was about to say the same thing. just going off a two minute trailer here, but it looks like the studio is basing their entire play mechanic off one scene from inception. I mean they are even using the heavy bass "dong" for the trailers sound track.
The concept of manipulating gravity sounds cool if properly made, the rest seems pretty much generic grim close future, but i'm curious about the mechanic.
Also BRRRRRRRRRRRRRROOOOOOOOOOOOOOOOOOM
Did Mindjack teach anyone anything?
Pretty much all it seems to amount to is: Shoot men! Then turn the world sideways and shoot more men! BUT SIDEWAYS!

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