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6:30 PM on 04.16.2014

In BaraBariBall you lose your balls when you jump

I played BaraBariBall over a year ago at GDC 2013 and it was fun as heck. I liked it BaraBari much. But it's still not out. Not yet, anyways. It's coming this year to PC, PS4, and PS3 as a part of the amazing Sportsfriends. ...

Steven Hansen

5:00 PM on 04.16.2014

inFamous: Second Son gets a cool-looking Photo Mode tomorrow

Tomorrow's update for inFamous: Second Son will give players the option to turn off the game's heads-up display, cap the frame rate at 30 frames per second, and, after clearing the story, change the in-game time of day. But ...

Jordan Devore

4:00 PM on 04.16.2014

Interstellar Selfie Station is what happens when you keep the best part of a scrapped project

Christine Love (Analogue: A Hate Story) was making an FMV game and decided that it wasn't fun, but the development tools were. Because of this insight, we can all take 2 bit selfies for days. I wonder how long before my browser's built in spell check accepts "selfies." Yes, you. Do it. Though I don't know if you can beat Holmes and Love.

Steven Hansen

3:00 PM on 04.16.2014

Hearthstone: Heroes of Warcraft for iPad available now worldwide

It seems that after all the whining and complaining I did upon Hearthstone: Heroes of Warcraft's initial iPad release (which wasn't worldwide, coincidentally) Blizzard decided to go ahead and release it globally today, which...

Brittany Vincent

1:15 PM on 04.16.2014

Heart Forth, Alicia is the best Kickstarter I've seen in ages

There's been a resurgence of Metroidvania games in recent years thanks to crowdfunding but not all of them have lived up to our lofty ambitions for the genre. Many haven't. As such, I hope you're not so skeptical as to avoid...

Jordan Devore





1:00 PM on 04.16.2014

Hyper Light Drifter probably won't be out until early 2015

Heart Machine pushed back its wildly anticipated Hyper Light Drifter from the previous June 2014 release to the end of 2014. Heart Machine's Alex Preston, talking to Jonathan Holmes at PAX, explained that, while they're stil...

Steven Hansen

11:30 AM on 04.16.2014

La-Mulana 2 aims to be more 'intuitive,' still hard as heck

La-Mulana was regarded by some as the hardest game ever. This isn't going to change, though Nigoro's Takami Naramura wants it to be slightly more intuitive so perhaps all those deaths don't lead to warranted frustration and ...

Steven Hansen

10:00 AM on 04.16.2014

Open world platformer/space shooter A.N.N.E is a retro buffet

Really, why even play clearly deficient retro games? I mean, where are the shmup segments in Metroid? Where are the open world segments in Contra? Where are the line segments in a bisected triangle? A.N.N.E. is one part platformer, one part shmup, one part RPG. And this year at PAX A.N.N.E. has all its systems in play. Maybe we'll all get to play it this year.

Steven Hansen

9:00 AM on 04.16.2014

Boy, The Hong Kong Massacre sure looks like Hotline Miami

Hotline Miami by way of Stranglehold or any other John Woo flick, at least. Which is appropriate for the setting. Though I'm also reminded of Michael Mann's Miami Vice movie for some reason. I guess it can't exactly be Hotli...

Steven Hansen



Take a look at the PAX East Diversity Lounge photo
Take a look at the PAX East Diversity Lounge
by Jonathan Holmes

While our event video matron Conrad Zimmerman was off editing video at PAX East last weekend, Caitlin Cooke and I went to take a quick look at the much ballyhooed Diversity Lounge. I had heard from Conrad and Caitlin that the area was far off from the central PAX attractions, and that it was barely populated. When I got there, I was happy to see that it was quite well populated. 

I found out later that that Penny Arcade's Mike Krahulik just happened to be at the Diversity Lounge playing his game Thornwatch when we stopped by to shoot this video. Apparently, things went back to "incredibly quiet" after he left. If Mike's appearance at the lounge (and the crowd he brought with him) is a sign that Penny Arcade's efforts to make PAX a more universally accepting place was a success or a failure is up for interpretation. 

As for me, I did not feel very comfortable entering the lounge. Given how comfortable I am in general, that's saying a lot. On one hand, I felt like I may be intruding on someone else's space, as they may have gone to the diversity lounge specifically to get away from people like me. On the other hand, I felt like I would potentially come of as a "fraud" for treating the diversity lounge as place designed for me, when I don't feel that it was.

That's right, the diversity lounge made me feel irrationally defensive and paranoid that I might be accidentally offensive at the same time. Quite a feat for a place designed to make people from varied backgrounds feel at home together, though some of the exhibitors there seemed to have had a much more favorable experience with the thing. 

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Tuesday Newsday: PAX East, Titanfall, Evolve, Below & a Sexy Werewolf photo
Tuesday Newsday: PAX East, Titanfall, Evolve, Below & a Sexy Werewolf
by Max Scoville



On today's hard-hitting debut episode of Tuesday Newsday, we cover some of the highlights from PAX East, like Cult of the Wind, where you run around pretending to be an airplane, or Rain World, where you're a big squishy slug-cat. Meanwhile Firaxis has announced Civilization: Beyond Earth, Titanfall reveals details on new DLC, and Evolve has a skill tree for its monster. Brett got to play Capy Games' Below, which sounds incredible, and The Behemoth is teasing their next game. Oh, and this wolfman is gettin' all randy.

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8:00 PM on 04.15.2014

Pay $2.99 to have Snoop Dogg narrate Call of Duty: Ghosts multiplayer matches

Infinity Ward is rolling out a bunch of customization items for the Xbox versions of Call of Duty: Ghosts on Tuesday, April 22. Among that content lineup is a Snoop Dogg Voice Pack for multiplayer. It's exactly what you'd ex...

Jordan Devore

7:00 PM on 04.15.2014

Download No Heroes Allowed for free on PS Vita

The latest installment in Acquire's What Did I Do To Deserve This, My Lord!? franchise (formerly known as "Holy Invasion of Privacy, Badman!") sadly isn't a dungeon strategy game like its quirky predecessors. But it still lo...

Jordan Devore

6:30 PM on 04.15.2014

Krautscape redefines tactical racing, jumps off cliff

Everyone's favorite cuddle bunny, Jonathan Holmes, got a chance to check out Krautscape at the Midnight City booth at PAX East this past weekend. King Friday gives the low-down as to how this game is "tactical racing re...

Brett Makedonski

5:00 PM on 04.15.2014

Ackk Studios is going all out for its next RPG, Y2K

I knew to expect interesting things from Ackk Studios after the flawed but compelling Two Brothers. Even then, I wasn't mentally prepared for the team's newest game, Y2K. I came in knowing little about the turn-based RPG oth...

Jordan Devore

2:30 PM on 04.15.2014

SoundSelf is an experience that puts you into a trance

SoundSelf was one of the more interesting experiences I had at PAX, or any other convention for that matter. I put on the Oculus Rift, the headset, and then hummed into the microphone where the visuals and audio would react ...

Hamza CTZ Aziz