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How does one even begin to do justice to Cave Story? Lengthy, clever, and beautiful, this incredible Metroid-esque side scroller is not only one of the single best indie games ever made, but also one of the most important.

Daisuke Amaya created a world of robots and bunnies and sorcerers which, despite its friendly SNES-era look, truly contains one of the most challenging and satisfying nonlinear 2D shooters ever made.

Ever.

Honestly, if I found a way to put Cave Story on an SNES cartridge, go back in time to the 90's, and sell it as if it were just your regular big-budget game, nobody would hesitate to call it one of the greatest games of all time. But lucky for us -- and some would say unluckily for Daisuke Amaya -- Cave Story is absolutely, completely, 100% free.

If you haven't already played it, hit the jump to see what you're missing; if you have, then watch in horror as I completely fail to describe its grandeur.

Cave Story took one man five years to create, and it shows. Absolutely everything about the game is so polished, so perfect, that only years of dedication and hard work could possibly have gotten it to the level of -- to borrow a word from Concelmo's vocabulary -- amazing-ness you see in the final product.

The music is great, the graphics are fantastic, the level design is occasionally confusing but ultimately wonderful...there's literally nothing not to like in Cave Story.

And even if you're going to compare it to Metroid or Castlevania -- which, considering its huge, quasi-nonlinear maps and upgradable weapons, you might as well -- it still has a much stronger story than either of those two games could ever hope to achieve.

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Without going into too much detail, Cave Story essentially throws you into the shoes of a nameless, red-hat-wearing protagonist, and puts you in the middle of a civil war between combat bunnies and evil robots. And demons. On your quest, you'll meet many memorable characters and experience a few story twists and turns that you'd never expect from a game this cutesy-looking. Characters die, secret identities are revealed, and you'll ultimately get a hell of a lot more out of the narrative than you might have ever assumed possible.

Unusually effective story aside, however, you'll be playing Cave Story for the gameplay -- and boy, is there a lot of it. It took me about twelve hours to finish the game on my first go, which is motherfucking insane for a free indie title.

As you progress through the game, you'll get different upgrades to your different weapons. Blasting enemies makes them drop gold experience chips, which, when collected, help level up whichever weapon you're wielding. Each weapon (blaster, missile launcher, flame launcher, and others) can be upgraded three levels, at which point you become a gunslinging God. Take some damage, however, and your weapon level will decrease (along with some of your health), forcing you to scour the world for experience chips once again.

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Cave Story's weapon upgrade system, while simple, really adds a hell of a lot to the game. You're constantly fighting to max out all your weapons, but you never feel totally invulnerable; even when everything's at its highest possible level of badassity (a level three machine gun, when fired at the ground, actually works as a de facto jetpack), a few stray projectiles can still knock your main blaster all the way from level three to level one, where it's no more effective than a squirt gun. Cave Story allows the player to constantly teeter on the fench between godlike power and total weakness, keeping you in a constant state of suspense and forcing you to play wisely.

I find it very, very hard to describe my feelings for Cave Story, simply because it does so many things so goddamn well. This isn't Minubeat, where I can point out how enjoyable a single mechanic is, nor is it Aquaria, which, while flawed in some respects, still entertains in a myriad of other ways. This is Cave Story, and it is perfect. The boss battles (yes, there are boss battles) are difficult but rewarding, the controls are wonderfully responsive, the story is far better than it has any right to be, and the whole package has such love and care put into it that it's goddamn impossible not to be completely won over by its charms.

I'm rambling; there's simply too much to say. Cave Story is just too goddamned good. Just download it (there's a Mac version, too), and you'll see what I mean.


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74 comments | showing # 51 to 74

Xelotath's Avatar - Comment posted on 02/15/2008 19:41
Xelotath
Everybody needs to play this. I would pay to play this, but it's free. I played Cave Story I think two years ago, and while I don't think about it when I talk about my best games ever, I think I should add it. That's probably the first and only time a platformer made me feel other emotions than being happy like with Mario. This game should be a commercial game, Pixel should have made a deal with a publisher to sell this so that more people would play it. People who think games aren't art should see three games: Okami, Shadow of the Colossus and Cave Story. Anyway this post reminds me I still can't beat Ballos D: Hell itself is not bad, but Ballos owns me. Bleh, I always seem to make long post for no reasons these day, sorry.
Petrie's Avatar - Comment posted on 02/15/2008 19:41
Petrie
@Sharpless

I agree. But if you failed to, you may very well assume her death was an unchangeable plot point. Knowing that she is savable changed your reaction, even if you don't realize it consciously.
PrinceofCannedPeaches's Avatar - Comment posted on 02/15/2008 19:41
PrinceofCannedPeaches
I'd been prodded and prodded by so many people to play this game and couldn't bring myself to do it until I read this blog.

