hot  /  reviews  /  video  /  blogs  /  forum

Top Stories

Final Fantasy X/X-2 PS4 photo
Spira never felt so good
Barely over a year after its original release on PlayStation 3 and PlayStation Vita, Final Fantasy X/X-2 HD Remaster makes its way to the PlayStation 4. A remaster of a remaster, if you will. However, the original releas... read feature

Puzzle & Dragons review photo
Two games in one
Puzzle & Dragons came out some time ago in 2012, and has since taken the world by storm. Although its origins started as a humble match-three puzzle game, GungGo Online cleverly added in slot machine-like addictive qualit... read feature

Not a Hero review photo
I can be your hero, baby
Roll7 has received much adulation distilling skateboarding into pixel-based 2D fun with OlliOlli so it's not surprising that the team has been able to do the same with cover-based shooting. But OlliOlli's pixels belie the pol... read feature

Newstoid photo
Newstoid, a Smash 4 guide by ZeRo,
Destructoid is a lot like Willy Wonka's Chocolate Factory. It may look like just another unpredictable carnival of joy and horror on the surface, but behind the scenes, there are hordes of even more wonderful, horrible thing... read feature

Knights of Pen & Paper 2 photo
Fun, but it ain't funny
I played the majority of the original Knights of Pen & Paper on various toilets within the boundaries of Southern California. It was an enjoyable if shallow take on pen-and-paper RPGs with some cringe-worthy, referen... read feature

Action Henk review photo
Toy story
Going into Action Henk, a time-trial platforming game starring action figures, I expected to grow frustrated. I figured that once the training wheels came off, the challenge would rise to a point where perfection, or somethin... read feature

TowerFall DLC review photo
How high does this tower ascend?
TowerFall quickly became the go-to arena game in my household, especially after it hit the PlayStation 4. While there has been a resurgence of the genre lately with new classics like Samurai Gunn and heavy-hitters l... read feature

NERO review photo
A strange and distant land
I don't know why I kept playing NERO. That's not a statement meant to express disdain. I literally don't know what -- but something -- drew me to keep trekking through this sad, enamoring world. Its gravitas has a gravity abo... read feature

Invisible, Inc. photo
Invisible, man
It feels weird to be finally reviewing a game I played more than anything else last year despite it being in Early Access. I mean, I already gave it a Game of the Year award. Klei (Don't Starve, Mark of the Ninja) has perfect... read feature

The Witcher 3 review photo
100% more Witchay Woman
I have an odd history with The Witcher series. I absolutely fell in love with the first game near launch, at the behest of a friend, and adored the way it approached morality. Typically, games of that era would offer up black... read feature

Toren PC review photo
No, not the Warcraft race
When I first saw Toren, I was intrigued. It has a killer art style, and the concept of seeing a young girl grow up into a woman before our eyes to fulfill a mysterious destiny is an interesting premise indeed. Sadly, not everything goes as smoothly as you'd expect, at least when it comes to the PC version. read feature

Project CARS review photo
Hard charger
Project CARS is a game that revels in its inaccessibility. It was made specifically for people who have come to expect more from their realistic racing simulators. Developer Slightly Mad took that desire and ran with it.... read feature

IGA's metroidvania photo
Publishers wouldn't touch it
Last year, Castlevania: Symphony of the Night assistant director and subsequent series producer Koji "IGA" Igarashi left Konami after nearly 25 years with the company. At GDC that year, Igarashi ended his interesting Symphony... read feature

Mega Man Legends photo
Wow, it's complicated
For years now people have been clamoring for the release of Mega Man Legends 1 and 2 on the PSN (or the Nintendo 64 version on the eShop, for that matter), but Capcom hasn't budged. We're one step closer with The Mi... read feature

Playing as animals photo
I'm a shark!
One of the greatest aspects of the videogame medium is its ability to allow players to inhabit the mind of someone, or something, other than themselves. You can be people from all different walks of life, with all kinds of sk... read feature

Black Mesa photo
Half as good as you remember
Half-Life was like a magic trick. It was a game you could show to people who weren't gamers and they'd get into it, a gateway drug. A real game (not some glorified puzzle book like Myst) that had the cinematic flair and prese... read feature

