[Update: We've added a few more items to our shopping list this morning. Our deals corgi thanks you for your tips! Now go get Ni no Kuni for $15!]
Aside from what we have today and what you've seen already...
Lightning Returns: Final Fantasy XIIIandSuper Mario 3D World launched to lackluster sales in Japan last week. Though the pair placed first and second atop the nation's software charts, the latest entries in Square Enix and Nintendo's flagship franchises saw significantly weaker debuts than their predecessors.
Lightning Returns opened with 277,082 sales, the lowest of any Final Fantasy XIII game. As noted by Gematsu, the original Final Fantasy XIII sold 1.5 million units in its first week on the market, while Final Fantasy XIII-2 hit the 524,000 mark. It's probably a good thing Square Enix is leaving Lightning and friends behind. That progression isn't pretty.
Super Mario 3D World suffered a similar fate, moving just 99,588 copies. That figure makes for the lowest first week sales of any 3D Mario title. Even the Super Mario 64 remake on Nintendo DS sold better with 120,062. Yikes.
The acclaimed platformer also failed to spur Wii U hardware sales, which stood neck and neck with the PlayStation Vita at around 21,000. That's a mere 5,000 unit increase over the previous week, indicating Super Mario 3D World isn't quite the system-seller Nintendo so desperately needs.
That said, Nintendo games tend to have long tails, frequently continuing to chart weeks and even months after launch. Super Mario 3D World could very well go on to see success as a slow burner.
Like it or not, Christmas is rearing its frost bitten head yet again. I know you're still a day from sitting through fraught Thanksgiving dinners, but I'm here to remind you in advance and offer you a primer for planning your consumerist immolation.
Early in the week we brought you an exhaustive list of the only games you should buy. Seriously. If it wasn't on that list, there is absolutely zero point to owning it ever and your loved ones will hate you for getting them an off-brand, off-list game.
Just a seething, percolating hate that will end in violence next holiday when you're drunkenly pushed into an armoire by your aunt who sure as heck didn't want a copy of BioShock Infinite when all her friends were talking about The Last of Us. Well who looks stupid and out of fashion now? Her, or the loser whose muffled cries barely escape the armoire?
Anyway, here's some hardware and accessories you can buy.
The Autumn Steam Sale is now live! Daily Deals are out there for Skyrim ($7.49), Sleeping Dogs ($4.99), Rogue Legacy ($5.09), Left 4 Dead 2 ($4.99), Outlast ($6.79), The Walking Dead ($6.24), AntiChamber ($4.99), Terraria ($2.49), and Prison Architect ($14.99). Nice mix of new and old titles here.
There are Flash Sales as well, with Hammer Watch, Space Hulk, Crysis 2 Maximum Edition, and Castle Story on sale for the next eight hours.
There's an assortment of other titles on sale too, from Papers, Please, Half-Life 2, Garry's Mod, Surgeon Simulator 2013, The Witcher, State of Decay, Risk of Rain, Arma III, Payday 2, and so much more all discounted.
The Steam Sale will last until December 3. Why are you still reading this, GO!
Transcending more than just history, Soulcalibur II was the envy of every arcade-to-home conversion back in 2003. A feature-rich fighter, Namco’s weapon-based brawler exemplified perfection with deep mechanics, memorable characters, stunning visuals, and robust modes.
Additionally, its console iterations included console specific guest characters: The Legend of Zelda’s Link on GameCube; comic book icon Spawn on Xbox; and from Namco’s other 3D fighter Tekken, Heihachi Mishima on the PS2. It was unprecedented at the time, so much so that it caused quite a commotion amongst fanboys as they clamored which system had it best.
But how do you improve a game that already borders on perfection? Is it even humanly possible? Can the jump to HD and the inclusion of online instill the same passion in fans that fueled Soulcalibur II all those years ago? To me, these are the questions Namco and the team at Project Soul were faced with when they announced Soulcalibur II HD Online for XBLA and PSN earlier this year -- an update to a game that set the gold standard for the series.
iBuyPower showed off a prototype for its first Steam Machine, which will be out next year for $499. The sexy white box will have a multicore AMD CPU, an AMD Radeon R9 270 graphics card, a 500GB hard drive, Wi-Fi, Bluetooth, SteamOS, and a Steam Controller.
Don't run at me with torches ablaze, but it looks like this early Steam Machine will outperform the new consoles, at least from a raw power perspective. TFLOPS is a way to calculate how fast a computer is, and according to Anandtech the PlayStation 4 has 1.84 TFLOPS, the Xbox One has 1.23 TFLOPS, and The Tech Report has the R9 270, a $180 GPU, at 2.4 TFLOPS. With similar AMD multicore CPUs, the edge will go to the system with the better graphic processing and speed.
