hot  /  reviews  /  videos  /  cblogs  /  qposts


Interview: Insomniac on how Overstrike became Fuse

11:00 AM on 09.12.2012 // Hamza CTZ Aziz

The biggest question on my mind while playing Fuse was "why the change?" Overstrike had the potential to be something wacky, as a game that wouldn't take itself seriously. At least that's what I interpreted from the trailer. Fuse has a shot at being great, but it's going to have to do a lot to help differentiate itself from the somewhat realistic approach you see in most shooters.

Brian Allgeier, creative director at Insomniac Games, told me that the game was originally going to be "a more spy themed-inspired game" when it was still Overstrike. But as the team began to focus more on the story and the Fuse alien substance, the more the team "realized that [Fuse] could potentially offer a very unique identity to the game and create a real cool substance to focus on that would help drive our character motivations and the design of the weapons.

"As we began to develop these Fuse weapons, we realized we wanted to push the limits, push the boundaries, and make them do all sorts of things, from creating wormholes that suck dudes into it to Magshield blasts that liquify enemies. And at that point the game started to take on more of a serious tone. This was something that the team responded well to and we were getting a lot of momentum, and we realized that Fuse became much bigger than just the small team [you play as].

"This game had themes around what happens when humans get their hands on this alien technology, and we wanted to explore that more, and not focus it so much on this 'A-Team' type group."

Ted Price, CEO and President of Insomniac Games, addressed the changes to Fuse, stating that they've "gone through an evolution" and "a better direction for the game." The team makes changes with all their intellectual properties -- they iterate, and make little decisions as they go. And Fuse "has been probably the least changed of all our IP," according to Ted.

What surprised me the most was that Fuse's changes allowed the team to really let loose with the weapons. "We love crazy weapons at Insomniac, and with this new direction we can just take the handcuffs off and go for it and do crazy crap to enemies, and it feels really good when you're playing this," said Ted.

What hasn't changed is the deep focus on the four-player co-op. Ted told me that their "focus from the very beginning has been to create a four-player cooperative game that's different from all the other four-player, or even two-player, cooperative games out there. I think that we've stuck to that even despite a tonal shift in the game. At its core it offers four completely unique characters with different skill sets that offer a very different combat experience.

"The characters are not clones; they have abilities that you as a player can use in very different ways in all of the different combat scenarios we put you in. Especially when you're playing with three other friends, the emergent gameplay that comes out is unique. That's what we have focused on, more than anything from the very beginning. I think that with the weapons that we showed off and the characters who are using them, I do think we stand out."

One can't help but hold some apprehensions, however, largely thanks to the trailer from E3 last year. I know I'm not alone in this, and Ted understands the reaction. But he also believes that "when people play the game and when they get a taste of the different weapons and the different secondary abilities that each of these weapons affords, it will stand out, and I'm confident in that."

So does he have any regrets with revealing Insomniac's latest game so early? "I don't regret anything  we've done," Ted told me. "I think every new IP goes through change, it's inevitable. At some point you're going to reveal what it is to people, and if you have to change it, you do it for the good of the game.

"What we care about most is releasing a game at the end with which people will have a whole lot of fun.  We were able to introduce a brand new IP at a time where there aren't any new IP, or not very many IP. And it was a way for us to say look we're doing something different in terms of we're near the end of a console cycle releasing a brand new franchise. So it changed a little bit, but we're still doing the same thing in terms of a brand new franchise in a sea of sequels."

Like I said in my preview, I can't but help remain cautiously optimistic for Fuse. What I played was solid, but I need to see more to really know if Fuse can standout in the sea of sequels.

