Though parts three, four, and five lack the creepy stalker talk that made part two such a delightful read, these latest installments in a series of ongoing interviews between Nintendo of Japan President Satoru Iwata and Super Smash Bros Masahiro Sakurai still yield some interesting information.
Though it's old news now, part three revealed that Kazushige Nojima, co-writer of Final Fantasy VII helped in the writing of Brawl's adventure mode, causing many a fanboy to proclaim "CLOUD CONFIRMED FOR BRAWL!" More excitingly, part Five of the interview actually did reveal confirmation of a new character for Brawl. Sakurai let the info slip in answering a question about the development of the game's character designs for when he said, "Take The Wind Waker and Twilight Princess from the Zelda series for example. We were able to design the Smash Bros. characters by adapting them just as they were modeled for the original titles."
The game hits Japan in just three days. I'm going to miss all this pre-release giddyness.
Thanks, RJG.
Jonathan Holmes is the most lovable Associate Editor on Destructoid. Catch him on videos, original editorials, and on back episodes of the Destructoid Show and MTV's Road Rules. Jonathan is a retro gamer's gamer.
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oh.
Shit.
Nawww
Also, that character roster is confirmed fake, since it uses previous promotional images for some characters instead of a newly crafted image.
The only thing this confirms is that since "Celda" is a trophy, then he ISN'T a character, which furthermore debunks the recent roster images that have been circulating.
Maybe next time Mr. Road Rules!
I seriously want either a Wind Waker Zelda or a Young Zelda.
By saying that the number of regular characters is impressive on its own means there is going to be A TON OF PLAYABLE CHARACTERS ON SMASH BROS BRAWL!!! ZOMG
However, in this article they are clearly talking about Trophies, so it does not confirm or deny Wind Waker inclusion. We'll just have to wait for news from Japan after its release.
http://www.gametrailers.com/player/30015.html
(@ 0:11 and on)
... but... does this mean no Young Link? Young Link pwned so much.
And Wind Waker Link is probably playable. The fact that they have a cel-shader for the Tingle trophy seems like a hint to me. But who knows, Sakurai might just be crazy enough to put a cel-shader in the game just for trophies...
Kidding Lark, but in all cerealness, I do love TP alot more than WW.
I'm sure this post has taken you the better part of an hour to read, so you should probably get back to being a dipshit in life. Thanks.
Really? You think Wind Waker, with it's long-ass fetch quest through the latter half of the game and the long-ass sailing portions made it a better game than TP? I'm sorry, but I have to disagree. Yes, WW has a great art style and is certainly enjoyable, but those two (among a few other iffs here and there) taint the game overall (also, TP's story was better than WW's). I agree with GoldBond. TP > WW
Really? You found WW's story darker than TP's? I find that pretty surprising.. what with the whole overall darker tone of TP (and I DON'T just mean visually). Also, I found TP's story so much more interesting than WW (or really any other Zelda game) mainly because of Minda and because of the whole "Twilight Princess" story. Minda feels like the most developed Zelda character ever (with Saria in second, I guess..).
*spoilers*
I mean, in WW Hyrule is GONE. Underwater. Drowned. Your sister was taken. Tetra is a descendant of Zelda. Pretty epic.
We'll see though.
The crater was the impact of the flying Weapon as it hit the ground. You can use it to get to that forgotten forest thingy to acquire the Ultima Weapon sword for Cloud.