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11:45 AM on 08.01.2011

Grandia Creator Takeshi Miyaji dies aged 45

Takeshi Miyaji, creator of legendary PSOne/Saturn RPG Grandia, has died at the age of 45. The announcement comes by way of G-Mode, the studio he founded and ran as CEO.  Miyaji worked on Grandia, Silpheed and Gungri...

Jim Sterling

4:45 PM on 07.11.2011

The Jimquisition: Linearity versus Replayability

As online multiplayer and extra, post-game content as become the norm, people seem to have forgotten exactly what makes a game worth coming back to again and again. A "linear" game, without extra modes, is considered bargain bin fodder now and I think that is wrong.  The Jimquisition, of course, shall set things right. It literally saves lives, remember.

Jim Sterling

11:40 AM on 05.25.2011

Cliffy B wants dynamic difficulty for returning gamers

We spotted Epic's Cliff Bleszinski proposing a new method of scaling difficulty for returning gamers last night. The basic idea is that a game lowers the challenge if someone hasn't played a title in a while, allowing them to...

Jim Sterling

11:00 AM on 03.14.2011

David Jaffe criticizes media praise for 'art' games

David Jaffe, ever a man after my own heart, has slammed the praise that people pour on "art" games. He claims that most art games aren't as compelling as people pretend, and focusing on them only serves to devalue the medium....

Jim Sterling

12:40 PM on 02.16.2011

GTA veteran Navid Khonsari talks about '1979 Iran' game

Iranian-born Navid Khonsari -- voice actor, co-director and writer for PS2-era GTAs -- is working on a new game centered around the 1979 Iranian Revolution. Specifically, the happenings surrounding the U.S. embassy hostage c...

Maurice Tan

10:20 AM on 02.08.2011

High Voltage: Preposterous to demand games sell a million

Conduit and The Grinder developer High Voltage has criticized the prevailing attitude that videogames need to sell over a million in order to be considered a success, calling such a believe "preposterous" and declaring that t...

Jim Sterling





10:00 AM on 01.29.2011

Awakened is a game that may very well be brilliant

There once was a game called Hero, a Midway project about customizable superheroes that looked incredibly promising, but was sunk when the publisher collapsed. Many of the game's developers have banded together under the nam...

Jim Sterling

1:40 PM on 01.13.2011

Arc sees no East/West divide, only 'gamers'

With so much talk of Western vs. Eastern games and Japanese developers trying to "appeal" to the West, Blazblue creator Arc System Works prefers to see the world as one big ball, and we gamers as a single mass rather than two...

Jim Sterling

10:00 AM on 12.18.2010

Nobody told me about Jeklynn Heights, now I'm telling you

I hadn't heard about Jeklynn Heights until I saw this post on Rock, Paper, Shotgun this morning. We've never posted about this indie PC game on Destructoid, and I take that as a shameful failure, because i...

Jim Sterling

11:20 AM on 07.01.2010

Survey: 64% of gamers prefer physical media

While publishers strives to push us into an all-digital market where it can control every aspect of the consumer experience, a new study from Ipsos MediaCT claims that 64% of consumers still prefer physical copies over downlo...

Jim Sterling



Xbox 360 slims shut down to prevent Red Ring of Death photo
Xbox 360 slims shut down to prevent Red Ring of Death
by Jim Sterling

It's become a common joke that the new Xbox 360 Slim prevents Red Rings of Death simply because Microsoft took the red lights out. However, it's been revealed that there is a real preventative measure built into the Slim, as opposed to a simple aesthetic avoidance of the issue. The new Xbox 360 SKU voluntarily shuts itself down if it's not ventilating properly, in a bid to avoid damage from overheating.

If the 360 detects that it isn't getting enough ventilation, it will give the player a warning message before entering shutdown mode, whereupon its power light will flash. The system can then be switched on again once the light ceases to flash. The idea is to increase the lifespan of the console by powering down before it gets too hot and suffers internal damage. 

A smart idea in theory, but one wonders how annoying a 360 that shuts itself down will be, especially if Microsoft hasn't fixed the issue of overheating in the first place. Has Microsoft fixed the RRoD only to replace it with an even more embarrassing and widespread problem? We'll have to wait and see just how often this shutdown feature needs to kick in before we know for sure. I just have a bad feeling about this, given Microsoft's commitment to making terrible things happen. 

[Via NeoGAF]

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10:20 AM on 06.10.2010

Mikami: Japanese RPGs were never really popular'

Many pundits like to wax philosophical about the decline of the Japanese game market, especially noting how JRPGs just aren't as popular as they used to be. Resident Evil creator Shinji Mikami, however, offers a more radical ...

Jim Sterling

7:30 PM on 04.05.2010

Shadow Hearts publisher getting back into videogames

Shadow Hearts is one of my favorite RPG series, but unfortunately the general public didn't quite agree. At least, not enough of the public to stop developer Nautilus from falling apart and publisher Aruze from pulling out of...

Jim Sterling

8:00 AM on 02.19.2010

Sony patents controller that works with Wii/Xbox 360

How curious. A patent has been dug up by Internet sleuths that suggests Sony may be working on a universal controller that would work with the PlayStation 3, Xbox 360 and Wii. According to the patent, this controller would be...

Jim Sterling

5:00 AM on 02.07.2010

Saudis use videogames to reintegrate terrorists

Here's an interesting little fact that doesn't have that much to do with videogames, but just enough to be posted. Saudi Arabia uses videogames as part of its program to reintegrate terrorists in to society. It seems the exac...

Matthew Razak

5:30 PM on 12.28.2009

Writer demands more realistic violence in videogames

While mainstream media outlets rally the braindead public against so-called "realistic" videogame violence, one comic book writer has gone in the opposite direction -- criticizing videogames for not being realistic enough wit...

Jim Sterling