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Tower Defense

Toy Soldiers photo
Toy Soldiers

Oh hell yes: There's a new Toy Soldiers for PC, PS4, and Xbox One


Toy Soldiers: War Chest
Aug 11
// Jordan Devore
Signal Studios' Toy Soldiers games -- particularly the second, which let you run around and blow up tanks as a Rambo-esque action figure -- were loads of fun. Think tower defense, but with living toys, and you can take activ...
Sly photo
Sly

Over The Top Tower Defense coming to PC, Mac


Stallowned
Aug 06
// Steven Hansen
It seems odd enough to do a sequel to Over the Top, the 1987 film starring truck driver/competitive arm wrestler Sly Stallone trying to win a life for him and his son. It's even weirder that it would take the form of a tower...
Dungeon Defenders photo
Dungeon Defenders

Dungeon Defenders Eternity is out, is sort of like a GOTY edition


Bundles all previous content
Jul 23
// Chris Carter
If Dungeon Defenders is your thing, or you always wanted to dive in but never found the time (it's been on sale for like, $1 constantly on Steam), you have the option of checking out Dungeon Defenders Eternity -- a ...
Aegis Defender photo
Aegis Defender

Aegis Defender is a sweet looking 16-bit tower defense platformer


A Kickstarter is happening to fund this PC and Mac title
Jul 22
// Alasdair Duncan
A lot of the time, all it takes to make an interesting game is to tweak an existing formula or to just mesh two separate mechanics and concepts together. Case in point, Aegis Defenders, a lovely looking homage to the 16-bit ...
Freaking Meatbags photo
Freaking Meatbags

Freaking Meatbags is tower defense with a unique style


All hail our new robot shift managers
Jun 30
// Josh Tolentino
"Meatbags." There are few more apt terms to represent the views of a theoretical intelligent robot than the word Star Wars: Knights of the Old Republic's HK-47 used to refer to people. Considering its timelessness it's actual...

We've got 10,000 codes for the Defense Grid 2 beta! (UPDATE)

Jun 18 // mrandydixon
[embed]273253:53401:0[/embed]
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1,000 reserved just for our Huge members!
Update 2: Codes all gone! If you're a Huge member and didn't get yours, email me and I'll send you one. Everyone else, better luck next time! Update: Damn, those codes went FAST! Luckily, we've just received another batch of ...

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Fight back against filthy human invaders in Anomaly Defenders


You play as the aliens this time
May 30
// Hamza CTZ Aziz
Anomaly Defenders is now available through Steam and Games Republic for $9.99. This time the tower defense/offense/whatever sees you playing as the aliens, defending their homeworld from humans looking for revenge. This also...
PS Plus photo
PS Plus

This week's PS Plus freebie is PixelJunk Monsters: Ultimate HD


Clear some space on your PS Vita
Apr 21
// Jordan Devore
Tomorrow is PixelJunk Monsters: Ultimate HD day for PlayStation Plus members. They're getting the game for free on PS Vita once the PlayStation Store update rolls out. This is a tower defense game -- among the best, if you as...
Defense Grid 2 hands-on photo
Defense Grid 2 hands-on

Defense Grid 2 will welcome user-created content


And it's not hats!
Apr 17
// Patrick Hancock
Hidden Path Entertainment sure does know how to make some good videogames. Defense Grid and its expansion are a blast for any tower defense fan, but they've also done Counter-Strike: Global Offensive and Age of Empires I...
Anomaly photo
Anomaly

Anomaly trilogy to close with Anomaly Defenders


Third game features alien perspective
Apr 03
// Conrad Zimmerman
I loved the first two Anomaly games for how they turned traditional tower defense mechanics on their head to make something fun and different. I'm not so sure about the announcement of the series' final installment, rev...
Defender's Quest photo
Defender's Quest

Composer Nobuo Uematsu joins Defender's Quest II


That's even cooler than the turtle-tank
Apr 02
// Jordan Devore
There's really nothing more that needs to be said about Defender's Quest II: Mist of Ruin for me to be interested in it -- that's how much I liked the last game, which remains one of my favorite tower-defense titles. Today's ...
Dungeon Defenders 2 photo
These dungeons aren't gonna defend themselves
For those of you who missed it, despite it being on almost every platform imaginable, Dungeon Defenders is masterful mixture of co-op, RPG, lootfest, tower defense action. Seriously, you can play it on your phone or it's fre...

