Tim Schafer

Last night Destructoid attended the videogame BAFTAs in order to do some hard-hitting journalism. Speaking to Tim Schafer, who was in attendance to hand Shadow of Mordor the BAFTA for Best Design, we spent ten minutes discuss...
In a YouTube video posted by Double Fine Productions, founder and CEO Tim Schafer provided an update on the current state of the point-and-click adventure Broken Age's second and final act. Schafer also t...
I know a skeleton of people are waiting to play this, what with it being a chore to track down a playable copy of the classic adventure game. And now we get an even more playable, modernized version with nicer textures and s...
Sony's really been gearing up for this weekend's PlayStation Experience. There have been projects teased. There's been confirmation of a big No Man's Sky event. Now, there's a Between Two Ferns knock-off interview ...


Double Fine has the original Grim Fandango running on PS4, with some joystick tweaks so it controls smoother. In the development video, they talk about things they want to address, like the compression, and things they ...
Double Fine Productions has decided to point its talents in the direction of helping indie game studios with publishing and marketing. In an interview with Tim Schafer, it was revealed that although Double Fine won't be a pub...
Double Fine's latest adventure game Broken Age has made its way to the iPad, and it's just as gorgeous as a mobile game as it was upon its original release. It's split up into two releases, and right now, you can catch Broke...
I always complain about how hard it is to find a copy of Grim Fandango, which I desperately need to play. Well, Grim Fandango is getting a PS4 and Vita exclusive remaster. Of all the remasters, reboots, remakes shown off thus far at E3, this is by far the best.  Thanks you based Schafer.
This glorious video before us is a Let's Play of Tim Schafer himself playing Day of the Tentacle. The 40-minute video features Tim narrating a playthrough and sharing little tidbits of information regarding production, voice...
This past Wednesday, Tim Schafer and Greg Rice of Double Fine Productions brightened our doorstep and hung out in the Dtoid HQ studio. Tim was like a magical woodland creature, exploring the nooks of our office, and majestic...
The game formerly known as "Double Fine Adventure" has finally made its debut -- or should I say, half-debut. Broken Age: Act 1 is the culmination of almost 100,000 backers, over 3.5 million dollars, and nearly two years of...
Brutal Legend's development was marred by a series of unfortunate incidents involving IP rights, but eventually, it hit the market. Sadly, we haven't seen anything indicating that we'd ever get to return to the world, outside...
Following on from 2009's Gameswipe special, acerbic critic and former PC Zone writer Charlie Brooker has delivered another excellent videogames program this time on Channel 4. How Videogames Changed the World is a two-hour sp...
In a recent press release from the San Francisco developer Double Fine, we have learned that the recent owners of the titles Costume Quest and Stacking, Nordic Games, have handed the rights back to the creators. Previously ow...
Asian sensation Adam WarRock is a pretty chill dude. Our own Tara Long of course loves him to pieces, but it was I who managed to score a brotastic fist bump at last year's Nerdapalooza in Orlando. He's so skilled, he can tu...
We're living in a time when the terms "AAA game" and "financial success" seem to practically be mutually exclusive. The list of titles that companies have deemed a commercial failure feels as if it's growing by the day. Due t...
Host Master Deux: Quest for Identity is a free, browser based sequel to 2009's Host Master. Once again, the player must help Double Fine founder Tim Schafer bumble his way through preparing for the GDC Awards. It may be the c...
With the Stars Wars license and money behind LucasArts, the studio only needed to follow. Instead, they innovated for 31 years. Not only did the studio have a hand in adventure, first-person shooter, real-time strategy, and f...
In 1990, Ron Gilbert made the genre-defining Secret of Monkey Island with Tim Schafer. Two decades later, Gilbert joined Schafer's studio, Double Fine Productions. And now, after releasing his latest adventure, The Cave, Gilb...
Depending on how well Brütal Legend does on PC, we may be able to take part in some new adventures in the world of metal. Schafer explains what he would change, speaking to Rock, Paper Shotgun: "I mean, we have a wishlis...
