Quantcast


Industry is 'dazzled by bling' according to Conduit developer photo

Eric Nofsinger, chief creative officer at High Voltage, has criticized what he believes to be the short-sightedness of game developers. He's accused games of having bloated budgets with little regard to the future, claiming the industry has "stars in its eyes."

‬"I think that we,‭ ‬as an industry,‭ ‬have become dazzled by the bling," claims Nofsinger. "We've all got stars in our eyes for Hollywood,‭ ‬with twenty,‭ ‬thirty,‭ ‬forty million dollar budgets over night and hundred-person teams working for years on titles without ever running a P&L to see if anything could support that.‭"

Nofsinger, whose company is currently working on Wii FPS The Conduit, also adds: "What we’re seeing right now with the number of layoffs and the numbers of studios closing‭ [‬is‭] ‬the repercussion of that very short-sided view where all we wanted to eat was candy.‭ ‬Everybody rushed towards the candy house and now we’re getting eaten by the witch."

He also used the Wii to illustrate the same mentality, suggesting that everybody rushed to put half-hearted crap on the system thanks to the "big old dollar sign" hanging above it. " As long as the‭ ‬360‭ ‬and PS3‭ ‬are seen as the lead SKU,‭ ‬it’s problematic," he warns.

As a technological industry, it's natural that videogames would want to embrace current machinery and make the most visually impressive titles out there, but Nofsinger is right when he suggests that budgets are running out of control. With the next generation of systems making a threatening silhouette on the horizon, one dreads to think just how far beyond studios' means the price tag will get. 

A price tag that will, of course, be transferred onto us.








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com

Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

14 comments | showing # 1 to 14
prev next

WordTipping's Avatar - Comment posted on 02/06/2009 11:09
WordTipping
This grab for cash to me is the driving force behind the $60 price point that is now under assault. Perhaps the industry will be a bit more sensible in it's resource management they will figure out that $50 is a reasonable sales figure.
Cahuatijo's Avatar - Comment posted on 02/06/2009 11:21
Cahuatijo
Why is this coming from a guy working on a FPS for the Wii? No offense to his ilk, but this guy is working for precisely the ones who have stars in their eyes, exactly like he said himself. I love the Wii as a board-game-console, but it hardly ever has ventured into proper gaming.
As far as budgets go, let them crash and burn, like everyone else does. We will pay the price only in so far as we actually want to pay out of our pockets, nobody is forcing us. If prices become prohibitive then the industry will simply shrink and only the best and the smallest will survive. While that may be sad, it is capitalism and we pick it everyday over the alternativs.
Emrah's Avatar - Comment posted on 02/06/2009 11:24
Emrah
Tell this to the nit-picky gaming crowd who is able to say "the graphics are meh.." to just about anything money can provide.
Cahuatijo's Avatar - Comment posted on 02/06/2009 11:30
Cahuatijo
I forgot to mention that halo and madden will survive, too. The casual-trash market seems to be bullet-proof.
Peteru's Avatar - Comment posted on 02/06/2009 11:55
Peteru
I agree with him completely. Gaming got Hollywodized. Without powerful graphics engine you can't even try in 1st league.
But Emrah is right too. It's not like developers (or not only that) decided to go for "power". Really good looking games go down becouse they don't catch up to the top. If screenshots are not haveing same amount of polygons and indirect ligthts as competintion - many gamers will just forget about it.

But I'm not worried so much. After copyright finally kicks the bucket thing will probably look up.
KMCC's Avatar - Comment posted on 02/06/2009 12:01
KMCC
Sustainable development?
John B's Avatar - Comment posted on 02/06/2009 12:13
John B
I'll bet this article won't sit well with the "graphics > gameplay" 360/PS3 fanboys on DToid.
elsteveo's Avatar - Comment posted on 02/06/2009 12:55
elsteveo
I am waiting for the MR. Potatohead game to come out
BS3 Owner's Avatar - Comment posted on 02/06/2009 12:59
BS3 Owner
@ john B

I'm not complaining...
I actually enjoy my Wii.

There is just an extreme drought of reasonable must owns.
John B's Avatar - Comment posted on 02/06/2009 13:26
John B
@BS3:

Do you mean "must owns" that are specific to one console or just the lackluster amount of "must owns" in general?

Anyone can point to any one console and say that it's been a long time since any console had a "must own" specific to itself, but I think there's a drought of "must owns" in general, even on the PC.
Tony Ponce's Avatar - Comment posted on 02/06/2009 13:46
Tony Ponce
I'd also like to add that a small budget doesn't necessarily mean a bad-looking game. One post above this article is a trailer for Muramasa, and something tells me that game didn't break Vanillaware's bank.
mistic's Avatar - Comment posted on 02/06/2009 14:08
mistic
He's right you know...
Cowboy TTop's Avatar - Comment posted on 02/07/2009 14:34
Cowboy TTop
This Conduit developer dude is right, but there's little alternative to balance the equation out.

I said from the time I saw the first Conduit trailer that the game looks good, but many others here savaged it. Now we all know the Wii could have had a bit more kick in its guts, but the lack of that is down to Nintendo. While Nintendo's cheaper philosophy makes sense, it clashes with what gamers really want, to a degree.

Nintendo created Wii with a very shortsighted view, based on interface and little else, following their ideas but forgetting the basics that gamers require (decent online play, hard drive etc, establish last generation). It could have easily gone wrong for Nintendo, but I hope their success doesn't go to their head and paper over the cracks of being two steps behind, tech wise. Had they paid attention to this and gamers/developers needs, more developers would be gracing Wii.

What flies in the face of this Conduit guys opinion, is that Xbox was on par with what GC/Wii is doing, and still had all that spiffing online play, hard drive etc. Nintendo can never convince me, that they couldn't have done a similar spec system to Xbox, including a hard drive and those Wii controls. I feel it was Nintendo's lack of thinking from a tech viewpoint that tagged the Wii with development apathetic lepresy.

When Nintendo create their next system, they should be going around asking developers, what would you like to see in a new system roughly. And when that feedback comes in, they should then respond accordingly (I feel Sony and MS are more likely and aware to do this). This is the best way to keep everyone happy, but sooner rather than later, Nintendo's cutting up the tech card doesn't play well and may come back to haunt them.

We all want a balance between a cheaper and powerful, feature laced enough console. So far, 360 fills this gap, hence why its so popular with developers. Nintendo need to grow a pair and look carefully at the competition, if they want to attract developers more next time. It's not all about them and their IP anymore (which it seems Nintendo put first above others on their systems, and to hell with 2nd/3rd parties needs), most of which don't require high spec graphics.

So yeah, I agree about the 'dazzled by bling' thing, but had Nintendo stepped up to the plate with Wii more in the first place (just looking at the Wii specs, shows they only care about Nintendo, because their games come first), we wouldn't have minded paying a little extra (especially for a hard drive based Wii), and the industry landscape would be a lot more even, with Wii still being unique and ahead in its own way.

Hope The Conduit does well anyway, it deserves to do so. Let's hope more of those casuals pick it up.
Sidar's Avatar - Comment posted on 02/07/2009 15:27
Sidar
@cowboy
In all fairness, how well was Nintendo doing last 2 generations?

They didn't even expect the Wii to sell out at launch.

Nintendo did co-up with that company making holo-data.
So who knows what their next thing will be =).
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!