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Conker creator on Rare barns, sequel plans, Rusty Pup and more photo
Conker creator on Rare barns, sequel plans, Rusty Pup and more
by Jonathan Holmes

Some weeks ago on Sup Holmes, we welcomed Chris Seavor of Gory Detail to the program. Chris got his start in games working on the original Killer Instinct at Rare. From the sound of it, Rare was able to harness the best aspects of big-budget and independent development in those days. Back then, each team at Rare worked in their own "barn" and made the games they wanted to play. And no, "barn" isn't slang for something else. They were really working in farmyard barns.

Other topics included Rare's special relationship with Nintendo, the hot competition between the Banjo-Kazooie barn and the Conker barn, the surprising, lasting success of GoldenEye, the creative freedom that allowed for Conker's Bad Fur Day to exist, the joy and pain (mostly pain) of voice acting, the company wide vote that contributed to Rare's sale to Microsoft, the malaise that set in thereafter, Chris' old plans for a Conker sequel, and a lot more. Chris even let a bit out about his highly secret new project The Unlikely Legend of Rusty Pup, currently planned for computers and Nintendo consoles. It's one to watch. 

Thanks again to Chris for appearing on the show! I certainly hope it won't be the last time we hear from him. Speaking of which, updates regarding the future of Sup Holmes can be found on our Kickstarter page. The campaign still has a few hours to go and you can already get a few free games on there. Who knows what will happen once the campaign is actually complete?!?! (Hint: we'll make more Sup Holmes and other stuff). 

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Impressions: Broforce photo
Impressions: Broforce
by Alasdair Duncan

Whether it's the smartass name or the numerous references to action stars, there's nothing subtle about Broforce. Then there's the seemingly never-ending barrage of explosions and showers of pixelated blood that make the stage look like a particularly frustrating Super Meat Boy level.

Broforce is now on Steam's Early Access service, and whilst there's plenty of features on offer in its current state, there's still some work needed to just nail that core gameplay. 

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Gauntlet is a lot like you remember, just upgraded photo
Gauntlet is a lot like you remember, just upgraded
by Brett Makedonski

Do you remember Gauntlet? It holds a special place in arcade gaming history, but at the same time, it's almost 30 years old. It seems like the perfect time for a remake, doesn't it? Magicka maker Arrowhead Games has the opportunity to give people that remember it a chance to play it again, while introducing the younger audience to an all-time classic.

For those unfamiliar, Gauntlet is a four-person cooperative, dungeon-crawling, beat-'em-up. The original characters -- Warrior, Elf, Valkyrie, and Wizard -- all return for this iteration, and only one of each can be played at a time. Each class has a playstyle that defines them and that will dictate your actions on-screen. A Warrior isn't of much use out of the fray, and the archer-like Elf isn't too effective trying to melee everyone.

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4:30 PM on 04.09.2014

Goat Simulator devs: Relationship with players is the best investment

Coffee Stain Studios, the developer behind Goat Simulator, has had all sorts of experiences when it comes to downloadable content. It released DLC for Sanctum in tiny chunks, add-ons for Sanctum 2 were bundled with ...

Brett Makedonski

12:00 PM on 04.09.2014

Wild West PS4 multiplayer game Secret Ponchos also headed to PC

Switchblade Monkeys' Secret Ponchos is no longer only coming to PlayStation 4 -- the spaghetti western multiplayer game is also on track for a PC release this year. You knew this was coming but, yes, the title will launch fir...

Jordan Devore

8:00 AM on 04.09.2014

Adult Swim Games to publish Oblitus, Rain World, and Westerado: Double Barreled

Adult Swim's presence in gaming continues to rise, and their next selection of games they're publishing are all head turners. Oblitus is developed by Connor Ullman, and follows the tale of a spear-wielding creature who seeks ...

Hamza CTZ Aziz







An early look at the PC version of Dark Souls II photo
An early look at the PC version of Dark Souls II
by Alasdair Duncan

How many times have I died in Dark Souls II now? 12, 14... 16?

Truth is I've already lost count of how many times I've taken a blade to the chest or an arrow to the face. Whenever I think I'm making progress, something takes me by surprise and I'm back to square one but I have to persevere, I need to keep pushing on. I have to learn about the enemies, their patterns, their routines. 