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CastleStorm heading to mobile devices


For iOS and Android
Feb 18
// Hamza CTZ Aziz
CastleStorm came out for Xbox Live Arcade, PC, and PlayStation Network last year and we overall liked the game. Well now it's coming out for iOS and Google Play devices as CastleStorm - Free to Siege. The mobile version, as y...
Legendary Wars photo
Legendary Wars

Legendary Wars marches on to Android


It's about time!
Feb 15
// Wesley Ruscher
It's been three years, but one of my favorite mobile strategy titles, Legendary Wars, has finally come to Android, via the Google Play Store. In this RTS-RPG hybrid you directly control an ever growing army of knights, wizar...
Plants vs. Zombies photo
Plants vs. Zombies

Here's 30 more seconds of PvZ: Garden Warfare


Dolphins
Jan 21
// Harry Monogenis
PopCap's released a new video for its upcoming third-person shooter take on the much loved tower-defense franchise, Plants vs. Zombies: Garden Warfare. It's short, and really only exists to let everyone know that they can no...
Block Blocks photo
Block Blocks

Block Blocks is fun to say, perhaps fun to play


Minimalistic tower defense-esque puzzling
Nov 22
// Darren Nakamura
From its description as a "tower defense-inspired puzzle game," Block Blocks doesn't sound amazing, but in motion it looks like it could be quite hectic, and it almost has an early Bit.Trip aesthetic to it. The gameplay is e...
Indie photo
Indie

Defender's Quest II looks prettier and has a turtle-tank


And that's all I need to know
Oct 29
// Jordan Devore
I'm unsure how many of you played Defender's Quest. Yes, it wasn't pretty to look at -- but it was a rather excellent tower-defense title, one that featured rock-solid mechanics and a commendable attempt at telling an engagin...
CastleStorm PS3/Vita photo
CastleStorm PS3/Vita

Angry beards: CastleStorm coming to PS3, Vita


XBLA tower defense hybrid jumping ship
Oct 18
// Steven Hansen
Vikings versus knights. That's the conceit of Zen Studios' CastleStorm, which our own Ian Bonds enjoyed well enough when it original launched on XBLA. It's a much more in-depth Angry Birds of sorts, with real-time strategy a...
Dungeon Defenders photo
Dungeon Defenders

MOBA aspects of Dungeon Defenders II removed


Trendy is 'focusing on what fans really want to see
Oct 08
// Jordan Devore
There was backlash when Trendy Entertainment announced Dungeon Defenders II. While the game was always going to retain its tower-defense foundation, the studio was planning to add a competitive, MOBA-style mode. That didn't ...
Humble Mobile Bundle photo
Humble Mobile Bundle

Humble Mobile Bundle 2 debuts Star Command on Android


Time Surfer also debuts, Punch Quest is as good as ever
Sep 26
// Darren Nakamura
The Humble Bundle people are at it again, with the second official mobile bundle, though they have had other Android-based bundles before they started numbering. This is the standard Humble Bundle affair: pay what you want, ...
Sanctum 2 PSN photo
Sanctum 2 PSN

FPS and tower defense hybrid Sanctum 2 hits PSN today


Sanctuary!
Sep 11
// Steven Hansen
Sanctum 2 came to PC and Xbox 360 earlier this year. Our own Patrick Hancock reviewed it, ultimately enjoying the colorful sequel, which trends more towards first-person shooter than its tower defense leaning predecessor. Wh...

