say that  many people now expect this game to be deep but mediocre, at best, with hopeful hearts fishing for a silver lining. There's nothing we want more than an interesting sci-fi game with a mind-bending plot and a gun/sword weapon system that is actually worth a damn in multiplayer. But here we are, months later, still wishing, grasping at straws. One screenshot?!! COME ON PEOPLE!

That said, this is one of the games I am most looking forward to reevaluating this March and seeing just how wrong I was to doubt them. I want to believe. I want to be blown away. I want all the money they spent on this thing to actually further the industry and not have been lost on however many PhD talking heads they put in charge of the project for consulting. In fact, I want to fight those guys personally if it doesn't work out. I want to seek those old men out and kick the Preparation H out of each and every single one of them. Rawr, even.

For the meantime, one lousy screenshot isn't impressing me. In return, I offer my own two real-time screenshots from my quasi-vacation in Hawaii.  The first is a handsome pigeon that stood in silent protest as I ate my fishy breakfast, and the catchy name of a Waikiki store where dumb girls shop. Despite my amateur photography skills, I think you'll agree that these two photos are more interesting than what the Too Human team has offered here today.  Look at how damn handsome this guy is. Best looking pigeon I've ever met. He's next-gen. Hit the gallery for a 1080p version of him, if you can handle it.

So to the Too Human team I say, with fast food heart and the best intentions ... where's the beef?  You've got us all excited, don't leave us hanging again. At the very least, they can do no worse than the insane hype behind Killzone. It's always better to be paired to Daikatana than it is to Duke Nukem.

 


LAUNCH GALLERY (3 IMAGES)
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27 comments | showing # 1 to 27

Jordan Devore's Avatar - Comment posted on 01/25/2007 22:50
Jordan Devore
Holy crap Niero, there actually is no visible blur in those images! But yeah, I hope they fix their game, because Silicon Knights is one of my favorite developers.
Doom Biscuit's Avatar - Comment posted on 01/25/2007 22:55
Doom Biscuit
HD Pidgeon: It's the future.
Namelessted's Avatar - Comment posted on 01/25/2007 23:06
Namelessted
I hope Too Human doesn't turn into Daikatana. But then again i won't be surprised when the game sucks when it comes out. It was originally in development for the N64, then the Gamecube, then the Xbox, and now Xbox 360
Aetsen's Avatar - Comment posted on 01/25/2007 23:14
Aetsen
Niero's about to make you his bitch.
R Riley's Avatar - Comment posted on 01/25/2007 23:53
R Riley
I'm a fan of Silicon Knights, so I'm hoping they pull through with this game.
Trowble's Avatar - Comment posted on 01/26/2007 00:17
Trowble
Needs more cowbell.
Static X's Avatar - Comment posted on 01/26/2007 01:16
Static X
Meh. I had so much hope for this game, but they had quite lofty expectations. Then when they decided to dump the unreal engine and do things from the ground up "in house", you knew it wasn't going as planned for whatever reasons. I really want a good 3rd person action game, but I don't think Too Human is going to be it. Actually, I don't think the game will ever come out.
Pistolaero's Avatar - Comment posted on 01/26/2007 01:28
Pistolaero
The things Silicon Knights did with Eternal Darkness gives them a second chance in my book. They took an old idea and meshed it with new ones. Do I even have to mention how interactive the game was? They have it in them to create amazing game software, so one bad showing doesn't deter my hopes for this game.
ArrestedDeveloper's Avatar - Comment posted on 01/26/2007 02:20
ArrestedDeveloper
Yeah I wasn't ever impressed with Too human but if anyone can pull it off Silicon Knights can. Eternal Darkness was great and they did the Metal Gear Solid Twin Snakes update so they have some cred with me.
Im OK's Avatar - Comment posted on 01/26/2007 04:17
Im OK
They also did the original Legacy of Kain as well, which was awesome (even though the load times sucked donkey balls, even back then). Too bad they lost that series to Crystal Dynamics.
Niero's Avatar - Comment posted on 01/26/2007 05:52
Niero
You guys total]y echo my sentiments. I believe that the team behind it has the skills, but I haven't seen anything yet that reinforces that
Rezbit's Avatar - Comment posted on 01/26/2007 09:12
Rezbit
I BELIEVE!
BlindsideDork's Avatar - Comment posted on 01/26/2007 09:13
BlindsideDork
namelessstud

ACTUALLY TOO Human started on PS1! They had levels and everything, then it got pushed to N64, then they had a nice rendered video for GameCube, now this...I don't expect this game to come out, if it does...it will be bad.
BlindsideDork's Avatar - Comment posted on 01/26/2007 09:15
BlindsideDork
I didn't know SK did LEgacy and Metal Gear Cube, I thought they have only done Eternal Darkness.