I swear I'll make it out of the tutorial area at some point.

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Broforce now available on Steam Early Access photo
Broforce now available on Steam Early Access
by Conrad Zimmerman

I really want Broforce in my life. As of today, that can be a reality as the game has launched in Steam Early Access. You may now feel free to exchange $14.99 for the ability to play on PC or Mac.

A new trailer has also been released to stoke any flames of desire you may presently hold for platform shooters, with examples of environmental destruction, special abilities and a whole lot of explosions. Now, if you'll excuse me, I'm going to go grab my wallet.

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Pocketwatch wraps up Monaco with one final chapter photo
Pocketwatch wraps up Monaco with one final chapter
by Jordan Devore

This is it for Monaco. Pocketwatch Games has already talked about its next project -- a real-time strategy game called Armada specifically built for gamepads -- and now that it has added a fourth, final chapter to the co-op heist game called Monaco: Fin, "it's time to move on."

Recapping the past several years, lead developer Andy Schatz wrote in a blog post that "EVERYTHING has changed" since development began in 2009. "My design philosophy, our lives, Pocketwatch, indie games as a movement, the internet as a whole." He also called Monaco "the culmination of lifelong dreams" for himself and producer/designer Andy Nguyen.

As for Fin, here's Schatz' description: "This campaign is brutally difficult (all eight levels are as hard as Identity) and it concludes the story of the Gentleman and his nefarious crew."

Monaco's Final Chapter: Fin. And Farewell! [Pocketwatch Games]

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Another map, local multiplayer planned for Goat Simulator photo
Another map, local multiplayer planned for Goat Simulator
by Jordan Devore

Fans have been asking Coffee Stain Studios for Goat Simulator DLC and I can see why: what's there is tremendously funny, goofy stuff but there isn't a ton of it. We're in luck. The studio doesn't want to "charge for new content" so it'll have a free patch for us in mid-May.

Patch 1.1 introduces another playable map that's "roughly the size of the original map," local splitscreen multiplayer, more achievements, and new goats, to name a few of the additions.

Mods have helped extend the life of Goat Simulator but they're not all going to meet expectations set by the core game. Another map from Coffee Stain is exactly what I wanted.

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5:30 PM on 04.04.2014

Flying Hamster II is here for you, Wonder Boy fans

Flying Hamster was a shoot-'em-up (or should I say, "cute-'em-up") for PSP, PS Vita, and iOS. Its sequel is not that, at all -- it's much more compelling. Fans of the Wonder Boy / Monster World series are going to want to ta...

Jordan Devore

1:00 PM on 04.04.2014

Broforce punching Steam Early Access in the face on April 7

Real bros have bald eagle tattoos and rock mutton chops. They also respect women and play Broforce, the manliest side-scroller to ever bro this side of bro. Free Lives Games' love letter to classic '80s action movies is launc...

Brittany Vincent

10:00 AM on 04.04.2014

Free Rise of the Triad update adds Doomstick, six community maps

Punchy, semi-auto shotguns are my jam. I'm not playing 2013's Rise of the Triad, but maybe I should be. Update 1.4 has gone live and while it most notably introduces the Doomstick, there are also six community maps added to ...

Jordan Devore

2:00 AM on 04.04.2014

Some weird stuff was just greenlit on Steam

When a new batch of Greenlight titles gets approved for release on Steam, I have a pretty simple routine: scan the list for recognizable names or thumbnails that show potential. That's it. The April 3 batch does have some gam...

Jordan Devore

1:45 PM on 04.02.2014

Age of Mythology: Extended Edition hits Steam in May

Today was a good day. Following an all-too-brief teaser for Age of Mythology: Extended Edition, more details have come out including launch timing and new features. This re-release of the beloved real-time strategy title will...

Jordan Devore

10:00 AM on 04.02.2014

Composer Nobuo Uematsu joins Defender's Quest II

There's really nothing more that needs to be said about Defender's Quest II: Mist of Ruin for me to be interested in it -- that's how much I liked the last game, which remains one of my favorite tower-defense titles. Today's ...

Jordan Devore