The offensive leads to the defensive in Toy Rush

Aug 31 // Brett Makedonski
These cards can probably be considered the crux of Toy Rush. The random packs give you different forces, traps, and occasionally, a rare (and very powerful) creature. These are now in your arsenal to complete the other levels. But, they serve a greater purpose, too. Apart from being used in single-player, they are also available permanently in your base for multiplayer. It feels like Uber structured Toy Rush so that everything eventually centers around multiplayer play. It wasn't on display at the show, but it seems that multiplayer will make the player strike a balance between defending their base and attacking their opponent's. I was under the impression that it might benefit the player to pay attention to taking care of home instead of being overly aggressive. While only a bit of the game was shown at PAX Prime, it was obvious that Toy Rush is shaping up to be a fun and competent title. The developers told me that they're developing for both iOS and Android, but they haven't decided which one they're going to release first. Regardless, Uber's attempt at a tower defense game looks like it's on track to do just fine.
Toy Rush preview photo
It's just so damn adorable
One of the cutest-looking games that I saw at PAX Prime was Uber Entertainment's Toy Rush. Don't let the cuteness deceive you, though. Toy Rush is shaping up to be a surprisingly deep and fun title.  The developers...

Final Horizon PS4/Vita photo
Final Horizon PS4/Vita

Alien bugs want you dead in PS4/Vita RTS Final Horizon


I keep wanting to type 'event horizon' and it's bugging me
Aug 26
// Steven Hansen
One of the many indie developers currently working with Sony is Eiconic Games. They're calling their RTS Final Horizon, which apparently takes cues from Space Invaders and Aliens, "the evolution of tower defense." More tower ...
Uber photo
Uber

Uber is trying its hand at tower defense with Toy Rush


Look for it at the PAX Prime Indie Megabooth
Aug 15
// Jordan Devore
The next game from the makers of Monday Night Combat and the upcoming Planetary Annihilation is going in an altogether different direction. Toy Rush is a card-centric tower defense title built for mobile devices. If, like me...
PixelJunk photo
PixelJunk

PixelJunk Monsters headed to Steam with online co-op


Yet another re-release, but ... co-op!
Aug 02
// Jordan Devore
Even though I'd rather get my hands on PixelJunk Inc. than double dip on yet another Q-Games title, PixelJunk Monsters Ultimate is tempting. It's coming to Steam on August 26, 2013 with local and online cooperative play, game...
PixelJunk photo
PixelJunk

PS Vita gets PixelJunk Monsters: Ultimate HD on July 30


Release info locked down for revised Monsters
Jul 17
// Jordan Devore
Double Eleven is giving PixelJunk Monsters a fresh coat of paint for PlayStation Vita later this month. PixelJunk Monsters: Ultimate HD will launch on July 30 and July 31 for North American and European PlayStation Network us...
Steam Workshop photo
Steam Workshop

Orcs Must Die! 2 adds Steam Workshop support


Mods for traps, weapons, and more
Jul 12
// Jordan Devore
While I didn't stick around with Orcs Must Die! 2 like I did with its predecessor, it still provided some decent action/tower defense gameplay. In a move that will hopefully breathe new life into the title on PC, developer Ro...
PixelJunk photo
PixelJunk

PixelJunk Monsters: Ultimate HD announced for Vita


Well, that's my day made
Jun 25
// Jordan Devore
This is the exact news I was hoping I'd get to cover following word of Q Games' collaboration with Double Eleven. The latter studio is indeed porting a beloved PixelJunk title to PlayStation Vita. PixelJunk Monsters: Ult...

Review: Go Home Dinosaurs!

