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Radicool skateboard game OlliOlli coming to PS3, PS4, PC in July photo
Radicool skateboard game OlliOlli coming to PS3, PS4, PC in July
by Steven Hansen

OlliOlli is a super fun little Vita game, but a lot of people won't buy a Vita because "it doesn't have any games" and they like to be wrong about things. If you're one of those people (or you don't have a Vita for a reasonable reason; for example, you live paycheck to paycheck barely making rent), rejoice.

OlliOlli is coming to PS3, PS4, and PC on July 22, Den of Geek reports. Now we can all be punk teens and skateboard against Godzillas and use shoelaces as belts.

Exclusive: OlliOlli for PS4, PS3 And PC Eyeing July Release [Den of Geek]

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Divekick Addition Edition+ will keep growing if you keep playing photo
Divekick Addition Edition+ will keep growing if you keep playing
by Jonathan Holmes

We've got about 30 videos from PAX East to show you soon, many of which (Mewgenics, Rain World, Shovel Knight, Crypt of the Necrodancer, Interstellar Selfie Station, Kero Blaster, La-Mulana 2) are already up on the Dtoid YouTube page, with so much more to come. Argh! So many games!

One of the more salacious interviews we scored was with Adam "Keits" Heart, creator of Divekick. He told us all about how Johnny Gat from Saints Row ended up in the upcoming release of Divekick Addition Edition+ and how he fights. Johnny's jump and divekick offer a balance of both offensive and defensive attributes that are rivaled only by Dive and Kick themselves. It's only when he starts throwing out specials that things get really wild. His black hole move is extremely versatile, and allows for a myriad of possible effects on a fight. It changes the way gravity works for both characters, creating a suction point that might help or hurt either fighter. His dubstep gun and car-hit-you attacks are a little more straightforward, but even they have more to them than you might have guessed. 

The biggest shocker was that Adam has pledged to keep adding new characters to the game for no additional cost to the player as long as people keep playing Divekick. While Adam's got plenty of work in front of him on designing new content for Killer Instinct, he's not going to let his first game go by the wayside as long as there is an audience there that wants to keep the game alive.

Who would you want to see join the cast of Divekick Addition Edition+? From what I hear, the gang at Yacht Club Games would love to see Shovel Knight join the cast. Hmmmmm...

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1:05 PM on 04.12.2014

Cooperative multiplayer mode coming to Nuclear Throne

Today at PAX East, Vlambeer's Rami Ismail announced that their latest game, Nuclear Throne, will feature cooperative multiplayer. The mode will allow for up to four players to play simultaneously, either locally or over ...

Conrad Zimmerman



Hyper Light Drifter's co-op mode will have you dying over and over photo
Hyper Light Drifter's co-op mode will have you dying over and over
by Brett Makedonski

Hyper Light Drifter is on the top of a lot of people's lists of most anticipated games. For good reason, too. The quick-paced, action-RPG with a retro aesthetic looks like it's going to be an absolute pleasure to play. If you're not familiar with it, Alessandro wrote a preview of the build we saw at GDC.

Heart Machine has a new experience to show off for PAX East. Hyper Light Drifter has a cooperative mode that we hadn't gotten to try before. It's basically a horde mode with endlessly spawning enemies. However, unlike most co-op endeavors, your partner could very well be more trouble than he's worth.

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Conker creator on Rare barns, sequel plans, Rusty Pup and more photo
Conker creator on Rare barns, sequel plans, Rusty Pup and more
by Jonathan Holmes

Some weeks ago on Sup Holmes, we welcomed Chris Seavor of Gory Detail to the program. Chris got his start in games working on the original Killer Instinct at Rare. From the sound of it, Rare was able to harness the best aspects of big-budget and independent development in those days. Back then, each team at Rare worked in their own "barn" and made the games they wanted to play. And no, "barn" isn't slang for something else. They were really working in farmyard barns.

Other topics included Rare's special relationship with Nintendo, the hot competition between the Banjo-Kazooie barn and the Conker barn, the surprising, lasting success of GoldenEye, the creative freedom that allowed for Conker's Bad Fur Day to exist, the joy and pain (mostly pain) of voice acting, the company wide vote that contributed to Rare's sale to Microsoft, the malaise that set in thereafter, Chris' old plans for a Conker sequel, and a lot more. Chris even let a bit out about his highly secret new project The Unlikely Legend of Rusty Pup, currently planned for computers and Nintendo consoles. It's one to watch. 

Thanks again to Chris for appearing on the show! I certainly hope it won't be the last time we hear from him. Speaking of which, updates regarding the future of Sup Holmes can be found on our Kickstarter page. The campaign still has a few hours to go and you can already get a few free games on there. Who knows what will happen once the campaign is actually complete?!?! (Hint: we'll make more Sup Holmes and other stuff). 

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Impressions: Broforce photo
Impressions: Broforce
by Alasdair Duncan

Whether it's the smartass name or the numerous references to action stars, there's nothing subtle about Broforce. Then there's the seemingly never-ending barrage of explosions and showers of pixelated blood that make the stage look like a particularly frustrating Super Meat Boy level.

Broforce is now on Steam's Early Access service, and whilst there's plenty of features on offer in its current state, there's still some work needed to just nail that core gameplay. 

