Box art can make or break a game. At retail, it's the first and only impression for many people; even the worst games with killer box art will get picked up by the average Joe, while some of the best experiences in gaming will be cast aside in favor of a box that doesn't drive consumers to murder.
Call of Duty 4: Modern Warfare on the other hand shouldn't really have that problem. If Activision gave the OK to Infinity Ward's proposal to have the infamous Goatse image grace the cover of their upcoming first-person shooter, it would still sell a billion copies.
But I guess it's a nice gesture to give fans a say in what box art will hit shelves this Fall ... even if all five proposed images are essentially identical. Seriously, the choices are based on a singular image, only slightly modified each time. This, folks, is why graphic designers and marketing people are paid the big bucks -- tough choices.
Head on over to the official Call of Duty 4 community site (registration required) and weigh in on this year's biggest decision in gaming.
[Thanks to EternalDarkwing for the tip!]
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Not the fourth one. He's too far away. What, you a little chicken baby? Don't wanna stand close to the awesome?
The second and third ones are disqualified for Steroid abuse.
The fifth one it is.
It just seems silly to me - do they really think that this sort of thing is going to be an effective promotion? Do they think it's going to drive in any sort of new audience? I mean, shit, if people are registered on the Call of Duty 4 site already, chances are they're going to buy the game.
If there were actually some variation in the approach to the design of the box and the cover art, I would applaud this as being a true fanservice, a terrific gesture of thanks and appreciation to their audience, but.. as is, this is just a joke.
Little things may make or break a cover, but the variations above don't (in my opinion) show any sort of changes that have a significant impact on the consumer's side. They're not even varying their logo lockup. A poorly-added drop shadow on a few of the lockups is not a significant change.
This is just a trick that every designer uses when they're selling a product to a client. It's the illusion of choice. Same photo, same lockup, same palette, same look - but by choosing between a variety of crops and subtle changes to that predetermined cover, the audience thinks that they're "designing" the box. But every decision that will actually have an impact on the audience has already been made.
This is (arguably bad) marketing, dudes.
If they really wanted to give the community some sort of choice, if they valued the community's input that much, or if they felt so genuinely grateful to their gamers that they wanted to give them a choice, then there'd be a very different assortment of covers to choose from.
As it stands, these "choices" are the result of an art director handing off finished boxart to a designer and telling him that he has a day to come up with extremely subtle variations - probably to satiate the marketing dept's desire to try this as a form of promotion.
I mean - I wouldn't be saying anything at all if there were two different photos to choose from. Or if there was a different treatment option for the logo. Or hell, even if they just slapped a night background on one of them. If that had happened, I would be applauding this as a genuine gesture of some sort of appreciation. But it's not. It's magician's choice.
Echo looks terrible to me. Just a smudge of 3 colours.
I get pissed when I look at box art over here because it's like they didn't even try to make the cover interesting. The actual art is usually well done but it has no sense of composition once placed on the box as if they just lifted some poster or promo art and decided to use it on the cover. American DVDs are even more guilty of it. If these were well thought out box art covers, the composition would have been locked down in the sketch pase.
Bleh to all of these. I might still get the game, since I've seen the gameplay, but the covers don't impress. All they say to me is, "Generic FPS #____"
That's what I'm saying! Is it THAT hard to come up with some half-way original box art?!
Also, Wideset? Typo FTW!
Mmm.