games anime toys
Don't just stand there!
Contribute to Dtoid:
Members login
About us RSS  
   All updates Xbox 360 PlayStation 3 Nintendo Wii PC / Windows DS PSP Retro Indie




   
Nick Chester
Editor-in-Chief
Anthony Burch
Features Editor
Jim Sterling
Reviews Editor
Hamza Aziz
Community Mgr
Niero
Robot-in-Chief
Bloggiest this week
Alan Johnson
Brad Nicholson
Brad Rice
Chad Concelmo
Colette Bennett
Dale North
Justin Villasenor
Samit Sarkar
Associate editors
Conrad Zimmerman
Jonathan Holmes
Joseph Leray
Jordan Devore
Mike Ferry Tom Fronczak
Topher Cantler
Tiffany Chow
Qais Fulton
Contributors
Adam Dork
Charlie Suh
Joe Burling
Jonathan Ross

 
Podcasts
Rev on Podtoid
Dyson on Retroforce GO!
Jim on The Podcastle

Elephant Software
Thomas Lackner

Destructoid is made by
ModernMethod




Interview with Senile Team: rage and beatings ensue
by Dick McVengeance on 11.20.2006 2 comments

I got a chance to sit down on Friday with two guys, Roel and Jeroen from Senile Team, the creators of Beats of Rage and the upcoming Age of the Beast. Beats of Rage is a popular tribute to the Streets of Rage series made by Sega, and these guys figured that they could make a better sequel to the series than what Sega had been putting out. Their little project has skyrocketed, and become a hit, with the game being open to modders everywhere. There are even downloads for playing the game on PS2, Dreamcast, Xbox, and PSP.

The interview is after the jump, but you can check out all the downloads here at Senile Team's website, or go check out some of the mods for the game at BORGeneration

DickMcVengeance: So first off, care to explain what Beats of Rage is for our readers?
Roel: Beats or Rage is the ultimate tribute to Streets of Rage!
DickMcVengeance: So, why'd you decide to make this tribute to Streets of Rage?
Roel: Because someone had to. Streets of Rage is an awesome series, but Sega left it to rot.
Jeroen: But you should know that we just made it for fun. We never thought that more than 10 people would ever play it
Roel: Yeah, who would ever download a DOS game this day and age...
DickMcVengeance: Well, now that Macs have BootCamp, they can finally catch up on all the wonderful DOS games they missed out on.
Roel: but ofcourse the real downloading frenzy started when Neill Corlett ported it to ps2 and Dc
DickMcVengeance: I saw all those ports. Why did this come about?
Jeroen: well actually we just got an email from Neill saying that he had ported it to PS2 and was currently working on a DC conversion. Because these ports became so popular other people started to make ports for other systems
DickMcVengeance: For the PS2 and DC ports and all, you'll need a mod chip for the system, right?
Jeroen: Only for the PS2. The DC can be played without modifications
Roel: The Xbox version requires a mod chip or soft mod, too. But for DC, GP32 and many other systems, no chipping is required.
DickMcVengeance: So, how much effort went into making this game? Was it difficult to recreate the old 2D sidescrollers?
Roel: Since the sprites were grabbed from King Of Fighters, the graphics part wasn't too difficult. It was a walk in the park. *laughs*
DickMcVengeance: The gaming engine was already built?
Roel: No, seriously, it took some effort. But it was fun to do. The gaming engine is a custom job by yours truly. No prefab! The real deal!
DickMcVengeance: Nice. Do you have an education in game programming, or was it something done by teaching it to yourself?
Roel: I'm completely self-taught. I did study programming for a year or so, but I felt they weren't teaching me much. I should've been teaching them, that would've made more sense.
DickMcVengeance: How long did the game end up taking to make?
Jeroen: All in all, it took some 9 months to complete. Of course the work only toke place during the weekends. I thought it seemed to take much shorter time, though...
DickMcVengeance: And now that you've got Beats of Rage done, tell us a little about your new project, Age of the Beast.
Roel: Age of the Beast is going to smash Beats of Rage to a bloody pulp!
Jeroen: unfortunately because now all graphics will be originally made, it takes a hell of long time to make.
DickMcVengeance: It's going to be another beat-em-up?
Roel: Here's the abridged storyline, the way I see it: "Evildoers are running amok! Smash them!" It's in the same genre, but better in every way.
DickMcVengeance: Howso?
Roel: More moves, more animations, better graphics, more advanced gameplay...
Jeroen: bigger, better, badder.
Roel: But it's not just more of everything. Too many sequels are like that. We try to put some thought in the gameplay before all else. It has to be addictive, and I feel we're nailing that down. BoR seems very dull after playing AotB for a while.
DickMcVengeance: Haha, well that means you've given it a lot of improvement.
Roel: I like to think so.
DickMcVengeance: Have you guys considered distributing your games via Xbox Live, Playstation Store, or the Virtual Console in the future?
Roel: We're aware of the concept, but we haven't decided anything yet.
Jeroen: also, you need to have a distribution company/intermediate that's interested. You can't just go to micro$oft directly
DickMcVengeance: Well, the PS3 is offering homebrew, and there's XNA, the homebrew kit for Xbox Live coming out.
Jeroen: ps3 insn't out yet so the details are foggy. and XNA is still in beta right?
DickMcVengeance: Yeah, as far as I know. So, since you're all fans of beat-em-ups, what are your thoughts about God Hand?

