Over the last few months, I have started to return to PC gaming -- but it isn't without its flaws, as those who follow me on Twitter are well aware from when I attempted to install The Witcher 2. However, all is not lost for those who do not play PC games or have no desire too: The Witcher 2 has been announced for the Xbox 360 in time for Christmas 2011.
In this interview, we talk about the success of The Witcher 2, the continued support and patches, the Xbox 360 release, and what this all means for the future of CD Projekt. I would also like to note that while the majority of gamers got booth babes to stare at while at E3, I got CD Projekt's Marek Ziemak (the tall one), who I would happily interview again and again and ag...wait, what?
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destructoid's previous coverage: The Witcher 2: Assassins of Kings