New Podcast photo
Također, pijetlovi!
This week's installment of Podtoid, Destructoid's fast food podcast, is here and ready to captivate your soul. In addition to your weekly update on all things Taco Bell, the cast (Steven, Brett, Laura, and Kyle) discuss Proje... read feature

Animal Crossing photo
So, you've decided to move out?
Experience Points is a series in which I highlight some of the most memorable things about a particular game. These can include anything from a specific scene or moment, a character, a weapon or item, a level or location, a p... read feature

Tokyo Twilight photo
More Vita goodness
Whenever the Vita's library expands, I always get unreasonably excited. Double excited if there's a new IP to add to the fold, because I'm seeing a lot of sequels these days. That's why I was ecstatic to hear that Toybox Game... read feature

Neptunia U review photo
Compile Heart didn't develop this
Over the years, I've developed a cautionary approach to Compile Heart projects. As a fan of Eastern games in general I'm always receptive to the idea of them, but as a development studio, they don't always follow through as w... read feature

Touhou review photo
Bad port, great shooter
As I've said in the past, I consider myself lucky when it comes to meeting fellow gamers over the years that have had a positive impact on my life. I was fortunate enough to discover the Touhou series back in 2002 at the... read feature

Vita satisfaction photo
Yep
This morning I was typing up a few Vita related stories, and surprise, they were both ports. It reminded me of when I started to realize that the system was in dire straits -- at one point after the portable's launch I looked... read feature

D4 PC preview photo
Controller and mouse support are a go
This year, D4: Dark Dreams Don't Die is coming to PC, and as soon as I heard the news, I jumped up and down. This is an adventure that needs to be in the hands of as many people as possible, and confining it to just the ... read feature

Swery interview photo
Kinect didn't make the game
To say that developer Hidetaka Suehiro -- or, Swery65 as most everyone knows him -- has a knack for creating unique and strange videogame experiences would be an understatement. He has a loyal cult following, as anyone that l... read feature

Forgotten Memories review photo
Horror-ible controls
Survival horror has always been one of my favorite genres, with Silent Hill being the absolute king. When I heard about a game inspired by and with voice actors from Silent Hill 2, arguably the best in the series, I was ... read feature

Splatoon Direct photo
The demo is out today
Nintendo just ran a Splatoon-centric Direct presentation, and it provided a ton of information on the soon-to-be-released shooter. First, to play ranked modes online, you have to reach level 10 (as was previously announced), ... read feature

Vertiginous Golf review photo
'Golf,' and other four-letter words
Golf has a centuries-old reputation as being a maddening game. It's simple in premise, but that simplicity is always lost in transition from theory to execution. "Put tiny white ball in tiny cup" sounds easy enough, but after... read feature

High Strangeness review photo
Taming strange
[Disclosure: High Strangeness was developed in part by Destructoid community member Ben "AgentMOO" Shostak. As always, no relationships, personal or professional, were factored into the review.] Back in 2009, a smal... read feature

New Podcast photo
Real bad
The latest episode of Podtoid, Destructoid's videogame news podcast, here and ready to assault your face. This time, Brett, Steven, and yours truly chat about what an absolute trainwreck Konami has become, Silent Hills, other... read feature

Kerbal Space Program photo
Science doesn't screw around
I might have never touched Kerbal Space Program had it not been offered as a review assignment. What a tremendous shame that would've been. From a comfortable distance, I had seen enough of this hardcore rocket-building and ... read feature

Wolfenstein review photo
Remember when PC expansions felt expansive?
Wolfenstein: The New Order was a refreshing reboot for a series that has a history of having many different development teams at the helm. After a five year hiatus, MachineGames came in and made the franchise its own, pu... read feature

IGA's new game? photo
That long-rumored project
Koji Igarashi (also known as "IGA") is one of the most talented developers out there, partially credited with the success of Castlevania: Symphony of the Night, and the continued rise of the franchise after that point. In 201... read feature







Back to Top


  Light Theme      Dark Theme
What is the meaning of life, and do you have any more pizza rolls?
You may remix all content on this site under Creative Commons with Attribution
- Living the dream, Since 2006 -