screw TOO Human, they should just scrap it and make a Wii Eternal Darkness...end of story!
BahamutZero's Avatar - Comment posted on 01/26/2007 10:07
BahamutZero
I buy all my clothes at stupid factory.
Rocketman's Avatar - Comment posted on 01/26/2007 10:48
Rocketman
I could squeeze a chocolate cupcake out of my ass that tastes better than this game.
If I had a crocodile tear for everytime dyak opened his mouth there would be no famine in africa.
Finish the game and shut the hell up. We don`t care if you were on the damn wrestling team or how the clouds make you feel.
iRaf 's Avatar - Comment posted on 01/26/2007 11:10
iRaf
OmgZ it'5 t3h HD p1g3on!!!1! Runz teh fuck aw@y!
Mxyzptlk's Avatar - Comment posted on 01/26/2007 13:06
Mxyzptlk
Come on, nobody will be able to fail as hard as Ion Storm did with Daikatana.
Matthew Mac's Avatar - Comment posted on 01/26/2007 15:09
Matthew Mac
Why all the hate? Damn, the whole reason they went dark was cause people wouldn't stop bitching.

By the way. IGN will ahve an exclusive with screens, videos, etc. in the first part of February. Save your judgement till then.
BlindsideDork's Avatar - Comment posted on 01/26/2007 15:17
BlindsideDork
We are judging a game based on what has been given to us. I think that is at least SEMI fair. I mean look at the slams some Wii games get when they aren't finished or in rough form? Where is your protection post then?
Pistolaero's Avatar - Comment posted on 01/26/2007 15:29
Pistolaero
Yes, its in your every right to slam the game but just make a mental note that the final version is yet to be released. The Wii on the other hand, keeps shipping games with a ton of mini-games and charging you $50. They keep making games for "people who don't games" and the people who do game, only get Zelda. It's annoying, I want more games with some depth.
Matthew Mac's Avatar - Comment posted on 01/26/2007 16:11
Matthew Mac
BlindsideDork:

Because I haven't seen any blog entries devoted soley to slamming a still-in-development Wii title. Its your perogative to feel how you like about a game, but I've always thought it was dumb to judge a game (good or bad) thats still in development, and even to some extent based on a prerelease demo (as I've seen tings change between a demo release and the actuall release).
Niero's Avatar - Comment posted on 01/26/2007 20:40
Niero
That's the thing, if you poke around to the few places that posted the screenshots all of the stories can be summed up with "ZOMG MEDIOCRE". I'm more upset with the undeserved coverage it's received -- when you hype a game this much before it's deserving of the hype then you get an irrate bunch of gamers and bloggers. I'm hoping their asses can cash the check the marketing people wrote or will be happy to call them on it. Has anyone read the EGM magazine about this game? In the fine print it says that it will be better than Jesus
BlindsideDork's Avatar - Comment posted on 01/27/2007 20:31
BlindsideDork
Pistolaero...the system hasn't even been out for 4 months and there has been how many mini-game games? TWO. Raving Rabbids and Wario Ware, hardly "keeps shipping" number of games. Granted there aren't alot of super big titles out right now but look at all launches, do they have a ton of AAA titles when they come out or alot 2 or 3 months after it is released?

There will be games...they are justtaking some time with them so they dont release a game that sucks that could be great. I am glad they held back on Metroid cause the first showing it was said to be clumsy and the 2nd showing said it played like a dream! And Zelda was delayed (partly to adjust for the controller of Wii), and it turned out good. Don't fret
Pistolaero's Avatar - Comment posted on 01/29/2007 11:09
Pistolaero
I am not bashing Nintendo. I am just worried that we will get an abundance of games aimed at those who just started gaming, as opposed to those of us who have never stopped. So far right now, thats the way it seems. I am not saying it will always be this way.

I bought my Wii for a reason, and that is the hope of seeing some amazing new game software. I know there will be, else I wouldn't have bought it. For this same reason, I'm keeping my hopes up for Too Human. Silicon hasn't let me down just yet, and I don't think they will start with a game they have so much love for.

Just like you said, you are glad MP3 got pushed back, I am also glad Silicon went dark.
The Incredible Edible Egg's Avatar - Comment posted on 08/10/2007 22:15
The Incredible Edible Egg
Tazar told me that they were developing too human since the N64. Is he a dirty child-molestor or is that true? (or maybe hes both. I dont live with him)
Tehpogo's Avatar - Comment posted on 08/11/2007 05:57
Tehpogo
Actually it's been in the works since the Playstation. They were working on it before Blood Omen even came out.
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