Defense Grid: Containment came about from a Kickstarter campaign intended to raise enough money to create Defense Grid 2. Sadly, Hidden Path Entertainment didn't get the funding needed to create a full sequel to this amazing ...
Dillon's Rolling Western and it's sequel, The Last Ranger, feel like cut bonus content from The Legend of Zelda: Majora's Mask. Dillon, the series' titular protagonist, has nearly identical moves as Goron Link. The game's three-day structure and constantly running in-game clock are also heavily reminiscent of Majora's. Dillon's even shares the underlying contrast between cute relaxing times, and feelings of dread invoked by a seemingly never-ending threat.
Your goal in Dillon's is to traverse a large area, fending off invaders as quickly and efficiently as possible before they steal some cow-like beasts. Reminds me a lot of the "UFO hunting" side game in Majora's Mask, albeit with a very different set of tools. Dillon even gets a Zelda-style jingle and animation when he opens up a treasure chest.
Majora's Mask is one of my favorite games ever. That should have made Dillon's and this sequel an easy slam dunk. Sadly, Nintendo and Vanpool came dangerously close to screwing it all up.
Robot Entertainment is running a worthwhile Steam sale on Orcs Must Die! ($2.49) and its follow-up ($3.74) over the next day that marks the third-person action/tower defense games 75 percent off. Rela...
We learned a few days ago Dungeon Defenders II would have a new competitive MOBA mode but today we had the reveal trailer for the traditional four-player co-op that hooked me and friends so well. It looks like we'll be playi...
When the original Sanctum came out, it took the indie world by storm. As a first person tower defense game in 2011 (that kicked ass by the way), it was pretty unique. Coffee Stain Studios looks to repeat that success with a fully featured sequel, and if the playable build I sat down with at PAX East is anything to go by, they're going to surpass their prior efforts.
No joke, everything is better inSanctum 2. There's more playable characters, more options for character development, more robust levels (and more of them), and a much better tutorial system. In the first game, I noticed that quite a few people had trouble acclimating themselves to the way the game worked -- after all, an FPS TD hybrid isn't the easiest thing to pick up and play.
But through a pretty simplistic FPS style action tutorial, it's really easy to get up and go with Sanctum 2. I checked out out the all new campaign, complete with actual story this time around, and a bit of gameplay with the new characters, which all feel pretty different. It feels like a more...complete game this time around, and not just a niche experience like the vibe the original gave off at times.
I had a chance to speak to developer Oscar Jilsen, who said that this tutorial would naturally help players on consoles who aren't used to the genre. Also, since the original Sanctum took quite a while to port to Mac, I wanted to check on the status of a Mac version of Sanctum 2.
Jilsen immediately put this idea to rest though, stating that it was "a great deal of effort to work with Macs on such a small team," and that Sanctum 2 was not in the cards on the Mac platform. It will however, be available on PC, XBLA, and PSN.
Anomaly: Warzone Earth had one of those experimental ideas -- controlling the troops that rush past towers rather than the defensive structures themselves -- that turned out to be really cool in practice. I don't know for certain if the game arose just purely out of experimentation around a single idea, or if perhaps the developers instead saw an opportunity to do something unique in a stagnant market for the genre. In any case, the result was a pretty great game.
I recently got the chance to check out a preview build of the upcoming sequel, Anomaly 2. I remembered spending a lot of time with the first one once I got it on my Android phone and enjoying playing it, so I was eager to jump in and check out what new goodies and updates were in store with the follow-up game.
Ahead of PAX East, Trendy Entertainment has announced Dungeon Defenders II for Windows, Mac, iOS, Android, and web browsers. After a bunch of ports and even more DLC, it was only a matter of time before a follow-up happened....
While this trailer doesn't really show a whole lot of what's coming in Sanctum 2, the game sounds like it's going to be a lot of fun. Keeping in line with its predecessor, it's a first-person shooter/tower defense hybrid wit...
You poor, poor gamer soul. It's getting late and you were just about to sign off and go to bed. Then you checked the new Monday Mind Teaser. You fool.
It's no secret that this is one of the most addicting flash games ever mad...
Plants vs. Zombies is free right now for the iPhone and iPad. You can get the game for free until February 28, so you better act quick if you somehow don't own this addictive as hell tower defense game yet. Seriously, what is wrong with you?!
That's it for the news, so here's Laura Shigihara performing her Plants vs. Zombies theme because it's just the best.
Dillon's Rolling Western looked like a nice tower defense game, but the original game was bogged down by an incredible grind. A sequel, titled Dillon's Rolling Western: The Last Ranger, was announced at today's Nintendo ...
CastleStorm is definitely not a game that's easy to draw a frame of reference for. One part Jenga, and one part tower defense, this mash up certainly draws from opposite genres to get its own formula going.
Once it's off though, its may surprise with just how tasking, and fun, it can be.
Hidden Path Entertainment has revealed the new expansion for its popular Defence Grid: The Awakening, which was funded through a recent Kickstarter campaign. Arriving later this month, the expansion, titled Containment, will...
Tower Defense games are fairly common these days but despite the rigidity of their design, developers still manage to take the basic tenets of the genre and make some interesting titles. Sanctum, Anomaly: Warzone Earth, and Plants vs. Zombies have all been distinct and enjoyable games. Even Orcs Must Die! and Dungeon Defenders did something unique by adding third-person action to the mix.
Shad'O has arrived, attempting to give the tower defense genre a new setting, however, gamers may find it a familiar and all-too-traditional experience.
Every so often, a tower defense title is able to pull me in, utterly disrupting my ability to function as a productive member of society. One of the more recent games to claim that victory was Defender's Quest, which not near...
When I read that Ratchet & Clank would gain a traditional third-person entry later this year, I pooped the bed. I literally pooped the bed and you should never poop in the bed. But, after playing the game, I deeply regret this filthy, depraved act of excitement. FFA is just not very good in its current state.
There is room for a series offshoot based around tower defense, but the wide open areas and slow drip of enemies make Ratchet & Clank: Full Frontal Assault a lethargic entry that doesn't capture the spirit of the original games. When compared to the very similar Orcs Must Die! 2, FFA just seems lame.
Unlocking chests for new guns and looking for bolts is a hassle. When the enemies do come, they offer no challenge with their dumb-as-rocks AI. While Ratchet still feels great with his jet boots, FFA is a graphical step back for the series -- understandable since it is a downloadable title but not excusable. As a long-time series fan, I'm finding it hard to get excited for this one. Maybe it's time I wash those sheets already.
We'll see if Insomniac turns this ship around when the game arrives later this year for PS Vita and PlayStation 3 (via PlayStation Network).