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Yes, that is the ugliest post picture ever created. Don't let it dissuade you from playing this awesome game.

I've been putting off an Indie Nation article on Synaesthete for a while now, partially because I wanted to chronologically distance it from that time I said it was better than Rez HD, and partially because I'm worried I'll build up your expectations too much to the point where you assume it cures cancer.

Never say never, though: this week I'm highlighting Synaesthete, and I'm here to tell you that this free download is more than worth your time. It won the 2008 IGF award for Best Student Game, and with good reason: it melds trippy visuals, a great soundtrack, and fast-paced rhythm/action gameplay into a title which delivers on the concept of interactive synaesthesia better than any other game I've ever played. 

Crap, I'm building it up too much. Just pretend I didn't say any of that, okay? Go here, download it, play it, and maybe enjoy it. Maybe. It's okay, I guess. Pretty decent. Nothing special.*

*Actually, it sort of is. Hit the jump and see why. 

Since I'm fully aware that the above post pic is hellishly cluttered, here's a gameplay video:

Basically, you use WASD to move around while tapping the J, K, and L keys in time with the music. That's it. The I key activates special powers, but, if you're playing the game correctly, you shouldn't even need them.

Synaesthete is probably one of the most enjoyable indie games I've ever played, and I don't say that lightly: its single-minded focus in combining the rhythm game with a (for lack of a better genre approximation) beatemup is just familiar enough to be totally accessible, while still feeling totally original in its execution. In mechanical terms, Synaesthete doesn't really add anything to the rhythm game genre other than giving the player the ability to move around, but that's somehow enough.

While the player stares at the stream of beats, constantly endeavoring to hit each one, he most also simultaneously dodge wave after wave of neon enemies. At first, it seems literally impossible to both dodge baddies and play the rhythm game at once, after a few minutes of heated play, the combination of the two actions almost becomes second nature. Once you realize that your damage increases depending on how well you time your beats, and how close you are to your enemies, the game becomes even more intense. You see the enemies out of the corner of your eye as you focus on the beats, or vice-versa; your difficulty with the dodging/rhythm gameplay will vary based on individual skill, of course, but after a while the music and the dodging gameplay meld into one cohesive, utterly satisfying experience.

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Understand that I was dancing throughout the latter half of my playtime with Synaesthete. Well, maybe not dancing so much as oddly  gesticulating in my chair, but I was still moving to the beat of the music. One might be tempted to call it grooving. Regardless of what you wanna call my repulsive spasms, however, I've never been prompted to make them in any other rhythm game environment outside of the odd Guitar Hero song. I'm not even a big fan of trance music, but the way in which the techno-riffic music complements/serves as the basis for the gameplay somehow got to me. It is very difficult not to at least bob your head while playing Synaesthete

Compared to Synaesthete's, Rez's soundtrack might as well be the Best of Jack Johnson. The songs in Rez never really amped up until the boss fights or the later worlds; Synaesthete's music takes a lot less time to get, as the kids would say, thumpin'. Synaesthete is more fast-paced and fun than Rez. Synaesthete is prettier than Rez. Synaesthete is longer than Rez. I'm sure many who play both games will totally disagree with me on some or all these fronts, but I remain steadfast in my opinion that this little Digipen student game is a heck of a lot better than Mizuguchi's cult classic rail shooter.

There's not much more to say about Synaesthete, save to reiterate that it's really good, really free, and really worth the download. It's fun, it's pretty to look at and listen to, and there are even some goddamn boss fights. Which is awesome.








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21 comments | showing # 1 to 21
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GrayFox's Avatar - Comment posted on 03/14/2008 16:14
GrayFox
Awesome, can't wait to find out that my computer can't run it.
Nordstorm's Avatar - Comment posted on 03/14/2008 16:15
Nordstorm
What a great, great game...
It really hypnotizes you.
Aertyr's Avatar - Comment posted on 03/14/2008 16:21
Aertyr
I beat it about 2 weeks ago, the boss battle was really awesome at the end. I didn't feel like it was hard enough, but it was really fun. Probably my favorite free indie game to date.
GrayFox's Avatar - Comment posted on 03/14/2008 16:25
GrayFox
WTF is pixel shader 2.0?
Rockvillian's Avatar - Comment posted on 03/14/2008 16:53
Rockvillian
I thought there was WAY too much going on in Synaesthete.