Thank you, Rev, for bringing joy into my life. Also, my great-grandmother died of kidney failure, but I don't think that's your fault. She should have played Cave Story.
Psywolf's Avatar - Comment posted on 02/15/2008 20:13
Psywolf
I love destructoid

thanks for the recommend aquaira is awsome and i'm still playing

and now cave story sounds amazing since i'm a huge story gameplay fan (lunar is my fav game ever)

took me a min to fig out how to configure and made me find out that I need more AAA batteries for my remote
but what i could play was fun with tight controls
I look forward to my next day off
Ninja's Avatar - Comment posted on 02/15/2008 20:49
Ninja
I love this game. Easily the equal of Symphony of the Night and Super Metroid. Thanks for the review; the more exposure this game gets, the better.

If you haven't played it, and you like this kind of game at all: do so now! It's free, goddamnit!
Jetsetlemming's Avatar - Comment posted on 02/15/2008 22:50
Jetsetlemming
Cave Story is the second best free gaming experience I've ever had.
I second the mention of La Mulana. Rev, if you haven't played it yet, give it a go. ;)
Wedge's Avatar - Comment posted on 02/15/2008 23:24
Wedge
All I have to say, is the music from outside with the moon, is the greatest song ever ;_;.
Imako's Avatar - Comment posted on 02/16/2008 00:44
Imako
I was wondering how long it would take to post this one =) I can vividly remember beating hell for the first time. I still re-beat cavestory from time to time. I definately suggest using a joypad =P
Nubc4kes's Avatar - Comment posted on 02/16/2008 01:24
Nubc4kes
I've been meaning to play this for awhile, but I my time has finally come. From what I've played, this game seems worthy of all the credit people are throwing at it.
Silverhertz's Avatar - Comment posted on 02/16/2008 02:04
Silverhertz
I played through and completed this a couple of weeks ago thanks to a suggestion somewhere in the forums. Glad I did. Freaking awesome game.
hc22's Avatar - Comment posted on 02/16/2008 02:10
hc22
Real epic game IMO.

=) you should do "N: way of the ninja" for the next Indie Nation.

It has user created maps, an award system(colors for your ninja ^^), and downloads in less than a minute.
Multiplatform also.
Paul Soth's Avatar - Comment posted on 02/16/2008 02:27
Paul Soth
Best freeware game ever made. There is no excuse for not playing it.

Really. When I first played it, there was a part of me that felt guilty for not owning the original cartage. That's a mark of pure fucking quality. Pixel is one of gamings living saints.
The-Excel's Avatar - Comment posted on 02/16/2008 07:33
The-Excel
The only thing there's not to like in Cave Story is the fact that there's only one save file. It makes it a lot harder to share the wealth with your family.
Falciase's Avatar - Comment posted on 02/16/2008 10:08
Falciase
This game is beautiful! I liked it so much I made a screensaver XD. For Windows XP/Vista...? only.

http://www.freewebs.com/falciase/CaveStoryScreensaver.zip
KamikazeTutor's Avatar - Comment posted on 02/16/2008 10:54
KamikazeTutor
Indeed, this game will be ported for the DS, and I can't wait to replay it on the console. It's been a year or so after I first played it.
MPHtails's Avatar - Comment posted on 02/16/2008 14:48
MPHtails
Falciase:

Good to know I'm not the only one who did, even if it was just a quickly thrown together fanart + game-music-mp3 package.
sinisterff's Avatar - Comment posted on 02/17/2008 04:04
sinisterff
Great game, I'm playing the PSP homebrew port trying to get the hard (Redemption) ending but the Final cave is owning me :-/
Woland's Avatar - Comment posted on 02/18/2008 12:26
Woland
Cave Story took itself waaaaaay too seriously.
mikeyed's Avatar - Comment posted on 02/18/2008 20:17
mikeyed
So I went to the site and cannot for the life of me find a good source to download a mac version.
Torzelan's Avatar - Comment posted on 02/19/2008 06:59
Torzelan
Absolutely love this game and agree with pretty much everything you wrote. The theme song is... Wait, a THEME SONG like they used to be!? Puts a smile on my face every time I hear it, fun as hell to play on whatever instrument too.

SPOILERS -
I didn't know about the massive impacts choices had the first run through, and Curly's death wrecked me completely. Had to force a buddy of mine to take the "hard route" when he played it so I could see it all. Also the return to the Egg Corridor was sweet and there were some really strong feelings felt and jaws dropped when seeing the poor baby dragons, bleeding from their eyes.
- /SPOILERS

Why is it only asians can perfectly mix insane humor/totally ridiculous shit and seriously deep/dark/sad stuff?

Late post, but you just had to put this up right after I was internet deprived for almost 4 days didn't you...
Fading Star's Avatar - Comment posted on 02/19/2008 07:57
Fading Star
Nice.
AquaFox's Avatar - Comment posted on 02/19/2008 09:02
AquaFox
There's also a Linux version! You forgot to mention!
UltraSatan's Avatar - Comment posted on 02/29/2008 18:43
UltraSatan
Wow this game is awesome, first time I've used the Chillstream since I bought it a year ago too :D
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