It’s not often I pause an interview because a sizzling plate of loaded fries, topped with thick diced bacon & monterey jack cheese, was just dropped in front of me, but maybe that’s because I don’t condu...more
Knives in games are weird. They're either way too weak and flimsy to be any fun (the weapon of last resort you mess around with for a few moments to delay dying or before you restart from your last, hopefully ammo-rich, save)...more
There's a nugget of a solid game here in Nihilumbra. Unlike many of the PlayStation Vita's offerings, it uses the touchscreen in a novel way that doesn't feel tacked on or forced. And the puzzle-platforming is supported well by an ethereal art style, score, and sound design.
You just have to wade through a jumble of pseudo-philosophy to get to it.more