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6:30 PM on 03.30.2015

Yoshi is trying to seduce me

Remember when I wrote that review and said I fucking hate dinosaurs? I take that statement back. I'm in love with Yoshi in Mario Party 10 -- just look at the fuck-me eyes and seductive tail waggle he gives you when in third ...

Jed Whitaker



Calm down: Nintendo still has a lot in store for Wii U photo
Calm down: Nintendo still has a lot in store for Wii U
by Jed Whitaker

After the recent announcement that Zelda for Wii U wouldn't be releasing in 2015, people all around the Internet have been losing their collective minds screaming that the Wii U is dead when really, it is anything but.

So join me as I refresh your memory and get you back on the Nintendo hype train for 2015.

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4:30 PM on 03.30.2015

Forgotten Memories iOS debut on April 23, watch the launch trailer now!

As you may recall, Forgotten Memories: Alternate Realities came out of near-nowhere with its Silent Hill 2 cast additions, after several years off the development grid. If you're still wondering what Guy Cihi's delightf...

Stephen Turner

2:30 PM on 03.30.2015

Tomorrow's the last day to earn Club Nintendo Coins

I'm still mentally preparing myself for a world without Club Nintendo. The long-running rewards service will no longer exist as of July 1, 2015, but there's a much more immediate date we also need to keep in mind: March 31. T...

Jordan Devore




What if videogame consoles were Transformers? photo
What if videogame consoles were Transformers?
by Mike Cosimano

This isn't clickbait. This isn't some article cashing in on hypothetical fan art of an Xbox turning into Megatron or a post about those awesome Mega Drive/PlayStation Transformers. This is my life, you fools. I've spent time pouring over this existential question. The world needs to know: what if videogame consoles were Transformers? Here are the Transformers they would be, mostly framed through the IDW comics because those are rad.

You're welcome.

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5:15 PM on 03.27.2015

Darn! Sounds like Zelda Wii U won't be out this year

Arguably the biggest Wii U game of the year, Zelda, won't release in 2015 after all. Or, at least, Nintendo is "no longer making a 2015 release [its] number one priority," to put it another way. In a video update, producer E...

Jordan Devore

4:00 PM on 03.27.2015

Which of these looks most like Mii?

There are a lot of weird quirks brought about by existence. One of them is that we all exist in varying relationship to other people, particularly larger than life figures. But larger than life figures aren't even exempt. As ...

Steven Hansen

5:00 AM on 03.27.2015

1001 Spikes Wii U off-TV patch finally coming

Are you a Wii U owner who picked up 1001 Spikes and has been disappointed with the inability to play the game entirely on the GamePad screen? Had you almost given up hope that the promised patch to bring that functionality wo...

Laura Kate Dale

11:00 PM on 03.26.2015

New Splatoon screenshots reveal clothing, weapons, stages, and characters

Nintendo released over 100 screenshots for Splatoon today, my favorite of which are in the gallery below, that reveal new characters, enemies, modes, weapons, maps, and clothing for customizing characters. Looks like there ar...

Jed Whitaker

10:00 PM on 03.26.2015

Rodea: The Sky Soldier looks great on the 3DS

Rodea: The Sky Soldier looks beautiful on the Wii U and this new Japanese trailer proves the 3DS version isn't to be scoffed at. This aerial combat game has been in development for around five years at Prope, the studio...

Jed Whitaker

5:08 PM on 03.26.2015

Super Mario series Mario amiibo releasing stand-alone April 3

The second Mario amiibo (after the original Smash Bros. line) is no longer available only through its Mario Party 10 bundle. Nintendo of America confirmed that you can buy the doll on its own on April 3. Nintendo of Canada confirmed the date as well.

Steven Hansen







Mekazoo has a cheeky rhyme for tricky gameplay photo
Mekazoo has a cheeky rhyme for tricky gameplay
by Brett Makedonski

“When in doubt, switch them out.” Sage-like advice, really. That’s what Mekazoo’s creative director Jarrett Slavin had to tell me to do when I showed obvious struggles playing his demo. I’m no stranger to platformers, but this one has a learning curve about it that’s difficult to grasp, but so rewarding once you find a rhythm.

His suggestion was one that developers Good Mood Creators coined whenever someone seemed to temporarily forget that Mekazoo features a dual-animal system. It’s easy to fall into the trap of cruising right along with your game-assigned, tech-glimmering creature -- so much so that repeated failures of a section are likely less a case of “you’re bad at this game” and more “you need to try with the other animal.”

Half the reason that Mekazoo players have a tendency to put strategy on the back-burner is because the game looks so damn enchanting. Sporting a “2.5D” aesthetic, the camera has a way of wrapping and zooming around  in a controlled frenzy that adds depth to the levels. When it’s time to slow things down again, a standard two-dimensional approach is taken.

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11:30 AM on 03.26.2015

Nintendo Download: Dot Arcade

There isn't a whole lot coming to Nintendo systems today, but Dot Arcade definitely highlights the week with its interesting minimalist style. You'll also find Namco Museum on the Virtual Console in addition to a de...

Chris Carter

8:00 AM on 03.26.2015

Angry Video Game Nerd Adventures is actually coming out for the Wii U next month

Back in 2013, Angry Video Game Nerd Adventures was released for the PC. It was received fairly well, and within the next year plans for a Wii U and 3DS version were announced. Unfortunately, they still haven't seen the l...

Chris Carter

6:30 PM on 03.24.2015

Everyone has a tail in The Song of Seven

The Song of Seven is a beautiful adventure game, I mean just look at it! The art style reminds me a bit of Okami or The Legend of Zelda: The Wind Waker. It's trying to get funded on Kickstarter for the low amount of $8,...

Jed Whitaker

12:00 PM on 03.23.2015

Gunman Clive may come to the Wii U, don't expect a new game anytime soon

The first two Gunman Clive games were pretty fantastic little platformers, and the low pricepoint made the deal even sweeter. It's hard to believe that the series was born from the mind of one developer, Bertil Horberg, and a...

Chris Carter