Jeroen: haven't played it. But I heard it was quite funny, so I'm thinking about getting it.
DickMcVengeance: It's probably one of the most difficult beat-em-ups that I've ever played, but it's definitely worth it.
Jeroen: but all other beat'em up type games from the last few years sucked quite badly.
DickMcVengeance: By those games, do you mean the hack and slashes, like 99 nights and dynasty warriors, or something else?
Roel: That's what he was talking about, yes.
DickMcVengeance: Well, thankfully God Hand is a lot more similar to Beats of Rage than those other games.
Roel: I'll certainly give it a try then. Guilty Gear Isuka's sor-type mode sucked the big one.
DickMcVengeance: Oh god yes, I hate that. It was a nice try, and could've done well, but they screwed it up so badly.
Roel: It's hard to imagine what they could've been thinking when they decided to use a button to turn around...
DickMcVengeance: They've got a new one for the PSP I believe that's just the side scrolling mode.
Roel: Age of the Beast will crush that one, too. :P 

DickMcVengeance: With the OpenBOR engine, how many mods for Beats of Rage have you gotten?
Roel: More than I care to remember.
Jeroen: about 2.7 GB woth of mods.
DickMcVengeance: Were any of them good?
Jeroen: Yeah Mr Q's mods were rather good actually
Roel: I enjoyed his Final Fight mods quite a lot.
DickMcVengeance: How can people get a hold of his mods?
Roel: BOR Revolution is a good place to get mods. You'll find a link on our site
DickMcVengeance: Will Age of the Beast be open to modding as well?
Roel: Yep. Very much so.
DickMcVengeance: Any idea how many copies of Beats of Rage have been downloaded by now?
Roel: Er... 2,500,000? I can only guess...
Jeron: well at least more than a million
DickMcVengeance: Well, nonetheless, it's impressive. I'm sure Age of the Beast will be even more popular.
Roel: I hope so. Contrary to BoR, AotB is programmed with modding in mind.
Jeroen: but it hasn't got popular KOF characters in it, so maybe people won't take notice. We'll just have to wait and see
DickMcVengeance: How big is the gaming scene in the Netherlands?
Jeroen: About this high *points, even though we're talking via Skype* Well, gaming is reasonably big, but the general opinion is still gaming=geeky. So not so big as in some other countries. Still, all our friends are geeks, so it works out quite well.
Roel:I don't think people see gaming as geeky anymore. At least not as much as they did ten years ago.
Well, that's about it for my questions. Do you have anything you want to say to the Destructoid audience?
Roel: Yes! Look out for a small surprise from Senile Team around new year!(Not Age of the Beast)

OR HIT OUR Sidescroller SECTION



Latest comment by Christuserloeser |view all 2 comments
I think Roel meant http://www.BORGeneration.com/ - as BoR Revolution is pretty much abandoned. Other than that http://DCEvolution.net/ is a good place to look for a few interesting mods too....





kevinski's Avatar
kevinski at 11/20/2006 15:03

Beats of Rage is such a great game, and Age of the Beast looks like it'll be even better. Can't wait!
Christuserloeser's Avatar
Christuserloeser at 12/28/2006 01:11

I think Roel meant http://www.BORGeneration.com/ - as BoR Revolution is pretty much abandoned.

