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erere

I've held back on highlighting this week's game for quite a while, now. I've been playing Mount and Blade for a couple of years, since it was in the very early stage of development. As the husband-wife creative team have added and subtracted things at the requests of their community, I didn't want to jump the gun and suggest buying a version that might be drastically different from the "completed" version of Mount and Blade.

With Paradox Interactive distributing the final version in a few days, however, I figure now's as good a time as any to point out how goddamned good Mount and Blade was, and how unique it is among both its genre and the general community of indie developers.

Imagine a medieval action-RPG without all the silly fantasy trappings like health potions or magic. Imagine realtime, tactical battles that take into account numerous statistical variables like speed and sword direction, yet feels just as accessible as any third-person swordfighting game you've ever played. Imagine a totally open world with nonlinear goals, the ability to build an army of literally hundreds of soldiers who will fight with you on the battlefield. If you've played Sid Meier's Pirates or the Space stage of Spore, imagine those, except combat is actually deep and fun.

Go here to download the trial, which allows you to play the entire game until your character reaches level 6. It's sufficient to show you all the badass stuff the game has to offer and will, hopefully, convince you to buy the full thing (and thus support a production team consisting of a whopping two people).

Hit the jump for more.

ere

You may be tempted to pirate this game. Don't fucking pirate this game.The story behind the production will hopefully be enough to dissuade you from doing so, just based on how clever the designers are.

A Turkish husband and wife team started production on the game a few years ago, with a very interesting idea: offer the full game for purchase as soon as possible at an incredibly cheap price. As development goes along, take the input and suggestions of the people who have already bought the beta and work them into subsequent builds, steadily and slowly raising the price as you add new features like prisoner-taking, or tournament competitions. This release format not only helped word of mouth (at a friend's suggestion, I bought the game back when it was $10 and only had two military factions), but has made every new build of the game noticeably better than that which preceded it. Why? Because the designers actually listen to their audience.

Not "listen" like when EA says "we've listened to the consumers and the consumers say they want more Madden games," but "listen" as in the designers actually frequent their own forums and take into account every suggestion and complaint and try to work fixes into each new build of the game. They've even open-sourced the game engine they created, which has led to a whole cavalcade of badass mods and conversions (the samurai one is my favorite). These designers trust their audience, and are more intimate with their community than any other indie developer I've seen.

So, again, don't pirate the fucking game.

ere

Ignoring the behind-the-scenes stuff for a bit, I want to talk about the actual game. To repeat part of the pre-jump text, I would describe the game as a sort of Sid Meier's Pirates!, except with a much heavier focus on a much, much deeper combat system. And with RPG elements. So, Sid Meier's Pirates mixed with Bushido Blade. And Fallout. Sid Meier's Fallout Blade.

Then again, perhaps it might be best to make a comparison to a more contemporary game: Castle Crashers. Like Castle Crashers, Mount and Blade includes realtime combat affected by upgradable skills, and includes an immediately accessible combat system with a shocking amount of depth.

Simply by moving the mouse in any of four directions before you click, you can decide from which direction you will slice your sword, or which direction you will block (unless you've got a shield, there's no autoblocking -- you have to see which angle your opponent is attacking from, and block that direction). There's no combo system, no secondary fire: it's just a really damn sturdy swordfighting system that feels responsive and fair.

When you also take into account the focus on horseback combat (hence the game's name), and the fact that you'll often have armies of dozens of men clashing on a 3D realtime battlefield as you give orders and slash away at the ranks, or that you can siege castles and take them over for whichever faction you represent, you're looking at a surprisingly deep and entertaining combat system which props up the rest of the gameplay.

erere

You can just be a merchant and sell stuff at great prices, but the fun in Mount and Blade comes from amassing your own personal army and taking down other kingdoms, whether on your own or at the behest of an opposing faction. The game goes from intimate (you start by your lonesome, and can initially only recruit farmers) to epic (you can define how many horsemen, archers, or unique heroes your party has) rather seamlessly. 

