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4:00 PM on 07.22.2013

This trailer for The Bureau: XCOM Declassified is spooky

Those suffering from coulrophobia look away now. In this new live-action trailer for The Bureau: XCOM Declassified, we get another hint of the paranoid flavour of the game's early 1960s setting. Young Kevin is watching his f...

Alasdair Duncan



The Bureau: XCOM walks a tightrope of strategy and action photo
The Bureau: XCOM walks a tightrope of strategy and action
by Abel Girmay

Once considered the flagship reboot of the XCOM franchise with a side meal strategy game to go with it in Firaxis' XCOM: Enemy Unknown, The Bureau: XCOM Declassified has found itself playing second fiddle in the eyes of many series fans. Straddling the line between action and strategy, The Bureau is making deliberate strides to blend the core tenets of the series into a modern third-person action game.

And you know what? It works. It really does work.

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11:00 AM on 07.05.2013

The final day of the Xbox Live game sale is a good one

There's tons of great deals today for the Xbox Live "Ultimate Game Sale," including Bioshock Infinite for $39.99, Metal Gear Rising: Revengeance for $29.99, XCOM: Enemy Unknown for $19.99, and Tomb Raider for $19.99. Infinite...

Chris Carter





3:00 AM on 07.03.2013

BioShock 2 creative director leaves 2K Marin

Jordan Thomas, creative director at 2K Marin, has left his post at the company to establish his own two person indie. During his tenure at 2K, Thomas worked on titles such as BioShock, BioShock 2, and The Bureau: XCOM Declass...

Abel Girmay

11:00 PM on 06.29.2013

Critical Hit! XCOM: Enemy Unknown finally out for Macs

Seems like a fair bit of critically acclaimed titles are finally making their long-awaited hop over to the Mac gaming universe. Last week we had Rockstar's take on a modern noir story in Max Payne 3, and this week we have Fir...

Jason Cabral

7:00 PM on 06.27.2013

Order others around in The Bureau: XCOM Declassified

While I'm not entirely sold on where The Bureau: XCOM Declassified is headed, so far so good. We got an excellent, traditional turn-based title in Enemy Unknown, which has me more open to what 2K Marin is attempting to pull ...

Jordan Devore



Review: XCOM: Enemy Unknown (iOS) photo
Review: XCOM: Enemy Unknown (iOS)
by Chris Carter

I was pretty blown away by Firaxis Games' re-imagining of the X-COM universe last year in XCOM: Enemy Unknown. So blown away in fact that it was my second choice for Game of the Year -- and this is coming from a fan of the '90s series.

I loved the emotional thrill of deciding the fate of the world, and living with the sorrow of war, defeat, and death -- it comes naturally in Enemy Unknown, and is all the better for it. Pretty much all of that translates into iOS, surprisingly.

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1:30 PM on 06.19.2013

Post-release DLC for The Bureau hits Xbox 360 first

Here's footage of tactical gameplay in The Bureau: XCOM Declassified to go along with the usual news that, yes, post-release DLC is happening. The August 20 launch on Xbox 360, PC, and PlayStation 3 isn't exactly right aroun...

Jordan Devore

1:15 PM on 06.07.2013

XCOM and Uncharted 3 are next for PlayStation Plus

Next week, LittleBigPlanet 2, inFAMOUS 2, and Ratchet & Clank: All 4 One will exit PlayStation Plus' Instant Game Collection. Don't wait until the last minute if you want any of them in your library. Do, however, prepare ...

Jordan Devore

10:00 PM on 05.14.2013

Shaqfighter, Ride A Pokémon, The Bureau, & Metro Reviews

Hey gang, here's today's Destructoid Show! ...It's a weird one. Did you see those new Pokémon from Pokémon X & Y? You can ride one of them, but mostly, they just look like regular animals. If you like weird...

Max Scoville

12:00 PM on 05.13.2013

New redaction-heavy The Bureau: XCOM Declassified trailer

There was a rocky period there where I wasn't so sure 2K would keep the XCOM shooter going. To hear that it's back, albeit with new branding, and still looks more or less like what I was hoping to get out of the game in its ...

Jordan Devore



XCOM Declassified is still a strategy game at heart photo
XCOM Declassified is still a strategy game at heart
by Hamza CTZ Aziz

Following the huge success of last year's XCOM: Enemy Unknown comes The Bureau: XCOM Declassified, the latest entry to the now revitalized franchise. Developer 2K Marin is bringing us an origin story set at the start of the alien invasion upon Earth, and unlike past XCOM titles, this one is presented through a third-person view.

Don't let the perspective change fool you though. XCOM at its heart has always, and will always, be about strategy; going around acting like a wreckless soldier in The Bureau will get you killed pretty quickly. Strategy is crucial, and you need to play smart if you hope to save the United States of America from the threat of alien enslavement.

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9:30 PM on 04.26.2013

CoD: Ghosts, Nintendo's E3 Plan & The Bureau Declassified

On today's Destructoid Show, we did a whole bunch of extra-serious journalism about video games. For starters, we have some facts and also some rumors about the upcoming reveal of the next Xbox. Boxart for Call Of Duty: Ghos...

Max Scoville

2:15 PM on 04.26.2013

2K Games won't have a booth at this year's E3

In today's mildly interesting, good-to-know-in-advance news, 2K Games has revealed it will not be at E3 2013 with a proper booth and everything that entails. Instead, the publisher will utilize its Twitch.tv and YouTube ...

Jordan Devore







XCOM shooter re-emerges as The Bureau: XCOM Declassified photo
XCOM shooter re-emerges as The Bureau: XCOM Declassified
by Allistair Pinsof

2K Marin's first-person XCOM reboot, first shown in 2010, has undergone some changes:

1) It's now a third-person tactical shooter slated for a $59.99 retail release on August 20 for  Xbox 360, PlayStation 3, and PC.

2) It's retitled The Bureau: XCOM Declassified.

3) Firaxis' XCOM: Enemy Unknown already rebooted the franchise, so The Bureau is an origin story instead of a reboot.

The Bureau unravels the origins of XCOM, before the organization had state-of-the-art technology, foreign agents, or even knew what it was up against. The story follows intelligence agent William Carter, who finds himself employed by an agency that secretly investigates Russia. It's 1962, the height of the Cold War, and America suspects the Soviet Union has nukes that aren't going to go unused. These rising tensions are quickly transposed when alien bodies arrive, redirecting the agency's efforts.

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Embracing failure: We're all losers and that's OK photo
Embracing failure: We're all losers and that's OK
by Steven Hansen

As I was knee deep in the glorious Persona 4: Golden, something curious happened. A heavy 50 hours into the game after something resembling a climax, the game ended. It was an ending that felt hollow, strangely devoid of resolution. Something was off. After being treated to a bleak cutscene, everything was over, with little fanfare. It didn't seem right and so I took to the internet to find I had received a bad ending. One of them. Nowhere near the worst one -- I didn't mess up that badly -- but a wholly unsatisfactory one. I reloaded my save, corrected my slight error, and, as it turns out, there were another 30 hours of gameplay waiting for me. That's a lot.

I couldn't help but wonder how many people might have gotten to one of the early alternate endings and thought that was that. Surely everyone would have that drive to figure out what was really going down with so many plot threads left limp, right? That moment was a little sobering. The game was putting the impetus on me. I had to be paying attention. Close attention, it turns out, because there were a few more unwanted endings I could wind up going down if I didn't do some careful detective work.

Failure is fantastic.

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