Other than that http://DCEvolution.net/ is a good place to look for a few interesting mods too.

You must be logged in to post a comment. Click here to login or create a user account now.

RELATED ARTICLES

Destructoid Review: Blast Works
36 comments

Indie Nation #26: Urban Dead
28 comments

Indie Nation #25: The Last Stand 2
18 comments

Indie Nation #24: Warning Forever
17 comments

Laying low for a while
14 comments

Get Dtoid E3 updates via email

Or subscribe to our E3 RSS

Post a new community blog
Call for entries:
A cast of thousands ... of polygons
Game with us: Friday Night Fights
Meet Dtoiders near you

DTOID CONTEST ALERTS
Destructoid/Blast Works level design contest UPDATE: Zycyzyx Returns
E3 08: Contest reminder - blog your brains out, win our swag
[UPDATE!] Overlord: Raising Hell contest winners announced!
Destructoid/Blastworks level design contest UPDATE: Enter Yoshi's Cave
Contest: Post your E3 impressions and reactions, win tons of our E3 Swag!
MORE CONTEST ALERTS


DESTRUCTOID ORIGINALS
Ten Golden Rules
If you disagree ... you are wrong. | Jim Sterling
Hey Ash, Whatcha Playin
Original video series | Anthony & Ashly Burch
The Great Retro Quiz
Test your retro brain | Chad Concelmo
Games Time Forgot
Great games of the past | Anthony Burch
Bargain Bin Laden
The best game bargains | Dtoid staff
The Memory Card
Amazing moments in games | Chad Concelmo
Indie Nation
Killer independent games | Anthony Burch
Friday Night Fights
Game with us online | Dtoid staff
An RPG draws near
Remembering great RPGs | Colette Bennett
You're the man now dog!
Epic game YTMND's | Hamza Aziz
Nerdcore Culture
Trends in gamer culture | Dtoid Staff
Debate to the death
May the best games win | Tom Fronczak
Monday mind teasers
Do you know your box art? | Tom Fronczak
Miniboss Monday
Celebrating minions | Mike Ferry
Art Attack Friday
The artists of gaming | Tiffany Chow
Best of the week
News from our network | Hamza Aziz
Weekend reading
Let it simmer | Brad Rice

     
Friday Night Fights: Farewell, E3 edition
E3 08: Left 4 Dead is frighteningly amazing
E3 08: Mortal Kombat vs. DC Universe is surprisingly solid
Kaz Hirai targeting 150 million PS3s sold
Friday Night Fights: Farewell, E3 edition
E3 08: Mortal Kombat vs. DC Universe is surprisingly solid
Destructoid/Blast Works level design contest UPDATE: Zycyzyx Returns
E3 08: Hands-on with de Blob
E3 08: SPRay interview with Tecmo
 
     
New Mega Man 9 trailer is RETROMAZING!
Best Wii game ever Captain Rainbow has a trailer!
Prediction: Captain Rainbow will be the greatest Wii game of all time!
DS: UK DS chargers could hurt you
PSP: Review scraps: Brave Story: New Traveler
PHONE: Freeverse invading the iPhone App store
Friday Night Fights: Farewell, E3 edition
E3 08: Left 4 Dead is frighteningly amazing
E3 08: Dragon Age: Origins demo footage
 
         
Contribute

Post a blog
Submit a news tip
This month's theme
Video game forums
Tech Support

Login issues
Community Blogs
Report abuse
Keep in touch

Subscribe via RSS
Dtoid Facebook group
Myspace page
Destructoid on Flickr
Game with us on Fridays
Meet Dtoiders near you
Seriously

Advertising
Privacy Policy
Terms of Use

Our software
Jobs - We're hiring!
Our Network

About Destructoid Japanator
Tomopop
Poprox
MiamiNights ModernMethod Publishing