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Irrational on Infinite: 'We feel this is a new IP' photo

I was surprised to find out that Irrational Games is making another BioShock game, since I -- like, perhaps, many of you -- figured they'd be doing something completely different. So when I sat down last night to speak with Tim Gerritsen, Irrational's director of product development, I challenged him to silence the folks who are asking at this moment, "Why go back to BioShock?" Here's what he fired back with:

...we were like, "You know what? We haven't finished with BioShock yet. We haven't said everything we want to say about BioShock. Let's throw out all the rules; let's redefine what BioShock is. [...] BioShock is so much more than just a location. It's so many concepts and so many ideas that, you know what, we're not going to just keep coming back to Rapture. We said what we wanted to say about Rapture.

Gerritsen's emphasis on "we" seems to imply that Irrational is fine with the existence of BioShock 2, since the studio had finished with Rapture. But if you're cynical, you might be thinking that BioShock Infinite is merely BioShock in a new city -- "Flyoshock," if you will. According to Gerritsen, that idea has some merit, but there's much more to it than that:

I can totally see why the cynic may look at it as, "Eh, they're just doing the same thing." [But] really, for us, we feel this is a new IP. That, because we are just sort of saying, "You know what? You're going to have to discover once again, as you play this game, what BioShock really is and what it's all about," that -- to us -- this really is a new IP, and it really is something completely new. It's that same sense of "what the f*ck is going on here" that we tried to create in BioShock 1.

He then went on to praise 2K Games and its parent company, Take-Two, for giving Irrational the creative freedom to explore themes and gameplay similar to BioShock, but in a place designed to evoke the feeling of discovery and wonderment that we all felt when we first descended into Rapture. BioShock Infinite is a first-person shooter with powers, but that looks to be the only connection it has to its predecessors. Well, that and a steampunk aesthetic, anyway.

BioShock Infinite is due out in 2012 for PlayStation 3, Xbox 360, and PC. I'll have more from my interview with Gerritsen soon, but in the meantime, check out my preview of the game.








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Samit Sarkar is a founding Destructoid editor and go-to Sports guy. Samit was the son of the Duke of Knees, rescued from a burning village in the afghan desert by a golden condor. He is an ace Backgammon player and lost both legs in a whaling tour. He lives for free in a nursery in Scotland where he teaches monks how to capture butterflies without hurting them. Likes Confuse Ray, Feel My Blade A Mabari War Hound, Snot, Spiral Arrow, Argo, Dan Smith's critical hit bark, Rolling things up into my life Meet the rest of the team



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28 comments | showing # 1 to 28
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D-Nez's Avatar - Comment posted on 08/12/2010 14:46
D-Nez
2012? That's a long ass development period. Well, I'm glad. The more polished the game the better. I'm looking forward to see what Levine has in store and hope I can experience that same sense of wonderment experienced when I first started wandering the halls of Rapture.
Mr Andy Dixon's Avatar - Comment posted on 08/12/2010 14:47
Mr Andy Dixon
I agree. This seems just enough like BioShock to grab my interest, but pretty much new in every other way.
Lakitu's Avatar - Comment posted on 08/12/2010 14:48
Lakitu
Its pretty interesting to think that there are still going to be high profile releases for the Xbox 360 in 2012. The length of this console generation just hit home. I always thought this would happen...

but shit just got real.
Occams electric toothbrush's Avatar - Comment posted on 08/12/2010 14:50
Occams electric toothbrush
WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!
Matthew Razak's Avatar - Comment posted on 08/12/2010 14:53
Matthew Razak
He said what I was thinking. I must be psychotic.
amtalx's Avatar - Comment posted on 08/12/2010 14:53
amtalx
It's more a spiritual sequel than a direct one. I don't think anyone would be complaining about this if 2K Marin hadn't tarnished Bioshock with their entirely unnecessary sequel. I'm starting to think their sole purpose in life is to shit on the IPs I like. First, Bioshock, now X-Com.
UltorOscariot's Avatar - Comment posted on 08/12/2010 14:58
UltorOscariot
I'm interested, but they didn't help their "new IP" by naming after the existing one.
jawshoeuh's Avatar - Comment posted on 08/12/2010 15:00
jawshoeuh
Bioshock was sort of a spiritual sequel to System Shock, but I'd say it felt like a new IP altogether. I can concur with this declaration of IP independence.
Taigoman's Avatar - Comment posted on 08/12/2010 15:01
Taigoman
It's not a sequel, or a spiritual sequel or a prequel... Think of it as Final Fantasy, just because it has the same name, doesn't mean it's a sequel.