Over the different builds of Mount and Blade I've played through in the two years since I initially bought it, I must have sunk weeks into the game. It's reasonably deep for an exploration-RPG, but it's the accessibly deep combat, and the urge to raise a bigger and badder army, that keeps me coming back every few months.

At least try it out for free, then buy the full game (if you buy it before Sept 14th it's only $30; a bargain, considering it's basically a singleplayer MMO), and don't pirate it or I will manage to get you mugged and murdered while your loved ones helplessly look on.


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30 comments | showing # 1 to 30

VisMortua's Avatar - Comment posted on 09/12/2008 18:40
VisMortua
I'm a medieval whore. Thank you much. /downloading
randombullseye's Avatar - Comment posted on 09/12/2008 18:53
randombullseye
This is only just now finishing its development? What was it like four years ago when this started?

Old indy game is OLD. Might as well talk about the 2D remake of Ocarina of Time.
Emrah's Avatar - Comment posted on 09/12/2008 18:57
Emrah
I played this a 1 1/2 years ago, and the combat was uber addictive, very unique and accessible at the same time. Didn't touch it till then, since I'm afraid of losing so many hours in front of a game.
grafkhun's Avatar - Comment posted on 09/12/2008 19:01
grafkhun
It looks awesome, but my macbook is to low-end to run it (I don't even know if their is a mac version) and my PC is a real piece of shit. If I ever get a better PC I'll be sure to pick this up, also I never pirate games, never have never will. he this reminds me, that when I get that better PC I have to finish Aquaria, got about half=way through and was loving it, but my PC totally goes on the fritz whenever I try to play it now... sucks.
CjnLion's Avatar - Comment posted on 09/12/2008 19:11
CjnLion
That's a spear.
keener's Avatar - Comment posted on 09/12/2008 19:17
keener
i pirated this the other day... it kinda sucks. lul.
Dexter345's Avatar - Comment posted on 09/12/2008 19:25
Dexter345
Maybe now that I've got a new PC I'll try this stuff out. I'll let you know what I think of it if I can stop playing Rock Band and get to this.
Wedge's Avatar - Comment posted on 09/12/2008 19:32
Wedge
I played the demo and just wanted it to be multiplayer or let me go solo. Neither were possible so I stopped playing =<.
F Whipple's Avatar - Comment posted on 09/12/2008 19:37
F Whipple
I'm still trying to figure out how a game titled Mount & Blade isn't some medieval porno
nate's Avatar - Comment posted on 09/12/2008 19:43
nate
Ah yes Mount & Blade... I've been following this one myself for a few years now, I think I finally ended up buying in at $18. I stopped playing shortly afterwards to keep it fresh for the final release, which I am now anxiously awaiting.
Capn Birdseye's Avatar - Comment posted on 09/12/2008 19:51
Capn Birdseye
Nice writeup. I normally think most indie games aren't worth the bandwith to download, but I will give this one the benefit of the doubt ;) If it's at least nominally entertaining, I will buy it just to support their efforts.
-PL-'s Avatar - Comment posted on 09/12/2008 20:19
-PL-
I bought this game about six months ago, it's a great game. I love the massive scale battles, and if you have the comp juice to handle it you can get the M&B battle resizer and make them even bigger.
Tet's Avatar - Comment posted on 09/12/2008 20:35
Tet
I bought this game years ago and I always come back to it when I'm waiting for the next big release. There's just something so awesome about blazing along on a horse with a spear sticking out of your character that hit you earlier in the battle, then firing an arrow that sticks into the enemy's head with a small shot of blood and a death groan. Kind of down that I soon won't be able to come back months later and see all the new changes.
Anthony Burch's Avatar - Comment posted on 09/12/2008 20:48
Anthony Burch
keener:
I'm going to fucking rape you with a butcher knife until your eye sockets bleed.
keener's Avatar - Comment posted on 09/12/2008 21:05
keener
thatll be pretty hard to do from way up high there on your horse, dont you think?

