My interview with Kei Hirono; producer for Namco Bandai games, was one of my most anticipated at Level Up in Dubai as I am madly in love with the masochistic Demon Souls, which finally saw a European release in 2010.
Kei Hirono gave us some insight into the story and RPG elements of Dark Souls, explaining how the even more difficult gameplay is comparable to edible but spicy food. We also talk campfires, checkpoints, and changes and additions made to the online play.
Prepare to scroll: This Dark Souls illustration captures the complexity of Lordran
1:30 PM on 03.20.2015