Since its release in January, Octodad: Dadliest Catch has sold over 250,000 copies, according to developer Young Horses. The awkward octopus-in-dad's-clothing simulator is a lot of fun for those who take the time to really learn how to control it, and it looks like we will be seeing more content for the game, at no extra charge. Ah, the wonderful world of indie gaming.
Young Horses says that it had too many ideas to fit neatly into the release version of Octodad: Dadliest Catch, but the studio still wants to explore those ideas through downloadable scenarios. Two of these "Shorts" will be released in a few weeks as a title update. They are meant to be "stand-alone Octodad levels which are self-contained stories."
One screenshot from each level has been released. The first shows Octodad and Scarlet on their first date in a fancy restaurant, while the second involves Tommy and Stacy imagining their dad as a character in a television medical drama. Hopefully things do not get quite as messy as Surgeon Simulator 2013, but with Octodad manning the scalpels, it probably will not end well.
Metroidvanias are totally in vogue right now, but a lot of the time (as with Ghost Song or ReVeN), they feel more Metroid than 'Vania. Not so with Timespinner. Former Bungie employee and founder of Lunar Ray Games Bodie...
My goodness, this website for Captain Toad: Treasure Tracker. Our little adventurer can perform such actions as "throw," "dig," and "tumble." I can't take it. Too much.
There's a gallery with several new screenshots, includin...
We first heard about Cooking Mama 5 last year, and expected to see it out then. Today, Majesco announced that Cooking Mama 5: Bon Appétit will release this September for the 3DS. This will be the second Cooking Mama ga...
Ahead of a Kickstarter campaign launching this Thursday, West Games has announced Areal, a post-apocalyptic, non-linear game for Windows, Mac, Linux, Wii U, Xbox One, and PS4.
This is a studio made up of "the people behind" M...
Civilization Revolution was an interesting thing. As it was pared down to function well on consoles, handhelds, and eventually mobile devices, many diehards considered it dumbed down from the roots of the series. Still, it so...
The reveal trailer for Dreadnought pushes a lot of the right buttons for science fiction fans. It puts potential players into the right frame of mind and really sets up the scale of the endeavor. Combatants will not be darting around in fighters, they will be commanding huge, lumbering vessels that scoff at smaller ships. "Probably just debris, sir."
Despite the inherent coolness of taking control of a ship on the scale of a Battlestar, it is not something that comes up too often in games. In practice, it makes sense: the speed and control afforded by a smaller vessel is exciting, and that alone does not translate to huge ships. However, with its focus on tactical combat, Dreadnought makes it work, and it does so while remaining accessible to new players. Even though it treads less traveled ground in its subject matter, it features classes and tactics that will feel familiar to most gamers.
A new batch of Borderlands: The Pre-Sequel screenshots have dropped, and they show off some of the more recently announced features. Wilhelm's Surveyor bots Wolf and Saint can be seen battling a new type of creature that look...
No Man's Sky. We've been abuzz about this game ever since the first trailer was revealed late last year, and today Destructoid got to see a live gameplay demo showing off the amazing scope that the developers at Hello Games are trying to achieve.
One of the big things about No Man's Sky is that they really don't want to get too specific about all the little things players can do. The trailers and screens give some clues and all that, but otherwise they want players to just discover things for themselves.
We were still able to learn a few more specifics though, but just enough that we still can't quite wrap our heads around this universe exploration game.
Nintendo settled on a knitted yarn style for Yoshi's Woolly World and I don't know what's better: it or Kirby fashioned out of clay in Kirby and the Rainbow Curse. Either way, we win.
There were other potential designs for th...
Remember all the cool things I was telling you about Metal Gear Solid V: The Phantom Pain? Here they are, but as pictures instead of words.
The highlight is the sheep. Between this and replayed Catherine last week, I'm having...
Nintendo tipped its hand this evening at E3, revealing a new intellectual property called Code Name: STEAM for 3DS.
A turn-based strategy RPG hybrid with third-person shooter elements, the story follows an elite task force created by Abraham Lincoln to fend off an alien invasion. Yes, really. The upcoming title is said to take inspiration from the work of author H. P. Lovecraft and comic artists such as Jack Kirby and Bruce Timm.
Code Name: STEAM is set in London and features a steampunk aesthetic, complete with airships and all. The perspective brings the vantage point down to the actual units, which Nintendo hopes will help take away the apprehension people have about strategy titles and bring the genre to a wider audience.
It is being developed by Intelligent Systems, the studio behind Advance Wars and Fire Emblem, with assistance from other first-party teams. The producer is none other than Hitoshi Yamagami, overseer of RPG projects at Nintendo and manager of the company's SPD Group 2.
Code Name: STEAM will release for Nintendo 3DS in 2015.
I went to snap images of the new PS4, PS TV, and all of the new controllers and accessories, but the floors was crowded and dark (and stinky), and the goods were behind an ultra-reflective glass case.
Frustrated, I came...
At E3 yesterday, Evolution Studios showed off a brand new build of Driveclub that highlights their impressive weather simulation system. This build was so new that it needed to be streamed over from the art director's computer to a PS4 development kit. They showed some stunning, absolutely photorealistic visuals running in real time in both Scotland and Norway.
Driveclub already looked great, but this weather system takes it over the top.
In case you haven't heard, DLC is coming to Dark Souls II. Three add-ons in fact! The first up is Crown of the Sunken King, set to drop on the PC, PS3, and Xbox 360 on July 22nd.
To celebrate, Bandai Namco sent over some scre...
During a roundtable presentation at E3 this evening, Super Smash Bros. creator Masahiro Sakurai revealed Pac-Man as a playable character in Nintendo's upcoming Wii U and 3DS fighter. The Bandai Namco mascot will be receiving his own stage as a part of the deal.
Sakurai asserts Pac-Man was planned for the title from the start of development, which seems to make sense since Bandai Namco is handling the project alongside Sora Ltd.
Pac-Man features "some interesting abilities like throwing fruit and eating power pellets," confirmed over Twitter. To see what the rotund yellow fellow looks like in action, check out his debut footage above and the screenshots in the gallery below.
[Update: Mr. Game & Watch will be returning as a playable character in the upcoming fighter.]