It's a re-imagine at best.
Vorbis's Avatar - Comment posted on 08/12/2010 15:01
Vorbis
It's still a bad name.

But looking forward to it.
Freequebec86's Avatar - Comment posted on 08/12/2010 15:18
Freequebec86
That's why the robot crush the Big Brother !!! They want to move on !

I dont want to get hype, but i think this game will ROCK.

I didnt love that much Bioshock 2... I didnt get the feel of the first bioshock. Bioshock 2 was more about personal story and bioshock was more about gouvernement, politic, philosophie, dreams etc
Dan Hoyt's Avatar - Comment posted on 08/12/2010 15:19
Dan Hoyt
Me and my brother giggled like school girls as we watched the trailer. Sounds pretty cool. I wonder, though, if any of the events that occur on Columbia will have some distant butterfly effect leading towards the founding of Rapture?

That would be kind of cool.
flea friend's Avatar - Comment posted on 08/12/2010 15:20
flea friend
So they took Rapture, replaced the ocean with the sky, and they want to call it a new IP?

Well, whatever. As long as it's entertaining, I don't really care what they want to call it internally.
KanzlerMartok's Avatar - Comment posted on 08/12/2010 15:51
KanzlerMartok
Might work if the ending is not so retarded this time around.
pneuma08's Avatar - Comment posted on 08/12/2010 16:01
pneuma08
I wonder if they'll be messing with the underlying mechanics a bit more. I would appreciate a bit more depth to the customization elements.
Enossir's Avatar - Comment posted on 08/12/2010 16:20
Enossir
So same gameplay same graphics (most likely) probably a good amount of the same weapons....so a 60$ standalone expansion.
electrikmayhem's Avatar - Comment posted on 08/12/2010 16:40
electrikmayhem
This thread has led me to the conclusion that a good portion of Destructoid's readers are borderline retarded.
dangeRUSS04's Avatar - Comment posted on 08/12/2010 16:52
dangeRUSS04
except that its not a new ip its still bioshock, no thanks irration you double speaking company
Sæglópur's Avatar - Comment posted on 08/12/2010 17:21
Sæglópur
dangeRUSS04:

It's Irrational. Learn it, live it, love it. You'll be missing out on one of the biggest titles of 2012 -- or possible ever.
sheppy's Avatar - Comment posted on 08/12/2010 17:22
sheppy
To me this just looks like a Ratchet & Clank level
dangeRUSS04's Avatar - Comment posted on 08/12/2010 17:32
dangeRUSS04
@glitznglam-style
typos happen douche and i'll be playing better games at that time
McChiken's Avatar - Comment posted on 08/12/2010 18:21
McChiken
Bullshit It's a new IP! If it had BioShock in the title, it's not a new IP.
matrixdude171's Avatar - Comment posted on 08/13/2010 00:26
matrixdude171
So what happened with lamb? Is this going to tie into the original bioshock?
dangeRUSS04's Avatar - Comment posted on 08/13/2010 08:51
dangeRUSS04
@PhantomofPanton

no its not because it has the BIOSHOCK name on it
The Pilgrums's Avatar - Comment posted on 08/13/2010 13:15
The Pilgrums
Hey RUSS how about you stop acting like a prick?
vanjian's Avatar - Comment posted on 09/14/2010 01:47
vanjian
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nonstop's Avatar - Comment posted on 02/17/2011 23:25
nonstop
We haven't finished with BioShock yet. We haven't oregon real estate said everything we want to say about BioShock. Let's throw out all the reno hotels rules; let's redefine what BioShock is. [...] BioShock is so much h caps watches more than just a location. It's so many concepts and so many union glashutte watch ideas that, you know what, we're not going to just keep coming back to Rapture.
daynamleo's Avatar - Comment posted on 03/06/2011 23:10
daynamleo
He then went on to praise 2K Games and its parent company, Take-Two, for giving Irrational the creative freedom to explore themes and gameplay similar to BioShock, but in a place designed to evoke the feeling of discovery and wonderment that we all felt when we first descended into Rapture. BioShock Infinite is a first-person shooter with powers, but that looks to be the only connection it has to its predecessors. Well, that and a steampunk aesthetic, anyway.diesel watches
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