also, thats probably why you couldnt see it was a joke. when you come back down to refill your oxygen tanks remember to pick up a telescope so you can pretend to be grounded like the rest of us ;)
Atlas's Avatar - Comment posted on 09/12/2008 21:33
Atlas
Couldn't threatening someone over the internet get you in legal trouble?
Triox's Avatar - Comment posted on 09/12/2008 21:42
Triox
Man, the dev of this has moved on... Rember playing it when it was just an arena and thee surrounding area and one other town/hamlet. Never bought into it but may go back to take another look at somepoint. I kinda want to support this because well, harks back to the days of the bedroom programmers but funds limited and other releases due out/out now, makes me sad...

Plus it is 03:48 in the morning here and I haven't slept for two days... Fooking insomnia...
odhen's Avatar - Comment posted on 09/12/2008 22:24
odhen
I don't even remember how much I paid for this (it was probably close to 2 years ago), but it's been great to pick up every couple months.

The combat is the best part of this game, and easily some of the best medieval melee combat I've ever experienced in a game.
KaL YoshiKa's Avatar - Comment posted on 09/12/2008 23:08
KaL YoshiKa
I'm a fellow version 0.6xx recruit...the games just so enjoyable. Bored of Mounted Swordfighting? Okay...be an Archer or a Lancer. Though the new version apparently touts new animation some of the really old animations that don't appear were actually kind of nice.

Don't listen to any haters...this game is incredible and if you don't like it you should feel bad.
walnutthewise's Avatar - Comment posted on 09/13/2008 00:17
walnutthewise
Thanks for this post. It feels as if something was missing until I found this game!
killias2's Avatar - Comment posted on 09/13/2008 01:13
killias2
God, imagine if this design had more financial support. I mean, it's good as is, but it's somewhat repetitive. The size is somewhat misleading.

A bigger development team and more money to flesh this out.. could've been way better than Oblivion, no joke.
Aurain's Avatar - Comment posted on 09/13/2008 07:54
Aurain
I played this several times over a couple of years. Good times. I see it as Dark Messiah meets Oblivion in third person, with elements of Civilisation/Medieval Total War.
Cowzilla3's Avatar - Comment posted on 09/13/2008 09:02
Cowzilla3
I've been meaning to try this. Not pirating it though, that would be bad.
killias2's Avatar - Comment posted on 09/13/2008 10:14
killias2
"I played this several times over a couple of years. Good times. I see it as Dark Messiah meets Oblivion in third person, with elements of Civilisation/Medieval Total War."

I don't know what Dark Messiah is, but I definitely think of it as halfway between Medieval Total War and Oblivion.
walnutthewise's Avatar - Comment posted on 09/13/2008 12:39
walnutthewise
Someone give this game funding, bump up the production values and add some variety and we'll have ourselves a hit!
Chaosye's Avatar - Comment posted on 09/13/2008 12:51
Chaosye
I remember playing this a while ago
It was pretty sweet.

When the fuck is Dwarf Fortress gonna be in Indie Nation :C
Stahlbrand's Avatar - Comment posted on 09/13/2008 13:20
Stahlbrand
Downloading the trial now. I read about this game (and bookmarked its site on a 'get back to this' basis) a few weeks ago. I wish I had remembered this last weekend - I was itching for something RPG-ish, and ended up playing Oblivion again without really having my heart in it - I wanted something new.

So I hope this works out to be as entertaining for me as it has for you.

Also - we need more games with a "Change Beard" button on the character creation screen, nuff said.
Druid 01's Avatar - Comment posted on 09/13/2008 13:40
Druid 01
i totally need to pirate this game
Holyetheline's Avatar - Comment posted on 09/14/2008 14:40
Holyetheline
This game looks amazing. I might just get it some day.
pakard29's Avatar - Comment posted on 10/16/2009 19:04
pakard29
I just downloaded the demo and played for about an hour, don't know if I want the game yet. It fun, but it seems like a really big time commitment, one I'm not sure I want to make. But hell would I like to have a whole mounted army at my command.
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