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7:30 PM on 04.16.2014

Talking Videoball with the one-of-a-kind Tim Rogers

Get our own Jonathan Holmes and Action Button Entertainment's Tim Rogers in a room together and magic will happen. Here the two are at PAX East discussing Videoball, a "real-time strategy shooting sports game" that's far dee...

Jordan Devore


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7:00 PM on 04.16.2014

Stats estimate 37 percent of Steam games remain uninstalled

For all its popularity, there are parts of Steam that are clouded in mystery, especially when it comes to how many digital copies of a game are sold. Kyle Orland over on Ars Technica has done some poking around Steam user pro...

Alasdair Duncan

6:30 PM on 04.16.2014

In BaraBariBall you lose your balls when you jump

I played BaraBariBall over a year ago at GDC 2013 and it was fun as heck. I liked it BaraBari much. But it's still not out. Not yet, anyways. It's coming this year to PC, PS4, and PS3 as a part of the amazing Sportsfriends. ...

Steven Hansen

6:00 PM on 04.16.2014

Titanfall game director Steve Fukuda outlines upcoming updates, adjustments

With Titanfall having been out on store shelves for a month now, it's become apparent that it could almost certainly use some tweaks and updates. In the interest of supporting the game through every step of its life cycle, ga...

Brittany Vincent



Not a Hero's 2D cover-based shooting killed me about a dozen times photo
Not a Hero's 2D cover-based shooting killed me about a dozen times
by Darren Nakamura

Devolver Digital had a great showing at PAX East this year. Though Hotline Miami 2 might have had the most buzz going in, not long into the show people were shouting about Not a Hero. Developed by Roll7 (of OlliOlli fame), it could just be the next pixel shooter juggernaut.

Though its visuals are beautifully retro (complete with the neon pink and teal color palette that is in vogue right now -- though each of the game's five districts will have a different look), its gameplay takes cues from more modern shooters. Specifically, Not a Hero features a cover mechanic, and it punishes players who do not use it well.

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1:00 PM on 04.16.2014

Hyper Light Drifter probably won't be out until early 2015

Heart Machine pushed back its wildly anticipated Hyper Light Drifter from the previous June 2014 release to the end of 2014. Heart Machine's Alex Preston, talking to Jonathan Holmes at PAX, explained that, while they're stil...

Steven Hansen

12:45 PM on 04.16.2014

Over two million registered for Final Fantasy XIV: A Realm Reborn

Square Enix announced that the total number of registered accounts for MMO Final Fantasy XIV: A Realm Reborn has now climbed over the two million mark. The game is now available for play on the PC and PS3, and as of this week...

Dale North



Review: Steins;Gate photo
Review: Steins;Gate
by Brittany Vincent

Time travel is infinitely more interesting once you leave the trappings of the TARDIS or any one of those familiar (some would say hackneyed) science fiction mainstays behind. Steins;Gate, the visual novel that inspired a 24-episode anime series, film, and several other spinoffs, has woven a masterful tale that explores the trope in a manner not unlike the popular deconstruction of magical girl series, Puella Magi Madoka Magica.

We're all familiar with the philosophy that altering even the smallest detail from a past event could alter the future drastically, but how much damage could a text message do? Could it destroy the hopes and dreams of everyone you love? How far could you go to make things right again?

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10:30 AM on 04.16.2014

Deus Ex: The Fall is now available for Macs

Last month Deus Ex: The Fall made the jump over to the PC on Steam, and now it's available for the Mac. As always, if you already bought the game at release, you can just load it up on a Mac with the same account and you...

Chris Carter

10:00 AM on 04.16.2014

Open world platformer/space shooter A.N.N.E is a retro buffet

Really, why even play clearly deficient retro games? I mean, where are the shmup segments in Metroid? Where are the open world segments in Contra? Where are the line segments in a bisected triangle? A.N.N.E. is one part platformer, one part shmup, one part RPG. And this year at PAX A.N.N.E. has all its systems in play. Maybe we'll all get to play it this year.

Steven Hansen

9:00 AM on 04.16.2014

Boy, The Hong Kong Massacre sure looks like Hotline Miami

Hotline Miami by way of Stranglehold or any other John Woo flick, at least. Which is appropriate for the setting. Though I'm also reminded of Michael Mann's Miami Vice movie for some reason. I guess it can't exactly be Hotli...

Steven Hansen







Struggling to survive in This War of Mine photo
Struggling to survive in This War of Mine
by Caitlin Cooke

In a sea full of bright, action-packed games at PAX it was a surprise to see such a serious greyscale game like This War of Mine, an 11 bit studios title about life during war. Rather than placing the focus on combat as most warfare games tend to do, this one centers on the strategy and struggles around day-to-day survival for victims.

This War of Mine forces the player to make tough decisions for the betterment of the group. Who gets the last of the antibiotics: is it the person who needs it most or the one who's defending home base? When food is tight, who gets to eat? I struggled with these choices during my time with the demo, and unfortunately nothing got easier as I progressed.

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5:00 AM on 04.16.2014

Don't let that Beyond Good & Evil 2 art get your hopes up

Yesterday we were treated to what was allegedly a new look for Jade in Beyond Good & Evil 2, which was announced in 2008. Ubisoft told IGN that the piece was concept art from the first game, now over a decade old. Beyond ...

Steven Hansen

9:00 PM on 04.15.2014

Spontaneous pole dancing in The Wolf Among Us

Former Destructoid Editor-in-Chief Nick Chester left us years ago, but even today his presence is felt on the site. This morning, he linked to what was originally thought to be a hysterical bug in The Wolf Among Us that you'v...

Jordan Devore

6:30 PM on 04.15.2014

Krautscape redefines tactical racing, jumps off cliff

Everyone's favorite cuddle bunny, Jonathan Holmes, got a chance to check out Krautscape at the Midnight City booth at PAX East this past weekend. King Friday gives the low-down as to how this game is "tactical racing re...

Brett Makedonski

5:00 PM on 04.15.2014

Ackk Studios is going all out for its next RPG, Y2K

I knew to expect interesting things from Ackk Studios after the flawed but compelling Two Brothers. Even then, I wasn't mentally prepared for the team's newest game, Y2K. I came in knowing little about the turn-based RPG oth...

Jordan Devore