While the Namco Bandai PR team weren't looking, I kidnapped Inversion game director Ricky White so we could do our interview in the wonderful Dubai sun. While Ricky continued along the "I can't talk about that until E3" line, we did manage to discuss a good number of things.
Ricky gave us some background information on the story and spoke a little about the game's main protagonist; we discussed the difficulties of designing a game where the laws of physics get broken; he explained how gravity will be used to attack and defend; and we finished up with a brief bit on multiplayer and online co-op.
I love me some crazy physics. I used to have a lot of fun with random gravity mods and settings in Unreal Tournament. I just hope that Inversion's release is a suitably long time after Gears 3, I get burnt out on shooters fast.
why are these videos tagged as popular? i've barely heard of this game. its like calling my tentacle popular because its in my pants. something something ego.
"when the white knight is talking backwards and the queens all off with head, remember what the doormouse said, FEED YOUR HEAD"
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