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insurg

The beta for Insurgency, the Half-Life 2 mod which seeks to realistically replicate the current battling in the Iraq (but with respawns, anyway), was released today after four years in development. Downloads are available hyah.

I've only spent a couple of hours with the game, but it's not exactly, well, good. It's got potential, of course, and it is just a beta, but let's just say that I'm already eager for some major patching. 

The mod is free, and requires nothing more than Half-Life 2 and Steam -- and if you don't have those, then you really, really need to consider your current lifestyle choices. When I become president, not owning Half-Life 2 will be a criminal offense punishable by physical violence.

Hit the jump for my initial impressions of the game, or -- better yet -- download it and draw your own conclusions.

UPDATE: SeraphX is better at the internets than I am

As I said, the game has potential and it's obviously still in its beta stage, but it's also rendered damn near unplayable by huge balancing issues (the US marines will almost never be able to win a round -- involuntary design slip-up, or intentional political commentary?), an odd and user-unfriendly class system, and a combination of about a dozen other factors that make it damn near impossible to know what the hell is going on at any given moment. Bullets don't make very loud noises or a very large visual impact when they're fired, and literally everything in the game (including the players) is colored in various shades of brown, resulting in many, many moments where you'll spawn, walk a few feet down a dusty street, and then suddenly get shot at and die without having even a general idea of where your attackers fired from. It's decently realistic, to be sure, but it also gets irritating as hell after it happens a few dozen times.

Still, for all its massive flaws, it does have a lot going for it: the weapons handle with a satisfying realism (there are no crosshairs -- any precision aiming must be done using ironsights), the maps are pleasantly huge and nonlinear, and the graphics are superb, in an "everything is brown, deal with it" sort of way. Given that this is only a beta, it'll be very, very interesting to see where the mod goes from here: if some of the larger problems were fixed, this could be one of the best multiplayer mods for HL2 out there today. No matter what, though, Insurgency is definitely worth a download: for all its current flaws, it's easy to tell that a lot of work and care went into it. Plus, it's free (so long as you own Half-Life 2, anyway); it certainly wouldn't kill you to give it a shot.


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19 comments | showing # 1 to 19

SeraphX's Avatar - Comment posted on 07/03/2007 00:49
SeraphX
http://www.insmod.net/downloads

Other download options available .
Linkoman's Avatar - Comment posted on 07/03/2007 02:00
Linkoman
how unfreindly is half-life 2 with under-clocked laptops? i dont want to buy a game that will f*ck my computer up and blow my graphics card
Drift64's Avatar - Comment posted on 07/03/2007 02:40
Drift64
I tried it out and it ok and yea there are major bugs in it but hopefully they get it fix soon... Also this game reminds me a lot of Ghost Recon Advance Warfighter...
Drift64's Avatar - Comment posted on 07/03/2007 02:42
Drift64
Also noted that any source engine game will do, ala DOD, CS, or HLep1, HLDM (expect the free one), you can play this mod on.
free touch's Avatar - Comment posted on 07/03/2007 02:46
free touch
haha u guise play haflife 2. halflife? more like GAYLIFE11!!!1!

...On a lighter note; cocks.
Reeper's Avatar - Comment posted on 07/03/2007 03:12
Reeper
i think the zombie master mod is pretty kick ass
Anthony Burch's Avatar - Comment posted on 07/03/2007 03:46
Anthony Burch
Yeah. For all its flaws, Zombie Master is, at the moment, infinitely more fun than Insurgency.
Reeper's Avatar - Comment posted on 07/03/2007 04:03
Reeper
zombie master is pretty bugged. i have yet to try insurgency, so i guess i can't compare, but hopefully ZM isn't as bad as insurgency, like you say.
Deus's Avatar - Comment posted on 07/03/2007 07:41
Deus
I've been waiting for a long time for this mod, and now you say it's bad? Damn. Well, the download just finished, so I'm going to try it for myself before I judge it.
PiKo's Avatar - Comment posted on 07/03/2007 10:12
PiKo
I played this all last night, and I plan on doing the same today.
Ignignokt01's Avatar - Comment posted on 07/03/2007 10:29
Ignignokt01
God this is the best mod to come out in the past 2 years. I think I found my new time-devouring game
Arro's Avatar - Comment posted on 07/03/2007 12:55
Arro
This mod is incredible. Definitely worth the wait.
e4te's Avatar - Comment posted on 07/03/2007 14:28
e4te
I think I played some games last night with PiKo, and overall I was frustrated. Like the rev said it can be hard to really understand what's going on at any given moment, but when you get a kill it's really satisfying. Does it run anyone's computer into the ground, because I get into an open street and my rig starts to cry?
Eschatos's Avatar - Comment posted on 07/03/2007 14:39
Eschatos
Not bad, but my HL2 mod of choice is Garry's mod.
RWarrior1CO's Avatar - Comment posted on 07/03/2007 15:49
RWarrior1CO
>>(the US marines will almost never be able to win a round -- involuntary design slip-up, or intentional political commentary?)<<

What, because the insurgents are so good at winning a straight fight? Riiiight. Well, I'll give them this much--they EXCEL at slaughtering the Iraqi's they're supposed to be "liberating."
SeraphX's Avatar - Comment posted on 07/03/2007 20:38
SeraphX
Thanks Reverend for the change, After spending a few hours playing...I see the potential you speak of, but until they fix the crowded spawn points, the lack of defense against spawn killing*No barriers/shields* fact that the shotguns fire like a beast.
SeraphX's Avatar - Comment posted on 07/03/2007 20:40
SeraphX
Also double post, RWarrior...lol wut?

He's talking about the game, it's not a political statement and if it is...I don't think you quite understood him.
Ignignokt01's Avatar - Comment posted on 07/05/2007 01:04
Ignignokt01
Umm, there's no balancing issues. In the over 30 rounds I've played so far the US team has won plenty of times
TomUK's Avatar - Comment posted on 07/06/2007 14:03
TomUK
It seems pretty obvious to me that the one aim of the mod is to simulate the confusion and chaos of fighting in an urban setting. You may not like it, but that's more a matter of personal taste than an objective criticism.

There are objective criticisms however (server crashes, lack of any real deterrent for team-killers). And yes, it does seem overly difficult for the US forces to win a round.

Personally I like it, but it really needs a patch, if only to fix server stability problems.
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