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12:15 PM on 04.25.2013

Jimquisition: Among the Sleep

Among the Sleep is an upcoming horror game, all about being a two-year-old child. Yeah, it's spooky! The game's currently trying to get Kickstarter funding and, unlike many Kickstarters, your ol' pal Jim Sterl...

Jim Sterling



Jimquisition: Perfect Pasta Sauce  photo
Jimquisition: Perfect Pasta Sauce
by Jim Sterling

This week, Jimquisition gives you a brief lesson in pasta sauce, and ties it into the misguided quest for perfection currently plaguing the so-called "AAA" title scene.

Expanding on a few ideas found in last week's episode, today is all about variety, expectation, and catering to the silent markets that could be making publishers money, if only they bothered paying attention ... and learned a thing or two about pasta.

view full story + comments


3:00 PM on 04.15.2013

Jimquisition: Dark Souls and Dark Sales

Dark Souls sold over two million copies and is a bonafide success. Tomb Raider sold over three million copies and is a disappointing failure. Wut? Different projects obviously have different standards for succ...

Jim Sterling

3:00 PM on 04.08.2013

Jimquisition: Why An Always-On DRM Console Is Dumb

Just talking about an "always-on" Xbox is a really dumb idea. Hopefully not even Microsoft would be so stupid, but just in case any of the platform holders are seriously considering this awful, nasty little idea, let Jimquisition lay out the many good reasons as to why an always-on console would be utterly ludicrous. Seriously, it's ... it's terrible. Deal with it!

Jim Sterling

3:00 PM on 03.25.2013

Jimquisition: The Creepy Cull of Female Protagonists

The game industry doesn't want female characters. That is allegedly the message publishers have been sending to developers. As female characters get hidden from the front covers of games and projects with leading ladies are ...

Jim Sterling





3:00 PM on 03.18.2013

Jimquisition: Innovation - Gaming's Snake Oil

There's nothing wrong with a game that innovates. There's everything wrong with a game that goes out of its way to innovate without reason. Like any tool, innovation is neither good nor bad, and it has its specific uses. How...

Jim Sterling

2:30 PM on 03.11.2013

Jimquisition: SimShitty

DRM is back again, and it's here to stay! Games are a service, so we're told, but who do they really serve? SimCity's failure to launch thanks to ludicrous DRM restrictions has been the hot topic of the week, and naturally there's a Jimquisition afoot to skewer Electronic Arts right in its Electronic Nads. Time to put a bit of stick about, wouldn't you say?

Jim Sterling

3:00 PM on 02.25.2013

Jimquisition: New Generation, Old Bullsh*t

The PlayStation 4 was announced last week, but Sterling wasn't quite feeling the buzz. The PS4 is interesting, Sony's plans are promising, but the industry itself, and the culture of business around console games? THAT is what needs a new generation. Hardware is just a placebo if the attitudes showcased at the big PS4 reveal are anything to go by.

Jim Sterling

3:00 PM on 02.18.2013

Jimquisition: Previewed, Preordered, Prescrewed

Preorder culture expects gamers to trust developers more than ever, but how does that work when they inspire so little faith? The "take cash now, provide content later" tactic is currently serving companies well, but with re...

Jim Sterling

4:45 PM on 02.13.2013

Jimquisition: A-LIE-ns: Colonial Marines

Waking through Gearbox's walkthrough of Aliens: Colonial Marines. That is, the Aliens: Colonial Marines Gearbox wanted the world to believe in, not the one that actually happened. While demo footage is not represen...

Jim Sterling

3:00 PM on 02.11.2013

Jimquisition: Companies Exist to Make Money

Jimquisition's had it wrong all this time. Videogame companies exist to make money, so it was foolish to ever suggest their anti-consumer policies are awful, reckless, and deserving of criticism. That was all sarcasm, just then.

Jim Sterling

3:00 PM on 01.28.2013

Jimquisition: Breaking the Bones of Business

A new business model comes along, designed to attract gamers with interesting ideas and consumer-friendly pricing. The old businesses latch onto it. The old businesses pervert it to suit their own miserable ends. Free-to-pla...

Jim Sterling

2:30 PM on 01.21.2013

Jimquisition: Accepting the Isms

Games are racist. Games are homophobic. Games are sexist. And that's okay! Well, maybe not OKAY, but it is alright to acknowledge that, sometimes, videogames get it wrong. Everybody gets it wrong, and games can't be the exce...

Jim Sterling

3:00 PM on 01.14.2013

Jimquisition: Only the Lonely

The videogame industry wants you to believe that the offline experience is for miserable loners. Lonely is bad. Lonely is sad. Lonely people want lonely games because they don't have any friends. Only the lonely want to be d...

Jim Sterling

3:00 PM on 01.07.2013

Jimquisition: Desensitized to Violence

Warning -- Contains graphic content. If you don't want to see disturbing Internet things, skip the footage starting at 1:20 and ending at 1:49.  As the mainstream news media continues to revel in the Sandy Hook shooting...

Jim Sterling

3:00 PM on 12.31.2012

Jimquisition: Epic Hole (B Mine Cliffy)

Over a year ago, Cliff Bleszinski (then of Epic Games) and myself had a public falling out and have never traded a word since. Ever a man of peace and goodwill, I hereby extend the olive branch the only way I know how -- with a little help from The Escapist's very own Miracle of Sound.

Jim Sterling