Quantcast
Destructoid: Videogame News & Community




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android




DESTRUCTOID, EST. IN 2006, IS AN INDEPENDENT NEWS COMPANY. WE ARE GAME CRITICS. OUR COMMUNITY IS RAW, VOCAL, AND HARDCORE <3
Support Dtoid by becoming a Huge Member








Dtoid is...

Hamza Aziz
Executive Shark
Jonathan Holmes
America's Sweetheart
Jordan Devore
Deputy at Arms
Chris Carter
Reviews Beast
Steven Hansen
Features Chef
Max Scoville
Video Warlock
Andy Dixon
Community Loveboat

Contributors
Meet our staff

Our sites
Flixist
Japanator
Tomopop

Contact Us
Suggest News
Advertising
Privacy
Contact Us

7:00 PM on 08.06.2013

'No one is doing what we're doing,' says thatgamecompany

In a New Yorker piece covering Journey, Flower, and Flow developer thatgamecompany, the publication got a few more tidbits out of co-founder Jenova Chen regarding the team's next game. In line with his prior comments about it...

Jordan Devore

11:00 PM on 07.01.2013

New thatgamecompany title will relate to a wider audience

Ah, Journey. I thought I was a total latecomer, having picked it up during a holiday sale late last year -- but thatgamecompany's thoughtful PlayStation 3 game continues to sell well. "We made the money back last year, the...

Jordan Devore

8:00 AM on 06.21.2013

thatgamecompany on post-Journey problems & the future

The practically perfect Journey has received no shortage of compliments, awards and cold, hard sales. The latter, one might expect, should have ensured smooth sailing going forward at thatgamecompany, but according to thatgam...

Steven Hansen





2:45 PM on 06.16.2013

Sup Holmes welcomes that game developer Kellee Santiago

Today on Sup Holmes we are joined by Kellee Santiago, formerly of thatgamecompany and current head of developer relations for Ouya. We'll be talking to Kellee about how she got into development, the formation of thatgamecompa...

Jonathan Holmes

7:30 PM on 06.14.2013

Katamari creator goes indie, joins former Journey devs

Kamatari creator Keita Takahashi is working a new game with Funomena, a fledgling indie studio founded earlier this year by former thatgamecompany developers. Announced at the Horizon conference in Los Angeles yesterday, the ...

Kyle MacGregor

2:45 PM on 04.18.2013

Journey Collector's Edition makes its way to Europe

Journey was the little game that could -- the indie David that took on the triple-A blockbuster Goliaths of the gaming world...and won. It was critically acclaimed, won a plethora of awards, and perhaps most importa...

Raz Rauf

12:30 PM on 04.08.2013

thatgamecompany's new game will 'change the industry'

Asher Vollmer blogged about how he had a hard time leaving thatgamecompany to make his own games. I imagine it couldn't have been easy to step away from such a great game making team, especially after the wild succe...

Dale North

1:30 PM on 04.01.2013

Journey devs cave with 'Rocket Death Match' DLC

On this fine April day, Journey developer thatgamecompany has uploaded an announcement video for a new add-on that seeks to please everyone who didn't enjoy the experimental game. Too little gameplay, you say? Not enough fig...

Jordan Devore



Journey inspired by World of Warcraft, loneliness  photo
Journey inspired by World of Warcraft, loneliness
by Steven Hansen

thatgamecompany founder Jenova Chen delivered a talk on Journey, right on the heels of a sweep of the Game Developer’s Choice Awards the night prior. Naturally, the room was packed full, and Chen received a lovely standing ovation at the end. Some people in the audience even went misty-eyed as Chen rounded out his presentation with some fan mail from a young girl who wrote about playing Journey with her father before she died of cancer.

When considering the state of online multiplayer games, Chen felt there was something missing. He talked about being busy with school and having no social life, instead turning to gaming as a substitute. While in the throes of World of Warcraft in 2006, before forming thatgamecompany, he noted: “The more I played this game, the more people I encountered, the more I realized I had no connection with any of these people. They just reminded me I’m a lonely person.” Just the humble and sincere delivery of that last line made me want to give Chen a hug. 

Chen found the existent system of multiplayer and connectivity failed his search for emotion and relationship building, often due to design conflicts. Item and armor created visible, often times impenetrable hierarchies. The need for resources, like loot, led to in-fighting and competition rather than cooperative play. “Another thing I got annoyed was that people would always check if you’re a guy or a girl in these online games,” Chen added. “I wanted to see a world where everyone is the same.”

view full story + comments


9:30 AM on 03.28.2013

Journey kills at the Game Developers Choice Awards

Game of the Year, Innovation Award, Best Audio, Best Game Design, Best Visual Arts, Best Downloadable Game. That’s 6 out of 11 total awards, and the game was ineligible for two of them (and I’m still not sure why ...

Steven Hansen

4:45 PM on 03.06.2013

Journey wins big at the BAFTA Game Awards

Looks like the folks at thatgamecompany might need a new trophy cabinet after Journey picked up five BAFTA Game Awards last night at the ceremony in London. The PlayStation Network title won awards for Artistic Achievement, A...

Alasdair Duncan

9:30 PM on 03.04.2013

Journey composer shares a text commentary on his score

Leave annotations on for this one, folks. Journey composer Austin Wintory uploaded the entire Journey score filled with official and unofficial art, all with text based commentary popping up throughout this hour long listen....

Hamza CTZ Aziz

6:00 PM on 03.02.2013

Journey art director opens new studio, Giant Squid

Ask people the first thing they like about thatgamecompany's Flower and Journey and they'll likely respond: the art direction. But, maybe not anymore. Thatgamecompany art director Matt Nava left the acclaimed studio and forme...

Allistair Pinsof

7:45 PM on 02.19.2013

Latest Sony retrospective video is all about the games

The latest and perhaps final video in Sony's Evolution of PlayStation series is specifically about games rather than the hardware they were designed to run on. Hitting on the divide between games being viewed as toys and gam...

Jordan Devore





11:30 PM on 02.15.2013

Journey's Jenova Chen investigating free-to-play, mobile

Expanding his thoughts on wanting the studio's next game to be more commercially viable, thatgamecompany co-founder Jenova Chen spoke with Games Industry International about free-to-play gaming and Kickstarter. "[Mobile and f...

Jordan Devore

10:00 AM on 02.12.2013

Journey dev: Touch control the 'most universal' interface

thatgamecompany boss Jenova Chen believes touchscreens are becoming an increasing part of our gaming lives, and its presence in phones, tablets, consoles and PCs makes it a truly universal interface. As some gamers still rail...

Jim Sterling