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8:45 PM on 12.05.2014

The Banner Saga 2 announced, looks gorgeous

Stoic has announced The Banner Saga 2 at the Game Awards, a sequel to the Disney-looking strategy-RPG that Kyle loved early this year (his review).  We'll get that beautiful trailer up when it's uploaded somewhere. 

Steven Hansen

5:00 PM on 12.03.2014

Fire Emblem lands on Wii U Virtual Console in North America tomorrow

I let out an involuntary "hell yeah!" upon hearing that Fire Emblem for Game Boy Advance is coming to the Wii U Virtual Console tomorrow, December 4. In fact, I think my body even twisted in excitement for a few seconds there...

Jordan Devore

3:30 PM on 11.24.2014

Total War: Attila releases February 17 and so does its first DLC

We haven't heard much about Total War: Attila since Creative Assembly announced the strategy game back in September but it's coming along. To catch you up to speed: the year is 395 AD, family trees are back, and you can burn ...

Jordan Devore







Review: Sneaky Sneaky photo
Review: Sneaky Sneaky
by Darren Nakamura

Stealth is a tricky game mechanic to pull off well. If it is too slow it can be dull, but if it is too fast it is more action than stealth. If it is too predictable it becomes mundane, but if it is too random it requires more reaction than planning. If it is too strict it can be frustrating, but if it is too forgiving then it lacks tension.

Sneaky Sneaky is all of the above. At times, it hits all the right notes, providing smart, satisfying stealth puzzles. At others, it is an unfair slog through rooms built around ideas that add variety in theory but are not any fun in practice. In the end, Sneaky Sneaky has some redeeming qualities, but it is just as easily passed on.

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5:00 AM on 11.20.2014

Get tready to learn about Hearts of Iron IV's tanks

I like it when a company modifies their logo to fit with the theme of whatever it's attached to. It's a stupid thing to like and here it's just an old timey World War II filter, but I like it nonetheless (see: SEGA matching ...

Steven Hansen

8:00 PM on 11.19.2014

Bladestorm: Nightmare is a historical game with evil Joan of Arc and dragons

I didn't play 2007's Bladestorm: The Hundred Years' War, but I might play Bladestorm: Nightmare, an expanded version of the real-time tactics game for PS3, PS4, and Xbox One. The core remains the same -- you still side with ...

Jordan Devore

11:00 AM on 11.16.2014

There Came an Echo story trailer shows off its voice talent

Originally slated for a June 2014 release, then pushed back to October 2014, voice-controlled strategy game There Came an Echo is now projected to release by early February 2015. That's only a few months away! According...

Darren Nakamura

12:00 PM on 11.14.2014

Conquer the known world in Grand Ages: Medieval

Medieval era Europe was time of great strife and hardship. With disease, war, and social unrest plaguing the lands, ruling the lands during such times must have been quite an ordeal for those in power. For every great civiliz...

Alessandro Fillari



Dungeons II takes a humorous approach to being the bad guy photo
Dungeons II takes a humorous approach to being the bad guy
by Alessandro Fillari

Being the bad guy has its perks. With an entire force of orcs, goblins, and other nasty creatures at your bidding, more gold you can count, and a near infinite supply of dark magic at your disposal -- it seems like you've got things pretty much handled in your conquest of the world. But fate seems to have other plans. And with a snarky disembodied voice mocking you and narrating your journey, it certainly looks like your quest for power will be a lot more difficult than you thought.

This is what you can expect in the upcoming sequel to Dungeons. During a private session at a press event by Kalypso Media, I got to spend some hands-on time with their upcoming Dungeon Keeping/RTS hybrid title Dungeons II, that aims to take a light-hearted and comedic approach to being the evilest villain in all the land.

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Crookz brings 1970s style and swagger to heist gameplay photo
Crookz brings 1970s style and swagger to heist gameplay
by Alessandro Fillari

What happened to the style and cleverness that came from heist thrillers? I remember watching films like Ocean's Eleven and Thief, that had little to no action or shooting. But now, these high-pressure and tense moments just seem like over the top spectacles. Due to the success of Grand Theft Auto and Pay Day building entire gameplay scenarios around such high-pressure and intense moments, it's likely that 'heist' is now synonymous with shooting and explosions.

But what about the methodical and low-key approach to pulling off such crazy scores? Well, that's what the developers at Skilltree Studios have in mind for their take on pulling off big scores. With Crookz, they seek to take a different approach to heist gameplay, while doing it in authentic and funky 70's style.

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2:00 PM on 11.12.2014

Sega seems pleased with Valkyria Chronicles sales

Valkyria Chronicles came out on PC yesterday. It was a good day. Especially if you're Sega Sammy Holdings Inc. Money, money, money, money... Money! Sega was proud to announce the amazing strategy role-playing game "force...

Kyle MacGregor

9:00 AM on 11.11.2014

PC Port Report: Dragon Age: Inquisition

The third installment in the Dragon Age franchise is finally here. If you're like me, you are cautiously optimistic with this one after playing Dragon Age II. I'm more of a tactical player, and felt that I was left in th...

Patrick Hancock

1:30 PM on 11.07.2014

Convoy: if FTL were about driving through the desert

Back when consumers were more willing to put money toward projects on Kickstarter, FTL: Faster Than Light was one of the first big indie videogame success stories on the crowdfunding platform. It set a modest goal of $10,000...

Darren Nakamura

4:37 PM on 11.05.2014

Abe Lincoln kicks alien ass in Code Name: STEAM next spring

Code Name: STEAM, the new strategy game from Fire Emblem developer Intelligent Systems, is coming to Nintendo 3DS in spring 2015, Nintendo announced today. Europeans, you have an even more specific release window to look forward to: May 2015.

Kyle MacGregor







This War of Mine is a harrowing journey of survival photo
This War of Mine is a harrowing journey of survival
by Alessandro Fillari

War, what is it good for? For starters, it makes for easy entertainment in fiction. With the rise of war games over the last two decades, it's common to see these experiences as nothing but an over-the-top spectacle to show off explosions and the might of the military. But in recent years, we've begun to see more games that pay attention to the philosophical and existential conflicts related to war.

One of my favorite last-gen games, Spec Ops: The Line, subverted expectations by reintroducing the horror and dread that war imparts on those it touches. And with last summer's Valiant Hearts, which told the stories of men and women during World War I, I'm glad we're seeing more of the human and emotional side of armed conflict.

Back at PAX Prime 2014, I had the opportunity to experience another such title called This War of Mine. Meeting with the developers at 11 bit studios, I got to chat about the origins and intentions they have with their survivalist take on war.

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7:00 PM on 10.30.2014

All the Valkryia Chronicles pre-order deals for the PC

Deals from the crew at Dealzon. FYI: Sales from certain retailers help support Destructoid. Announced (sort of) by Sega earlier this week, Valkyria Chronicle's price and impending release was unveiled just hours ago. The game...

Dealzon