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

 Add your impressions

Status updates from C-bloggers

Fuzunga avatarFuzunga
The Undertale review section on its Steam page is hilarious! [img][/img]
n0signal avatarn0signal
Pixie The Fairy avatarPixie The Fairy
A Nintendo rep gave this to me today because she likes talking to me. I do have lots of the Old AC eReader cards I guess I could put in it... [img][/img]
GoofierBrute avatarGoofierBrute
I'm still trying to figure out how to do it, but for the most part I like what I've seen of the new blog editor. My first blog post using it should go up tomorrow.
Pixie The Fairy avatarPixie The Fairy
The demon threat is real.[img][/img]
Mike Martin avatarMike Martin
RadicalYoseph avatarRadicalYoseph
Daily VGM #20 (Bonus) - Valak Mountain Night (Xenoblade Chronicles) [youtube][/youtube] This theme perfectly captures the essence of Valak Mountain. It feel serene and calm, as well as mountain-esque (lol).
Lawman avatarLawman
What does one do when MGS V has lost its luster and Persona 4: DAN is growing stale? Listen to Queens of the Stone Age, of course. And wonder; is Steins;Gate worth the asking price? I want it, but not sure if I $30 - $40 want it...
Terry 309 avatarTerry 309
Been trying to get Tales Of Phantasia finished before Zestiria comes out... How i'm going to get through that game I have no clue... especially when Exist Archive comes out in December and I have to play that too... also i've still yet to finish Grandia 2
TheLimoMaker avatarTheLimoMaker
Been in a bit of a rut this week and as such haven't really been satisfied with any of my games. Therefore, I'm going to start Destiny again on my new PS+ account. Any tips given the amount of updates it's had?
Bardley avatarBardley
Bought a used knockoff game console called the Power Kracker 2013, which claimed to have 76,000 games. The AC adapter was missing and someone had crammed an off-brand GameCube controller inside the box. I don't know what I expected.
Firuzi Gafrindashvili avatarFiruzi Gafrindashvili
Resident Evil: Revelations 2
RadicalYoseph avatarRadicalYoseph
I actually love the quests in Novigrad where you write a play. It's a fun and lighthearted break from the tragedy of Baron and horror of Velen and the Crones.
FlanxLycanth avatarFlanxLycanth
I preordered Tales of Zestria and Disgaea 5 because they were £10 cheaper that way, WHO WANTS TO FIGHT ME HUH?
Gamemaniac3434 avatarGamemaniac3434
Man, plague of shadows is gooood. It really fleshes out plague knight and the world by extension, and it has some fun story stuff. Plus plague knight plays differently enough to shovel knight to make whats old feel new again. Deep customization too.
nanashi avatarnanashi
You will be missed. 2001 - 2015 ATHF RIP. ... oh and uh, GET OUT OF MY FREAKING POOL!!
SpielerDad avatarSpielerDad
Freezing my ass off at a Penn State football game. Half of the hicks at this stadium probably didn't graduate high school, yet they're rooting for a college football team. I wish I was on my warm den playing MGS V.
AvtrSpirit avatarAvtrSpirit
Gosh darn it, she's done it again! That Sapphire's a talented minx. [youtube][/youtube]
ChrisHannard avatarChrisHannard
Is renting games still a thing in America? I know there's only one UK company still doing rentals. And does it make you less tolerant of games? I definitely gave games less of a chance when I knew I could sling them back in the envelope and get a new one.
Termadoyle avatarTermadoyle
Probably the most awesome soundtrack in an indie game. And the game isn't so bad either. win/win situation tbqh.
more quickposts


destructoid's previous coverage:

  Jun 03

Fuse debuts in the UK charts at number 37

GRID 2 meanwhile takes pole position

  May 29

'New stuff' coming to Fuse, but not DLC

Insomniac claims focus testing didn't dilute the game

  May 28

Review: Fuse

I'm at the end of mine

  Mar 23

Insomniac sets its sights on a May release for Fuse

Co-op-centric shooter for Xbox 360 and PS3

  Jan 30

Fuse gets delayed to Spring 2013

"I can't believe they delayed Fuse!" - said no one ever

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!


Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -