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These days, the march of new technology is inevitable. Early adopters of the 3DS know that a 3DS Lite is going to be launched one day. We buy Xbox 360s and PS3s knowing that, in a matter of years, hotter, more powerful ones ...

Takeshi Miyaji, creator of legendary PSOne/Saturn RPG Grandia, has died at the age of 45. The announcement comes by way of G-Mode, the studio he founded and ran as CEO.  Miyaji worked on Grandia, Silpheed and Gungri...

As online multiplayer and extra, post-game content as become the norm, people seem to have forgotten exactly what makes a game worth coming back to again and again. A "linear" game, without extra modes, is considered bargain bin fodder now and I think that is wrong.  The Jimquisition, of course, shall set things right. It literally saves lives, remember.

We spotted Epic's Cliff Bleszinski proposing a new method of scaling difficulty for returning gamers last night. The basic idea is that a game lowers the challenge if someone hasn't played a title in a while, allowing them to...

David Jaffe, ever a man after my own heart, has slammed the praise that people pour on "art" games. He claims that most art games aren't as compelling as people pretend, and focusing on them only serves to devalue the medium....

Iranian-born Navid Khonsari -- voice actor, co-director and writer for PS2-era GTAs -- is working on a new game centered around the 1979 Iranian Revolution. Specifically, the happenings surrounding the U.S. embassy hostage c...

Conduit and The Grinder developer High Voltage has criticized the prevailing attitude that videogames need to sell over a million in order to be considered a success, calling such a believe "preposterous" and declaring that t...

There once was a game called Hero, a Midway project about customizable superheroes that looked incredibly promising, but was sunk when the publisher collapsed. Many of the game's developers have banded together under the nam...

With so much talk of Western vs. Eastern games and Japanese developers trying to "appeal" to the West, Blazblue creator Arc System Works prefers to see the world as one big ball, and we gamers as a single mass rather than two...

I hadn't heard about Jeklynn Heights until I saw this post on Rock, Paper, Shotgun this morning. We've never posted about this indie PC game on Destructoid, and I take that as a shameful failure, because i...

While publishers strives to push us into an all-digital market where it can control every aspect of the consumer experience, a new study from Ipsos MediaCT claims that 64% of consumers still prefer physical copies over downlo...

It's become a common joke that the new Xbox 360 Slim prevents Red Rings of Death simply because Microsoft took the red lights out. However, it's been revealed that there is a real preventative measure built into the Slim, as ...

Many pundits like to wax philosophical about the decline of the Japanese game market, especially noting how JRPGs just aren't as popular as they used to be. Resident Evil creator Shinji Mikami, however, offers a more radical ...

Shadow Hearts is one of my favorite RPG series, but unfortunately the general public didn't quite agree. At least, not enough of the public to stop developer Nautilus from falling apart and publisher Aruze from pulling out of...

How curious. A patent has been dug up by Internet sleuths that suggests Sony may be working on a universal controller that would work with the PlayStation 3, Xbox 360 and Wii. According to the patent, this controller would be...

Here's an interesting little fact that doesn't have that much to do with videogames, but just enough to be posted. Saudi Arabia uses videogames as part of its program to reintegrate terrorists in to society. It seems the exac...

While mainstream media outlets rally the braindead public against so-called "realistic" videogame violence, one comic book writer has gone in the opposite direction -- criticizing videogames for not being realistic enough wit...

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or ho...

With its complex narrative and serial killer storyline, there's no denying that PS3-exclusive Heavy Rain will be a thoroughly adult affair. Developer Quantic Dream has no intention of marketing this game to kids, and boss Dav...

David Houghton is one of my favorite videomgame journalists; he's got an great analytical eye, and he knows how to express his excitement without coming off as insincere. It figures that he would be the one to make me interes...

According to a NeoGAF post from a Visceral Games employee- "It is a shame that no one bought this (Dead Space Extraction). As much as everyone made fun of Frank Gibeau's 'experiment', it will actually influence the SKU p...

Videogames often get criticized by out-of-touch old cranks for causing violence and encouraging aggressive behavior, so it's very interesting indeed to see that one man, who could rightly be regarded as an expert on serenity ...

Following on from the Shadow Complex debate, the question is being raised as to whether or not games are becoming more accepting of homosexuality and gay issues. Gay publication The Advocate asks if games are getting gayer an...

It's become very en vogue to rail against cutscenes, claiming they break the flow of gameplay and do the interactive medium a disservice, but at least one writer believes otherwise. Rhianna Pratchett, whose last writing credi...

Valve's Gabe Newell has been moving his hands around in very fast, repetitive motions in a room full of people. By that, I of course mean that he's been practicing sign language, and is looking at how to implement it in video...

In an attempt to stave off impending closure, Midway Newcastle spent its last month working on and, more importantly, pitching Necessary Force to potential buyers. Unfortunately, they were unsuccessful, and the company was cl...

We've been speaking with Chris Avellone, lead creative designer on the intriguing spy-themed RPG, Alpha Protocol. We've all heard by now that Alpha Protocol will be following in BioWare's footsteps by providing us with some &...

The subject of story in videogames is becoming more and more of an interest to me, so when I had a chance to speak with Chris Avellone, lead creative designer of Obsidian's upcoming spy RPG Alpha Protocol, I had to ask what a...

"Moral choice" is one of the hottest buzzterms used by game developers these days, with titles such as BioShock and inFAMOUS proudly boasting that their storylines feature complex narratives where actions have conse...

You know, I'm all for criticizing those who attack videogames. Anti-game lobbyists are one of the core subjects I write about here at Destructoid. However, that doesn't mean that every single person who briefly mentions gamin...

Entertainment Consumers Association president and all-round nice chap Hal Halpin has penned his monthly column for Industry Gamers, talking about the importance of perception and how the general public have been allowed to th...

With the PSPgo, it's very clear that Sony is planning to seriously compete when it comes to digital entertainment. In order to do this, iPhone App creator Russel Black has strongly advised that Sony embrace the non-game, and ...

Flower and Fl0w developer Jenova Chen has been discussing mature content at the Develop conference in Britain, claiming that videogames need much more of it. Of course, he's not referring to what we commonly think of as matur...

[I had no idea that a Cblog on the subject of difficulty was written, or that it would get promoted. Now you get to read two articles on the same subject.] Difficulty in videogames is a subject that crops up often. Retro fans...

Videogames have been accused of unnecessary violence, racism, sexism and homophobia in the past, but this is the first time I can remember someone warning that games could become too politically correct. First Amendment lawye...

Sony's UK managing director Ray Maguire has written a very interesting column over at MCV, discussing the recent Change4Life controversy, and how the games industry itself has perpetuated a negative stereotype in the past and...

Ask any hardcore gamer what they think about the games industry's tendency to rehash and follow the latest trends with no thought to striking out, and you'll likely find that most of them will be against such an idea. A vast ...

Square Enix, the once-proud home of many classic videogame tales, believes that videogames can surpass film and theater as the most effective means of storytelling. The opinion comes courtesy of Star Ocean: The Last Hope prod...

While the moral scaremongers would have you believe that isolating children from any and all violent media is the only way to adjust them to our perfect and violence-free society, one writer has boldly suggested the opposite....

Andy Serkis -- who became a household name after bringing The Lord of the Rings' Gollum to life -- has criticized games for having no heart. Serkis feels that with games becoming such a huge medium, their storytelling aspects...






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