The mere possibility of Minecraft creator Notch funding the development of a creatively rewarding yet financially risky game like Psychonauts 2 was wonderful to see play out online, even if the odds were against such an arran...
In the Bay Area this Thursday? Come melt your face at San Francisco's DNA lounge for Ümloud!, the annual California fundraiser that benefits Child's Play. Did I mention Tim Schafer, creator of Psychonauts, Grim...
NPR is slowly but surely becoming the best "mainstream" media outlet for intelligent and well-meaning coverage of videogame news. Their coverage of Ian Bogost's Cow Clicker phenomena was fantastic, and I still ...
Double Fine is one of those rare anomalies that carries a truck-ton of admiration from its fans, almost no scorn or distaste from anyone in this industry, and yet it has still experienced a fluctuation of moderate monetary s...
Putting the things you loved when you were younger on a pedestal is as unavoidable a side effect of growing old as nose hair and weak joints. Will I ever taste breakfast cereal sweeter than the 2003 run of Ang Lee's Hulk ma...
“This thing that I’m going to show you is a really weird thing,” said Tim Schafer, the founder of beloved studio Double Fine Productions, during a recent presentation at New York University. He had come to s...
The trio of king3vbo, Analoge, and Cutie Honey is back with a brand new episode of Gaming Gurus in the Ghetto, a show about Gabe Newell, Tim Schafer, and Hideo Kojima that you wouldn't believe does not actually star the real...
Hey guys! Here we are again! Today's show, we talk about how Kickstarter is the hottest thing on the web right now, and how Tim Schafer's Double Fine Adventure raised 3.3 million dollars, and how inXile's Wasteland 2 is in th...
In their GDC session "Creative Panic: How Agility Turned Terror Into Triumph," Double Fine's Tim Schafer, Brad Muir, Lee Petty, and Nathan Martz talked about how they used a two-week break during Brütal Legend's producti...
With a mere three days left before donations are no longer accepted, Tim Schafer's adventure game Kickstarter has accrued over $2.6 million. That's well beyond the stated goal of 400 grand. What's a man to do with all that ex...
Just as Double Fine were about to announce their now highly-successful Kickstarter campaign, an interesting Twitter exchange between founder Tim Schafer and Mojang founder Notch set the online world into fits of hysteria, as ...
I started watching this video and pulled a double take because I could swear I was actually looking at Gabe Newell, Tim Schafer, and Hideo Kojima in a new YouTube sitcom! What you see is an all-star cast of Destructoid commu...
Happy late FemShep Friday, everyone! Or at least, that's what 99% of my Twitter feed was saying when I woke up yesterday. I can't keep up with all these made-up Internet holidays, damnit! On yesterday's show, we went live an...
Double Fine's attempt at securing funding for an adventure game that everybody seemingly wants has resulted in a massive crowdsourcing success story in less than a day. It sure didn't hurt that you could basically pre-order a...
Could it be that all our dreams have suddenly been answered in just one, 13-minute news program? I hope not, otherwise I may as well pack up my desk and non-existent belongs RIGHT NOW. (Don't worry, I'll never give you the s...
Perpetual maker of doomed games Tim Schafer has confessed that, no matter how many times he's tried to pitch a sequel to the critically acclaimed Psychonauts, he has never found anybody willing to make it. However, he's still...
It comes as no surprise that Microsoft has an overly pretentious family enjoying the Kinect in this trailer. Looking past that, the video does a great job showing off how damn fun this game looks. It also gets me all nostalg...
Perhaps the stars are aligning for a follow up to Double Fine's 2005 cult classic, Psychonauts.  Yesterday I noted that series protagonist "Raz" made an appearance in Spicy Horse's Alice: Madness Returns. Now Double Fine...
After some technical difficulties last night, the great eye of the universe has finally opened. Gaze into it, and you will see the yesterday's episode of The Destructoid Show. In this episode, Nick Chester goes ove...
Psychonauts developer Tim Schafer is known for putting a heavy element of humor in his games, but the cult designer wants more. He believes that games aren't funny enough, and it's because of studios vetting their own materia...