[Update: We've acquired a weird piece of art for the game that Behemoth is calling "Game 4."]
The Behemoth is apparently working on an undisclosed project for the Xbox One, Destructoid has learned while attending PAX East. No details were given, but it will be playable this year, and there will be more info doled out at major cons like SDCC and Pax Prime.
Expect more information as we get it, but since this is Behemoth we're talking about -- it may be a long time before we get to play the final build.
Press Play proved it can make a platformer with Max and the Curse of Brotherhood, but it wasn't meant to test your muscle memory and invite speed running. It was a colorful adventure with some charm and plenty of stopping for to draw with the magic marker.
With it's newest project, Press Play is dialing up the pure platforming with a minimalist design and some nasty platforming hazards. Nasty meaning cool. The point is I got into a heck of a comfortable groove with Project Totem and maybe you should too when it comes out.
Double Helix's first season ofKiller Instinct is over, and here to close it all out is Fulgore, which makes eight total characters in the mix. While only two more fighters have come post-launch, they make a huge difference in terms of the meta-game, and help change things up considerably.
Spinal was a nice addition for sure, but Fulgore ups the stakes considerably.
I was ready for last year’s The Show to be its PS3 swansong, I was feeling it. It’s not that it wasn’t good. It was as good as it ever was. But there were signs of age. The same old horrifying fan models in the stands with crooked limbs and dead faces. The same bone dry commentators. It felt like the right time for The Show to be transitioning to PS4.
But this is sports, or at least sports games. When is the last time someone went out while they were ahead in sports? But hey, if the Red Sox can give David Ortiz -- a designated hitter in 2014; an endangered species – a $16 million contract extension for what he’s meant to Boston over the last 12 years, I can give The Show on PS3 another ride for being the only good baseball series. Especially since the PS4 versions isn’t even out yet.
I mean, I owe the Giants’ first World Series to a platoon of antiquated weirdo journeymen and a weirder, sappier story than Space Cowboys. This isn’t just “another year, another Show,” either. This is a franchise in clear transition to the next generation, which has benefited the current generation.
The shoot-'em-up genre will never perish, and neither will the Dreamcast. No matter how niche it can get at times, shooters old and new come out of the woodwork in the most unexpected of places, from Steam to legacy consoles.
Borderlands: The Pre-Sequel is official. The latest entry in Gearbox's shooter looter takes place between the original Borderlands and Borderlands 2, hence the Pre-Sequel moniker. The new game is based on the Borderlands 2 engine as well, and will be sticking to the Xbox 360, PlayStation 3, and PC.
You'll be able to play as one of four new -- yet familiar -- characters as you work for Handsome Jack during his rise to power. Oh, and a majority of the game takes place on Pandora's moon. And you get jet packs. And laser guns. And ice weapons. Oh my.
[Update: Sony has confirmed The Last of Us Remastered. We can expect higher resolution character models, improved lighting, upgraded textures, and a director's commentary for all in-game cinematics featuring Neil Druckman, Troy Baker, and Ashley Johnson. This will also include the Left Behind expansion, Abandoned Territories map pack, and Reclaimed Territories pack. Various retailers are also providing various pre-order bonuses as well.]
The rumor of a Last of Us PS4 remaster has been doing around for some time now, and we seem to have full confirmation of its existence straight from the source. It's since been pulled, but Sony recently put up an advertisement for a "Day 1 Digital" title called The Last of Us: Remastered. The listing notes that it's $59.99, and for the PlayStation 4.
This is great news for those of you who haven't had a chance to play it yet, but since you can pick up the PS3 version on the cheap, we'll have to see if those "remastered" features are really worth it. Again, this is just a rumor, but it's said that the Left Behind DLC will be included.
Nintendo has dropped a huge bomb on us at the start of the Smash Bros. flavored direct. The 3DS version will be released this summer, and the Wii U version will be released this winter. Yes, that's months after the 3DS iteration.
Wow! That's one way to get you to buy the game on 3DS. Smash director Sakurai notes that the 3DS version will run at 60fps, even in 3D, but some of the Pokemon will run at 30fps. It looks pretty great so far, but I know more than a few people will be pissed at this development.
In some ways, Telltale's Wolf Among Us has topped its already stellar Walking Dead franchise. Although it doesn't feature a true post-apocalyptic setting, it still manages to feel bleak and hopeless in its own way. It also helps that almost every character is memorable, and the situations, harrowing.
The last time we saw Bigby Wolf he had just made a break in the case, and was hot on the trail of the murderer that had been plaguing Fabletown. While the follow-up isn't really as exciting as its predecessor, it still features the same likable and intriguing world -- and at this point, it's clear that the final episodes are going to be one hell of a ride.
Truth is I've already lost count of how many times I've taken a blade to the chest or an arrow to the face. Whenever I think I'm making progress, something takes me by surprise and I'm back to square one but I have to persevere, I need to keep pushing on. I have to learn about the enemies, their patterns, their routines.
I swear I'll make it out of the tutorial area at some point.
We've partnered up with the fine folks at Humble Bundle, along with a bunch of our indie pals, to present to you a very special Destructoid-curated Humble Bundle! Pay what you want and you'll get Little Inferno, Super Hexagon, and Natural Selection II along with each of their soundtracks.
Pay $6 or more and you'll also receive Critter Crunch, Hotline Miami, and PixelJunk Monsters Ultimate (plus soundtrack). Both Critter Crunch and PixelJunkMonsters Ultimate are making their first appearance in a bundle with this promotion too.
All the revenue raised here will go to the developers behind each game, and you can also choose to have some of the money go towards two great charities: Child's Play and Watsi.
Six great games, six wonderful developers, and two great charities. Thanks again to the crew at Humble, and developers Unknown Worlds, Capybara Games, Terry Cavanagh, Tomorrow Corporation, Q-Games, and Dennaton Games!
The original Kinect Sports for the Xbox 360 did exactly what it set out to to do. It didn't set the world on fire or reinvent gaming as we know it, but it showed that despite some gimmicky features, the Kinect actually works -- for the most part.
And here we are almost four years later with Kinect Sports Rivals -- a souped-up version that's no longer just a free pack-in, but a premium-priced game delayed months after the release of the Xbox One.
Awash on a beach amidst scattered boxes and waterlogged wood, Betrayer drew me into its chiaroscuro world immediately. Behind me was a blinding, blown out whiteness and an impassable expanse of sea. Ahead of me was intrigue, a mysterious red figure on the horizon, and a state of discontent.
Oh, it starts out strong, before I ended up feeling, well, betrayed. The unsettling, moody sense of exploration began getting replaced by typical, "gamey" systems and way more first-person shooting than I was hoping for. Betrayer is frustrating for its flashes of brilliance undermined by a death grip on conventions.
[We post a lot of articles here at Destructoid. The endless, ouroboros news cycle has us burning the snake at both ends, which will ultimately push big news, thoughtful original pieces, and all sorts of other great content off of the front page. Check here every Saturday for my attempt to rectify that.]
Yes, I missed the last two weeks for various reasons, but the checks are in the mail and I'm trying to make it up. Please don't take my baby from me. She's all I have. This every other weekend thing is already depressing enough. I can tell she hates coming over, too, away from her friends and her regular everyday life, but what am I supposed to do? Give her up?
I'd rather be "every other weekend dad" than a yellowing Polaroid.
Here's the last recap. Let's all try to be just a little better, because the world ain't going to be a little better to us. Let's try to be a little better to each other. Let's begin anew.
The time has finally come for the last phase of the Final Fantasy XIV: A Realm Reborn PlayStation 4 beta, which will carry over all of its data into the final release -- a release that's set in stone for next week (April 11th for early access, the 14th for everyone else).
Naturally, I took this opportunity to get back into the game in anticipation last week after leaving my level 20 Lancer in the frozen void close to launch, and I can't stop playing. I've already made a ton of progress on the PC version, and I'm absolutely addicted to the PS4 port -- it's just that good.