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Gauntlet is a lot like you remember, just upgraded photo
Gauntlet is a lot like you remember, just upgraded
by Brett Makedonski

Do you remember Gauntlet? It holds a special place in arcade gaming history, but at the same time, it's almost 30 years old. It seems like the perfect time for a remake, doesn't it? Magicka maker Arrowhead Games has the opportunity to give people that remember it a chance to play it again, while introducing the younger audience to an all-time classic.

For those unfamiliar, Gauntlet is a four-person cooperative, dungeon-crawling, beat-'em-up. The original characters -- Warrior, Elf, Valkyrie, and Wizard -- all return for this iteration, and only one of each can be played at a time. Each class has a playstyle that defines them and that will dictate your actions on-screen. A Warrior isn't of much use out of the fray, and the archer-like Elf isn't too effective trying to melee everyone.

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4:30 PM on 04.09.2014

Goat Simulator devs: Relationship with players is the best investment

Coffee Stain Studios, the developer behind Goat Simulator, has had all sorts of experiences when it comes to downloadable content. It released DLC for Sanctum in tiny chunks, add-ons for Sanctum 2 were bundled with ...

Brett Makedonski

12:00 PM on 04.09.2014

Wild West PS4 multiplayer game Secret Ponchos also headed to PC

Switchblade Monkeys' Secret Ponchos is no longer only coming to PlayStation 4 -- the spaghetti western multiplayer game is also on track for a PC release this year. You knew this was coming but, yes, the title will launch fir...

Jordan Devore

8:00 AM on 04.09.2014

Adult Swim Games to publish Oblitus, Rain World, and Westerado: Double Barreled

Adult Swim's presence in gaming continues to rise, and their next selection of games they're publishing are all head turners. Oblitus is developed by Connor Ullman, and follows the tale of a spear-wielding creature who seeks ...

Hamza CTZ Aziz







An early look at the PC version of Dark Souls II photo
An early look at the PC version of Dark Souls II
by Alasdair Duncan

How many times have I died in Dark Souls II now? 12, 14... 16?

Truth is I've already lost count of how many times I've taken a blade to the chest or an arrow to the face. Whenever I think I'm making progress, something takes me by surprise and I'm back to square one but I have to persevere, I need to keep pushing on. I have to learn about the enemies, their patterns, their routines. 

I swear I'll make it out of the tutorial area at some point.

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Broforce now available on Steam Early Access photo
Broforce now available on Steam Early Access
by Conrad Zimmerman

I really want Broforce in my life. As of today, that can be a reality as the game has launched in Steam Early Access. You may now feel free to exchange $14.99 for the ability to play on PC or Mac.

A new trailer has also been released to stoke any flames of desire you may presently hold for platform shooters, with examples of environmental destruction, special abilities and a whole lot of explosions. Now, if you'll excuse me, I'm going to go grab my wallet.

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Pocketwatch wraps up Monaco with one final chapter photo
Pocketwatch wraps up Monaco with one final chapter
by Jordan Devore

This is it for Monaco. Pocketwatch Games has already talked about its next project -- a real-time strategy game called Armada specifically built for gamepads -- and now that it has added a fourth, final chapter to the co-op heist game called Monaco: Fin, "it's time to move on."

Recapping the past several years, lead developer Andy Schatz wrote in a blog post that "EVERYTHING has changed" since development began in 2009. "My design philosophy, our lives, Pocketwatch, indie games as a movement, the internet as a whole." He also called Monaco "the culmination of lifelong dreams" for himself and producer/designer Andy Nguyen.

As for Fin, here's Schatz' description: "This campaign is brutally difficult (all eight levels are as hard as Identity) and it concludes the story of the Gentleman and his nefarious crew."

Monaco's Final Chapter: Fin. And Farewell! [Pocketwatch Games]

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Another map, local multiplayer planned for Goat Simulator photo
Another map, local multiplayer planned for Goat Simulator
by Jordan Devore

Fans have been asking Coffee Stain Studios for Goat Simulator DLC and I can see why: what's there is tremendously funny, goofy stuff but there isn't a ton of it. We're in luck. The studio doesn't want to "charge for new content" so it'll have a free patch for us in mid-May.

Patch 1.1 introduces another playable map that's "roughly the size of the original map," local splitscreen multiplayer, more achievements, and new goats, to name a few of the additions.

Mods have helped extend the life of Goat Simulator but they're not all going to meet expectations set by the core game. Another map from Coffee Stain is exactly what I wanted.

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5:30 PM on 04.04.2014

Flying Hamster II is here for you, Wonder Boy fans

Flying Hamster was a shoot-'em-up (or should I say, "cute-'em-up") for PSP, PS Vita, and iOS. Its sequel is not that, at all -- it's much more compelling. Fans of the Wonder Boy / Monster World series are going to want to ta...

Jordan Devore

1:00 PM on 04.04.2014

Broforce punching Steam Early Access in the face on April 7

Real bros have bald eagle tattoos and rock mutton chops. They also respect women and play Broforce, the manliest side-scroller to ever bro this side of bro. Free Lives Games' love letter to classic '80s action movies is launc...

Brittany Vincent