This is a lower price with better hardware than most people were expecting. Valve's own prototypes are all above this price point, so it's nice to see that the first third-party system will be very affordable. We'll learn more about the hardware of this box, and other Steam Machines, at CES in January.
Like it or not, Christmas is happening yet again. I know you've yet to sit through fraught Thanksgiving dinners, but I'm here to remind you in advance and offer you a primer for planning your consumerist immolation.
This list is just games. Hardware, accessories, and miscellany are coming up throughout the day.
Destructoid has begun internal voting on all of our end of the year awards for 2013. On top of Game of the Year, we have a total of 21 categories this year.
Nominations will be revealed the week of December 16, and winners will be announced on December 23. This time around there will be ten nominees in each category as opposed to just five as in years past.
More importantly, each of our categories will have a community voting section so every one of you can have a chance to have your voice heard. Community choice winners will be revealed right alongside the main award reveals throughout the day on December 23.
Lastly, next week you can expect a giant list of all the major 2013 releases that you can vote against too, plus a series of articles where we ask you to tell us your favorite various moments from the releases of the year.
We heard what you had to say about our awards process last year, and we want you as involved as possible with what you're doing this time around. And hey, let's start the fun early by telling us what your favorite games were that came out in 2013.
Adhesive Games has given Destructoid the first exclusive look at the latest map coming to Hawken. Called Wreckage, the new map is based around a crash-landed derelict cargo ship.
Wreckage ties into the backstory of the series, and it ultimately shows off a microcosm of the battles being fought within the Hawken universe. The cargo ship on the map is the center of attention with the factions of Hawken, as it contains enough parts to make hundreds of mechs, or alternatively repair thousands of them.
The above picture was illustrated by Adhesive CEO Khang Le. Below you can find some in-game shots showing off the level and the carnage you can expect.
I remember my first episode of Adventure Time. It randomly came on the TV one day and I had no idea what it was -- but I couldn't stop watching. There was something about the show that kept my eyes glued to the screen, watching best pals Finn and Jake battle the "evil" Ice King to save princesses from all across the Land of Ooo.
Years later and I've seen every episode of the show, and I still can't predict what will happen on any given week, or what new endearing character I might meet. To me, that's the mark of something special.
Sadly, the new Adventure Time 3DS game is the opposite of everything the show stands for.
After last week's PlayStation 4 review domination, Microsoft finally got it's chance to strut its stuff with the Xbox One. Forza Motorsports 5, Dead Rising 3, Killer Instinct, Crimson Dragon, Ryse, and a handful of other exclusive titles flooded our pages this week. But regardless of all the Xbox One hype, their games were far from the biggest titles of the week.
Two titles, fin fact, garnered our coveted 10 out of 10 score. Nintendo's Super Mario 3D World and from Little Big Planer creators, Media Molecule, Tearaway. If you've been holding out on either the Wii U or PS Vita, you may have just found your first two must have system-selling titles of the year.
When Killer Instinct was announced, I don't think I had heard the silencing of so many screams since the destruction of Alderaan. While many gamers quickly jumped for joy at the mere mention of this resurrection, said joy was completely obliterated when Microsoft said these two fateful words -- "Double Helix."
The Rare of old is dead and buried, and handing off such a storied franchise to a developer who generally handled licensed games was...interesting, to say the least. But here we are months later, and you know what?
Microsoft has announced that the Xbox One has sold over one million units within the first 24 hours it went on sale in the 13 markets it was released in. Just like Sony, this was also a record breaking number in Xbox's history, surpassing day one Xbox 360 sales.
Additionally, Microsoft shared some stats on the first party games people have been playing:
Over 60 million zombies have been killed in “Dead Rising 3”
Over 3.6 million miles driven in “Forza Motorsport 5”
Over 7.1 million combos in “Killer Instinct”
Over 8.5 million enemies defeated in “Ryse: Son of Rome”
Fans also found time for some exercise, with over 43.3 million Fit Points earned in Xbox Fitness.
Wow that many people got suckered into Ryse, eh? Pretty impressed that 60 million zombies have already been killed within 24 hours. That's pretty nuts.
To commemorate the launch of new consoles, we've taken to retrospective pieces to remember some of the best titles on each system. We did it with the Wii last year, and we've done it with the PS3 and Xbox 360 over the last two weeks. But, that doesn't really paint a complete picture of the past eight years of gaming.
Undoubtedly, third-party published games were just as important to the growth and prosperity of the last generation of consoles as first-party titles were. It wouldn't be right to deny them their time in the limelight just because they could be found on multiple systems. These were the Destructoid Staff's favorite multi-platform titles: