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7:30 PM on 04.14.2014

A regular playthough of Wasteland 2 will take about 50 hours

After playing the beta on and off between updates, I've already figured that Wasteland 2 is going to be a big game. Developer inXile thinks it's going to to take at least 50 hours to play though the game which is a pretty big...

Alasdair Duncan


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2:00 PM on 02.22.2014

Wasteland 2 will be done 'when it's done'

Development on inXile's Wasteland 2 continues to rumble on after its release in beta form at the end of 2013. There's still no news on when the game will be complete and an update from inXile head Brian Fargo confirms th...

Alasdair Duncan

9:30 AM on 12.12.2013

Wasteland 2 beta out for backers, coming to Steam soon

At last, backers of Wasteland 2 can start playing the beta on PC. If you log into your Ranger Center account, you can get a Steam key to start playing. To be eligible for beta access right now, you have to have been one ...

Joshua Derocher

12:30 PM on 12.09.2013

Torment fans vote for turn-based combat in Numenera

inXile asked Kickstarter backers what type of combat they would like to see in Torment: Tides of Numenera, and turn-based came out slightly in the lead. The votes were so close that inXile said it was basically a tie, but the...

Joshua Derocher

1:30 PM on 11.22.2013

Tides of Numenera devs ask if fans want real-time combat

Torment: Tides of Numenera developer inXile entertainment just put out a blog post with a Q&A video that has details on the game's alignment system, and they ask fans how they would like to see combat implemented. The fi...

Joshua Derocher

3:45 PM on 11.08.2013

Wasteland 1 re-released on Steam and GOG.com

The classic 1988 computer role-playing game, Wasteland, will be available once again for you to purchase starting right now, to play on your modern computers from Steam and GOG.com. inXile, the studio working on Wasteland 2,...

Joshua Derocher

6:00 AM on 08.12.2013

Unique snowflakes: Wasteland 2 NPC consider player gender

A cool piece of news regarding the much anticipated Wasteland 2 comes courtesy of Rock, Paper, Shotgun. World building, exploration, and individual experience are pivotal to this style of role-playing game. It seems that Wast...

Steven Hansen

4:00 PM on 08.09.2013

inXile is bringing the original Wasteland to GOG, Steam

Now this is a pleasant turn of events. inXile Entertainment plans to sell Wasteland on GOG.com and Steam ahead of the release of its new Wasteland 2. Those of you who contributed to the game's crowdfunding initiative will get...

Jordan Devore

8:00 PM on 07.11.2013

Deep Silver to handle Wasteland 2 distribution for inXile

The publisher of Saints Row IV, Metro: Last Light, and Dead Island will be working with inXile Entertainment on the crowdfunded Wasteland 2. Deep Silver will be responsible for the role-playing game's release at retail, quali...

Jordan Devore

11:45 AM on 04.03.2013

It's official: Chris Avellone joins the Torment team

Earlier today, the Torment: Tides of Numenera Kickstarter hit another stretch goal. In combination with the project's PayPal total of $67,000, the title has gained funding of over $3.5 million, so Chris Avellone will no...

Fraser Brown

6:00 PM on 04.02.2013

Chris Avellone on Torment and being a human stretch goal

Just before he left to go on a likely well-deserved holiday, I had the opportunity to pester Obsidian's Chris Avellone about his role in inXile's upcoming RPG, Torment: Tides of Numenera.  Chris is a veteran of RPGs, par...

Fraser Brown





3:45 PM on 04.01.2013

Tides of Numenera's first screenshot shows off the Bloom

If the first screenshot for Torment: Tides of Numenera is anything to go by, inXile's kickstarted RPG is going have some rather exotic locales -- grotesque and exotic. This in-game screenshot shows off the Bloom, and it sound...

Fraser Brown

4:30 PM on 03.22.2013

Chris Avellone becomes a Torment stretch goal

What would make Torment: Tides of Numenera, which recently smashed its Kickstarter goal in seven hours, a more scintillating prospect? How about the lead designer of its thematic predecessor, Planescape: Torment, th...

Fraser Brown

8:00 PM on 03.06.2013

Torment: Tides of Numenera: A billion years in the making

With the ridiculously speedy success of inXile's Kickstarter for Torment: Tides of Numenera, it's only a matter of time until we'll be diving into the role of the Last Cast-off, the title's protagonist. I got up to speed on w...

Fraser Brown

3:30 PM on 03.06.2013

InXile talks Torment, story details, and crowd-funding

Twelve years ago, Black Isle Studios crafted a plane-hopping, tragic adventure set in the Planescape Dungeons & Dragons setting. With a nameless, amnesiac protagonist who had been both a hero and a villain, the developer ...

Fraser Brown



Torment reaches its Kickstarter goal in less than a day photo
Torment reaches its Kickstarter goal in less than a day
by Fraser Brown

InXile's newest roleplaying game and spiritual successor to Planescape: Torment, Torment: Tides of Numenera, has been seeking funding on Kickstarter for well under a day. After three hours, it had already secured half of its $900,000 goal. It's now fully backed. 

Sitting pretty at $935,000 at the time of writing this (and likely a whole lot more when you start reading), I think anyone wondering if people really care about Planescape: Torment any more have their answer. I suspect that the project won't struggle to reach its stretch goals either, meaning that the extra writers and art that inXile mentioned desiring will become a reality.

I spoke with Kevin Saunders and Colin McComb from inXile a day ago about the project and their experiences with Kickstarter, so keep an eye out for that later today. They were cautiously optimistic about the potential success of their latest crowd-funding attempt, and now they're probably feeling pretty damn good.

So, who has backed this thing already?

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