I LOVE the concept of platformer/rhythm game, but there's many ways to accomplish that besides simply putting the falling bricks smack dab in the middle of the screen.
Passionate Styos's Avatar - Comment posted on 03/14/2008 16:53
Passionate Styos
Let's see if this works, looks great.
king3vbo's Avatar - Comment posted on 03/14/2008 17:03
king3vbo
Rave game? Im in.
fyre's Avatar - Comment posted on 03/14/2008 18:04
fyre
I played part of it a few months back. It was quite good. The music wasn't really my favorite, but it worked quite well with the game.
niacin's Avatar - Comment posted on 03/14/2008 18:31
niacin
I started this up and got to shock of my life when the my 360 controller started vibrating. So needless to say i've been playing with that, got to love a indie developer who takes the time to program rumble in.
Hell you could even just have the pad in your lap and play with the keyboard if thats your thing.

Am loving the game by the way even if I can only play it in short bursts before I get a headache.
Wedge's Avatar - Comment posted on 03/14/2008 18:43
Wedge
It's not bad for a student project. Not really a great game, but worth trying out just for the music and visuals.
Holyetheline's Avatar - Comment posted on 03/14/2008 18:49
Holyetheline
I love Indie Nation. I'm totally downloading this!
Echtzeit's Avatar - Comment posted on 03/14/2008 19:14
Echtzeit
Tried it out after your recommendation (since everyone before was spot on), but none of your fancy words apllied to the game in the end. Rez is neither cult nor a classic for me, it's just an awesome piece of playable art.
topgeargorilla's Avatar - Comment posted on 03/14/2008 19:23
topgeargorilla
My life is a Synasthe. I don't need no game to see stuff in colors.
Dinomyte_'s Avatar - Comment posted on 03/14/2008 20:34
Dinomyte_
Props to you Anthony for doing Indie Nation, it's awesome!
Sky-Face's Avatar - Comment posted on 03/15/2008 01:14
Sky-Face
I heart indie nation. Thanks anthony for creating the awesome write ups and finding the awesome games, and god damnit do I love free games. If it wasnt for Rez this game may not exist, however this game is still so much better than Rez
Samit Sarkar's Avatar - Comment posted on 03/15/2008 01:23
Samit Sarkar
I hope to God that this will run on my shitty laptop, because it looks fucking amazing.
Knivy's Avatar - Comment posted on 03/15/2008 01:27
Knivy
I enjoyed it a lot, but didn't finish it after Audiosurf took my life away.
necrozen's Avatar - Comment posted on 03/15/2008 01:45
necrozen
This was pretty good. I'm hoping for a sequel with a greater degree of difficulty, but I really like the gameplay - it feels frantic and rhythmic.

I don't play many rhythm games, in fact, I think the only one I've played is Parappa the Rapper on DC and Elite Beat Agents - which I enjoyed - and guitar hero, which I hated.

At any rate, I enjoyed this and will recommend it to others. I really look forward to Indie Nation. Before I started reading it, I had no idea there was even such a thing as Indie games. Keep them coming!
dawimp523's Avatar - Comment posted on 03/15/2008 12:54
dawimp523
This game was too easy. I want to play Audiosurf but I don't want to pay $10 for it! I actually heard about this game from KevinPereira.com, no joke!
MiOdd's Avatar - Comment posted on 03/15/2008 16:33
MiOdd
Indie Nation is such a great feature, thank you for time and efforts. I thought Synaesthete was awesome too.
animateria's Avatar - Comment posted on 03/15/2008 16:47
animateria
I was sold at "free".

Some times they suck sometimes they rock.

But all in all they're free!

Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!
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