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9:00 AM on 06.22.2013

John Stossel wins the violent videogames argument

It's not every day that you can say a Fox News personality makes a rational argument regarding any of today's hottest trends and hobbies, but stranger things have happened. In a recent segment of his talk show, John Stossel ...

Tony Ponce

6:00 PM on 05.25.2013

Pac-Man, the cocky, pinstripe suit-wearing noir hero

A hyper-stylized version of Pac-Man that exaggerates the violence of the rather tame arcade original? Yeah, we've gone down that road before. "Goodnight Sweet Pakman" may be no different in that regard, but I can't stop watching the opening 40 seconds over and over again. That A Night at the Roxbury head bob gets me every single time! Goodnight Sweet Pakman [YouTube]

Tony Ponce

6:00 PM on 05.20.2013

Ex-GTA producer won't make another ultra-violent game

When you work on titles like Grand Theft Auto III and Max Payne, you've clearly been exposed to a healthy amount of videogame violence but it was this experience that prompted a change of heart for former Rockstar producer Je...

Alasdair Duncan

8:00 AM on 05.14.2013

Biden: No legal reason why 'violent' games can't be taxed

Vice President Joe Biden recently had a meeting with religious leaders to discuss gun control, and violent media was discussed. God forbid we don't obfuscate the gun discussion with more demented strawmen.  Reverend Fran...

Jim Sterling

9:00 PM on 05.13.2013

John Marston vs. Revolver Ocelot's ridiculous mustache

John Marston: outlaw turned hero of the Old West. Revolver Ocelot: two-faced Russian gunslinger with a flair for the dramatic. What happens when these two square off in a a shootout to the death? Ocelot wins. Duh. What, was ...

Tony Ponce

3:00 PM on 05.11.2013

Promoted blog: In defense of violence

[For his Bloggers Wanted essay response, Destructoid community blogger Revuhlooshun goes to bat for violent games, then uses that bat to smash a bunch of shit. Want to see your own words appear on the front page? Go write som...

Revuhlooshun

2:00 AM on 05.08.2013

Electronic Arts distancing itself from gun manufacturers

Electronic Arts is distancing itself from the gun industry. Well, sort of. The publisher plans to cut ties with gun manufacturers while still using branded weapons in its future titles. In the past, EA has approached gun comp...

Kyle MacGregor

12:30 PM on 05.04.2013

Boy tries to rape mom, kills her, over Call of Duty ban

A 14-year-old boy from rural Iowa has been charged with first degree murder after shooting his mother with a .22 caliber rifle he received as a present. Noah Crooks, who was 13 at the time, attempted to rape his mother i...

Jim Sterling

1:00 PM on 05.02.2013

Guardian: Over half of 2012's top 50 games are violent

The Guardian has put together this very slick interactive infographic using their analysis of the top 50 videogames of 2012. They found that more than half of the top games of last year contain violent labeling as assigned by...

Dale North

6:00 AM on 04.16.2013

PBS asks: Is buying Call of Duty a moral choice?

PBS's latest Here's An Idea series takes a look at videogames that feature real portrayals of guns such as Call of Duty, Battlefield, and the like and asks whether buying these type of games is a moral choice. It brings up many interesting points, including how game companies have to pay gun makers licenses in order to represent their real guns in videogames. What do you think?

Hamza CTZ Aziz





4:00 PM on 04.14.2013

Bloggers Wanted: Ultra violence?

[When we're looking for blogs on a specific topic, we'll put out a Bloggers Wanted call. Check out the blog prompt, write a response, and you may see your blog promoted to the front page!] There's been a lot of talk lately ab...

Mr Andy Dixon



Why does BioShock Infinite need to be non-violent? photo
Why does BioShock Infinite need to be non-violent?
by Jim Sterling

"I want a BioShock where we have the OPTION to resolve confrontation without the use of guns," said one gamer to me today.

As I consider his comment, I can't help but think more and more it's like saying you want a Metal Gear game with the OPTION of not fighting ridiculous terrorists and super soldiers, or a Kingdom Hearts game where you can turn all the Disney references off. BioShock, as a series, has always been about violence. Its narrative core is steeped in the stuff, moreso than many other -- potentially more violent -- videogames. 

The idea of violence and BioShock Infinite has come up a lot lately, with many pundits lamenting the need to perform bloody murder in the game -- as if it were some brand new introduction to the series, shocking in its sudden appearance. But why? Why is the violence in Infinite being regarded as a "shame," and why are we demanding a game give us options that run contrary to its central themes? 

Why does BioShock Infinite need to be non-violent? Of course, it doesn't. And I can't help feeling those demanding non-violence are missing the entire point, expecting things from a game that never led anybody to expect them. 

view full story + comments


4:00 PM on 04.11.2013

I-Mockery's next game is Bionic Chainsaw Pogo Gorilla

Last year, fans of I-Mockery's irreverent brand of pop culture humor were treated to Abobo's Big Adventure, a mashup of all things NES starring the muscle-bound Double Dragon boss Abobo. As hilarious as Abobo's Big Adventure ...

Tony Ponce

8:00 PM on 04.03.2013

Denied the chance to steal, people turn to violent games

A new study conducted by researchers at Ohio State University explores the relationship between criminality, frustration, and violent videogames, reports Science Daily. Based on a series of experiments, Brad Bushman and his c...

Taylor Stein

6:30 PM on 04.02.2013

Mega64 beats the sh*t out of one another

I haven't played Hotline Miami yet. I haven't played many games yet. I'm so buried in backlog that I wonder if it's even worth buying anything new when I barely even touch the stuff I do buy. But that's a discussion for anot...

Tony Ponce

11:00 AM on 03.22.2013

Marketers wanted guns on Beyond: Two Souls promo art

Beyond: Two Souls had to fight to stop its promo art being reduced to a character holding a gun like 90% of the rest of videogame advertising, Quantic Dream recently revealed. Had marketers had their way, Ellen Page would be ...

Jim Sterling