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inFamous: Second Son  



inFamous: Second Son is one to watch


11:45 PM on 06.11.2013



You don't say! But really, after seeing a hands-off demonstration from Sucker Punch, I'm convinced that inFamous: Second Son will be one of it not the PlayStation 4 launch-window title to get. Conveniently, the gameplay footage in this new video is very much in line with what was shown.

After following series mainstay Cole for so long, it's easy to be skeptical of the new protagonist, Delsin Rowe. He looks like the product of many a focus test. I can't really speak to what he'll be like in the full game, but I didn't have any real reason to dislike him in the brief demo. He's certainly got an attitude; here's hoping it won't become overbearing after a few hours in.

The demo had Delsin run up against the Department of United Protection, which served as appropriate fodder for his smoke-based attacks. I mean, if you're going to whip people in the face with a chain and shoot them in the head with rapid, fiery projectiles, it's probably for the best that they wear costumes that obscure their faces and generally make them look unsympathetic. Beyond short-range teleportation (think air dashes), one of the cooler applications of his powers was the ability to jump through a fan on the side of a building and instantly launch out of the rooftop's ventilation system. Very smooth.

This is only the first of multiple powers for Delsin, who can gain more from other conduits, though Sucker Punch was of course unwilling to go into specifics at this time. Based on what game designer Jaime Griesemer was telling me, these later abilities won't just be obvious repeats based on expected elements (earth, wind, water, etc.) and playstyles will vary from one to the next. He seemed really excited by the design possibilities and remarked that a lot has been learned since prior inFamous games.

The rain-slick streets, dynamic weather, and shadows of Sucker Punch's virtual Seattle will be made possible thanks in part to the PlayStation 4's significant bump in power, according to the studio. For me, certain areas -- various textures around the city, in particular -- left something to be desired, but other elements like the character models and facial movement especially were more "next-gen." While Second Son wasn't consistently amazing-looking, aspects of it totally were.

Although I didn't get to see this in action, Griesemer also talked up Second Son's usage of the DualShock 4 touch pad. I know, I know -- there's always the concern for this stuff to get real gimmicky, real fast. Think back to the PS Vita! He said they wanted to incorporate it in some spots where players would normally hit a face button, for example, to pull something open. Here, you would use your finger to actually drag across the pad matching what was happening on-screen. It's a way to get us more engaged in the game, essentially. At least, that's the hope.

Another example would require you to put your finger on the pad while Delsin scanned his fingerprint in-game. I wondered if these touch features would work their way into proper combat, and it sounds like Sucker Punch has been experimenting with exactly that. I was told the team was not going overboard with the touch pad, so we'll see. Given how much of an upgrade the PS4 controller is in general, even if there are gimmicks aplenty in the console's launch-window software, I'm not too worried about it myself. The new gamepad really is that much of an improvement.

inFamous: Second Son may or may not be the game that convinces you to purchase a PlayStation 4, but if you're getting the system -- and it sounds like that's where many console players are leaning, at this point -- it should be a real solid addition to the early library when it drops next year.





inFamous: Second Son gets a cool-looking Photo Mode tomorrow photo


A look at how Infamous: Second Son's 2D cinematics are made photo


inFamous: Second Son is the fastest selling game in the franchise, says Sony photo


Upcoming inFamous: Second Son update will let your turn off the HUD photo


Day-one patch for inFamous: Second Son adds 19 missions photo


Is Sucker Punch teasing another Sly Cooper game? photo


Review: inFamous: Second Son photo
Review: inFamous: Second Son
9:00 AM on 03.20.2014


Delsin is ruthless in this official inFamous: Second Son playthrough photo


Watch us play inFamous: Second Son with Sucker Punch co-founder Chris Zimmerman photo


inFamous: Second Son live-action trailer has a smarmy grin photo


inFamous: Second Son Updates, Screenshots, & Videos







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inFamous: Second Son



5:00 PM on 04.16.2014
inFamous: Second Son gets a cool-looking Photo Mode tomorrow

Tomorrow's update for inFamous: Second Son will give players the option to turn off the game's heads-up display, cap the frame rate at 30 frames per second, and, after clearing the story, change the in-game time of day. But ...more



10:30 AM on 04.10.2014
A look at how Infamous: Second Son's 2D cinematics are made

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10:00 AM on 04.10.2014
inFamous: Second Son is the fastest selling game in the franchise, says Sony

InFamous: Second Son is good. Really good, in fact. And it seems as if a number of other people agree, as Sony has just sent word that the global sales of inFamous: Second Son have reached one million within nine da...more



12:30 PM on 04.01.2014
Upcoming inFamous: Second Son update will let your turn off the HUD

As detailed on the PlayStation Blog, Sucker Punch Productions has spoken about a few new features it will be adding to inFamous: Second Soon in the coming weeks based on fan feedback. It seems many of you requested the abilit...more



1:30 PM on 03.20.2014
Day-one patch for inFamous: Second Son adds 19 missions

As Chris mentioned in his review of inFamous: Second Son, Sucker Punch is expanding the core game with the Cole's Legacy and Paper Trail story arcs. The first of this content will be playable tomorrow as part of a day-one pat...more



10:00 AM on 03.20.2014
Is Sucker Punch teasing another Sly Cooper game?

So I was strolling through [virtual] Seattle the other day in inFamous: Second Son, and found a conspicuous looking piece of street art. Yep, it's none other than Sly Cooper's face, painted on a random alley wall. Of course, ...more



9:00 AM on 03.20.2014
Review: inFamous: Second Son

I never liked the first inFamous. I can't quite put my finger on what I disliked most -- perhaps it was the droll art style, the cookie-cutter city sandbox, or the sentient wooden plank that Sucker Punch named "Cole Macgrath....more



4:00 PM on 03.13.2014
Delsin is ruthless in this official inFamous: Second Son playthrough

Those of you who missed the inFamous: Second Son livestream this week or are otherwise in the mood for more footage are in luck. Sucker Punch has put together an eight-minute gameplay preview that'll meet your quota for want...more



7:45 PM on 03.10.2014
Watch us play inFamous: Second Son with Sucker Punch co-founder Chris Zimmerman

I've got to say, I'm looking forward to Infamous: Second Son. Now, this might surprise you if you follow my infuriatingly titled posts. Up until last week I didn't have any interest in Second Son. Sure, it looked neat, but w...more



3:15 PM on 03.07.2014
inFamous: Second Son live-action trailer has a smarmy grin

Not that I inherently dislike live-action trailers -- Sony's have always been especially good, from the weird to the current Hollywood-level production trend -- but are we at a point with graphics that live-action commercial...more




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