Jun 08 // Casey Baker
Go Home Dinosaurs! (iOS [reviewed], PC)Developer: Firehose GamesPublisher: Firehose GamesReleased: May 9, 2013 (iOS) / March 14, 2013 (PC)MSRP: $4.99 (iOS) / $9.99 (PC) In Go Home Dinosaurs! you are an adorable little gopher tasked with protecting your barbecue from those dastardly prehistoric monsters of the game's namesake. Each level can earn you up to three steaks from your barbecue, and each hit you take from the incoming dinosaurs causes you to lose a steak through the dynamite rigged next to it as a last stand against the opposing forces. In many cases and especially in the later levels, the player will find great challenge in figuring out exactly how to preserve every one of those three delicious steaks. Why a gopher is cooking steak for his family or why he even coexists with dinosaurs is questionable, but irrelevant for the sake of the incredibly fun gameplay. The game has tons of humor and charm to spare, as each unit you place on the battlefield to help protect your barbecue spouts lines paraphrased from cult classic and popular movies  such as Full Metal Jacket, The Warriors, Aliens and even a few references to other videogames (some groan-inducing, such as the 'arrow to the knee' riff from the gopher in the game's store). At times, the game threatens to be cloying because of the constant repetition of these lines by your gopher squadrons, but thanks to the constant progression and inclusion of new units, you're mostly treated to more fun references as you get further along. The gameplay itself is incredibly fast-paced for a tower defense title. The little gopher you control can actually defend against dinosaurs by throwing rocks when you move him close, but you'll be spending most of your time with him (her?) collecting coconuts from trees in much the same way that you collect sunflowers in Plants vs. Zombies. The dinosaurs move along a pre-determined path, and it's your job to set up defenses along this path to properly eradicate the giant lizard menace. The dinosaurs themselves are cute and dopey, they come in a wide variety of Stegosauruses, T-Rexes, Pterodactyls, and others with varying attack patterns and speeds, and they can be absolutely relentless in their single-minded determination at times. The defense units you receive also vary widely and take up a certain amount of space and a type of shape on the battlefield, so it's necessary to plan carefully before each round to make sure you get the right kind of defense units that will actually provide useful against the dino onslaught. For example, in one of the later stages, I found a great strategy against the dinosaurs by setting up a couple of 'snow-thrower' gopher units that damage and slow down incoming forces and come in the most aggravating tetromino (zigzag) size for the battlefield, as well as a couple of 'boombox' gopers that slowly deplete enemy health within a certain area. With little room to spare, I chose to use my favorite instant power-up, a robotic gopher team that pops up wherever needed to attack enemies and collect coconuts for a limited time. Truth be told, for a good number of the levels I relied on this team for that extra little push, especially during moments in most levels when the dinosaurs rush the BBQ in great numbers. In a way, the instant power-ups you earn primarily through collecting coins at the end of most levels feel a little like cheating, as they don't require too much strategy beyond when to use them. In this sense, the game might seem to appeal more to a younger audience who may need the extra help. Don't be fooled however, as there are certain levels in the late game where surviving with all three steaks truly relies on timing your use of the power-ups in conjunction with the defense units and which ones you decide to use. Go Home Dinosaurs! will last you at least eight to ten hours if you're a skilled player, and certainly more if you're a younger or less familiar gamer. With its 4.99 asking price for a total of 60 levels, the game certainly gives you enough bang for its buck, and with adorable characters and often smile-inducing one liners, you'll be returning to it often for a tower defense experience that starts out casually and then truly challenges your brain and reflexes.
Go Home Dinosaurs! photo
You're drunk at our BBQ...
Go Home Dinosaurs! is a game that will draw immediate comparisons to Plants vs. Zombies. From its cutesy art style, to its carefully constructed tower defense-based gameplay, much of this iPad experience will recall hours pla...

