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Unlike Duke Nukem Forever, some games are determined to come out no matter how long it takes. A platform game from Iraq has managed to stay the course for sixteen years without becoming vaporware, and is finally ready to launch for the iPhone and iPod Touch. Now that's dedication. 

The game in question has a name almost as long as the development time -- The Babylonian Twins: The Quest for Peace in Ancient Iraq. Platform action is flavored with puzzles that revolve around switching between a pair of characters. Not the most unique of ideas, but it definitely sounds like a good fit for the iPhone platform. 

That's the funniest thing about this game. Originally started in 1994 for the Commodore 64 by some students, the game took too long to make and suffered the same problems as Duke Nukem Forever -- unable to create the game before its intended platform became obsolete. The irony, of course, is that handheld technology has become so advanced that retro games are cool again. Hence, improved tech killed Babylonion Twins, and then improved tech revived it. 

I'm sure there's some sort of moral lesson there, but I can't be bothered to think what that might be. In short, a neat little game is coming. 

Game finally released after 16-year delay, isn't Duke Nukem [Games Radar]








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19 comments | showing # 1 to 19
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EternalDeathSlayer's Avatar - Comment posted on 04/14/2010 13:32
EternalDeathSlayer
16 years, eh? Now that's true dedication.

I just hope it doesn't totally suck ass. That would possibly be the most deflating thing the devs have ever experienced. They might commit suicide, some of them.
Wintersocks's Avatar - Comment posted on 04/14/2010 13:34
Wintersocks
I would just like to point out that resident Reviews editor and friendly giant Jim Sterling has been not directly HASHTAGGED, but had his article referred too in following ENN video

And while we are here: #Yankees
DevinKills's Avatar - Comment posted on 04/14/2010 13:36
DevinKills
16 years and THATS the best title they could come up with? eeesh
Mr Andy Dixon's Avatar - Comment posted on 04/14/2010 13:38
Mr Andy Dixon
Looks pretty fun, glad they kept at it.
TheToiletDuck's Avatar - Comment posted on 04/14/2010 13:41
TheToiletDuck
But the video says that it was made by the team that made the amiga version 16 years ago. So that's not really 16 years of development as much as 16 years of doing other stuff then recently remaking it into a modern game.
VashTS's Avatar - Comment posted on 04/14/2010 13:50
VashTS
Lost Vikings says hello...18 years ago
Kyle MacGregor's Avatar - Comment posted on 04/14/2010 13:57
Kyle MacGregor
That's insane. Review forthcoming?
nicojay's Avatar - Comment posted on 04/14/2010 14:07
nicojay
I like the idea that something started and then canned would be revived and finished. It looks fun too.
Stridechicken's Avatar - Comment posted on 04/14/2010 14:28
Stridechicken
If you're speaking of something being canned then revived, Dark Void Zero seems like a great example. I played Dark Void at a friend's house and wasn't much impressed, but this forgotten NES title that just came out on Steam is tons of fun, especially for the measly £3 it cost.
TheToiletDuck's Avatar - Comment posted on 04/14/2010 14:34
TheToiletDuck
@stridechicken: haha
JQM78's Avatar - Comment posted on 04/14/2010 14:40
JQM78
uh stridechicken....are you serious? u know that dark void zero was never released for the original nes and was just conceived and created in the past year? the "background" story is fake, made up by the developers....
bodybreak's Avatar - Comment posted on 04/14/2010 14:51
bodybreak
he's kidding, calm down.
Sæglópur's Avatar - Comment posted on 04/14/2010 14:51
Sæglópur
A game about ancient Babylon? Satanism at its finest. Any all-seeing eyes in this one? I'd take a stab and guess so.
bodybreak's Avatar - Comment posted on 04/14/2010 15:13
bodybreak
he's kidding, calm down.
absolofdoom's Avatar - Comment posted on 04/14/2010 16:27
absolofdoom
That's extremely depressing. 16 years and it doesn't even release on a decent system.
Trebz's Avatar - Comment posted on 04/14/2010 17:58
Trebz
It doesn't look bad at all. BUT. I don't think that any game is worth over a decade's worth of work.

Still, you've got to commend a team for sticking to a project through thick and thin. I'll check it out.
fpsfanatic's Avatar - Comment posted on 04/15/2010 03:49
fpsfanatic
You'd think they could have found a day or two to make good character animations, you know, given that they took 16 years to make it.
Coltronathon5000's Avatar - Comment posted on 04/15/2010 09:30
Coltronathon5000
hope it sells decently for them, you don't hear about the gaming scene in the middle east very often (it's very conservative, right?). The last game I heard about from there was some Palestinian FPS where you're killing the Israeli nazi scum
GoodlyMike's Avatar - Comment posted on 05/20/2010 15:44
GoodlyMike
If I had the money to get it I would, it looks pretty damn cool.
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