Review: CastleStorm

Jun 07 // Ian Bonds
CastleStorm (Xbox Live Arcade)Developer: Zen StudiosPublisher: Zen StudiosReleased: May 29, 2013MSRP: 800 Microsoft Points CastleStorm, simply put, is a physics-based tower defense game. Think Angry Birds meets Plants vs. Zombies and you'll have a pretty good idea of what's in store when you boot it up. You spend the majority of the game manning a ballista that can fire different artillery at foes including a standard javelin, three spears at once, shots that explode with a button press after firing, Thor's hammer Mjolnir, and so on as the enemy sends troops and their own return fire in an attempt to bring down your walls. Targeting is fairly easy, though often touchy when battles become more heated. There's a certain level of precision needed, as the game encourages javelin headshots against enemy troops -- these reward you with additional money you can use to upgrade your stronghold, troops, and weaponry, while also being efficient. Speaking of troops, your comrades in arms help a great deal in battle. Levels often have multiple objectives, which allow for more than one way to conquer your foes, and your troops often play a role in these differing goals. If hurling giant heavy things at the front door isn't enough to bring down their stronghold, you can send troops in to capture their flag or to draw the enemies' fire or summon creatures such as hawks, dire wolves, brutish trolls, and more while you bring the house down around your enemies' ears. [embed]254343:49013:0[/embed] There are also spells that can protect troops, attack with powerful magic, and even allow you to briefly play as your team's champion, dealing out damage in a more up-close and personal manner. Your champion runs on a timer, so while getting in those close, quick kills it is important to make every attack count before they're returned to the castle. While controlling the champion, it's important to note that no one will be manning the ballista when you're out hacking and slashing your way through the ranks, nor can the champion capture a flag, so they're only there to even the score, not turn the tide. As with your troops and artillery, your spells and champion summon are mapped to a face button on the controller, and you can quickly and easily scroll through your different attack options with the bumper buttons while the battle rages on. While CastleStorm may not be your standard tower defense fare -- you don't really have to mine for materials with which to fight like in many strategy and defense titles -- there's still some management needed, and that comes in the upkeep of your...keep. Customizing your castle with the proper food stores and barracks helps keep your troops in fighting condition and helps to replenish your fallen heroes on the field. You're only allowed five troop types, so selecting which barracks will house what troops is key. Outfitting your castle is almost a game by itself, as the proper placement of the training grounds, barracks, and such is just another one of the many strategies you'll utilize in gameplay. The game itself has a playful, goofy look, and it's clear it doesn't take itself very seriously. Corny jokes pepper the storyline and visuals, from Gareth, the pompous Champion of the Kingdom, to the fat friar, to the king's right-hand toadie and all-around shady character Rufus, to sheep that chew the ballista's firing mechanism, troops that ride donkeys, and more. And while the bright, vibrant colors and lush background of the various battlefields add a nice variety to the visuals, the castle editor is another matter entirely. Rooms appear small, and often unrecognizable from each other, which makes customization take a bit longer as you click on every room that was preset to determine what's what. The sound in the game is minimal, with battle noise clanging, crashing, and crunching appropriately. There's not a lot of voice acting per se -- much of the story is driven along via scrolling text -- but the few voices present add a certain amount of character to the action and the people you interact with. Again, there's humor throughout and the minimal voice work punctuates the gags of the text and visuals. There's a few multiplayer options here too. Your standard split screen one-on-one battles offer some fun for two players, but there's also survival mode, where friends team up against other players or AI. The Last Stand Co-op is great fun too, where players control the heroes rather than man the ballista. The real meat and potatoes, however, is the campaign, which is where you'll end up getting all the good weapons and rooms for your castle to use in multiplayer anyway. If the tower defense game is your thing, CastleStorm certainly offers a serviceable option to the already busy genre. Between managing your troops, attacking with the ballista, and choosing when to cast spells or send in your champion, there's a lot of challenge present. And while there may be times when it can get repetitive -- honestly, what tower defense game doesn't? -- it's certainly worth a try, even if it won't set the world on fire. Just the enemy's castle.
CastleStorm review photo
Knights vs. Vikings, pre-ESPN
Hey kids! Do you like smashing stuff in Angry Birds, but wish it was just a bit more...medieval? How about a bit of troop management? Spells? Swords? Sheep? Less birds, more beards? All this and more await you in CastleStorm!


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