It is Labor Day and I have to work. Sad trombone. But I think playing Metal Gear Solid V: The Phantom Pain counts as work for me? Happy trombone!
Of course, there will be SpOILerrrRRRrssSSSSSssss as I am already out of Afghan...
A couple of costume unlocks
I'm not long into having Quiet as an available buddy in The Phantom Pain (this was announced like a year before the game came out, spoiler warning my ass), but her costume development tree in as far as I see it is: 1) covered...
Guess which version I have it on
[Update: To clarify, the GfK Chart reports purely on UK sales. This may not be representative of global sales.]
Metal Gear Solid V: The Phantom Pain has sold three times as many copies on PS4 than it has on Xbox One...
Call in reinforcements
Spoilers? I don't know. Other than, "you encounter Quiet at some point." Everything's a spoiler these days. Anyways, I think I've written enough you won't accidentally read something you don't want to on the front page. I am ...
Revenge really DOES solve everything!
Every time I remember Dishonored 2 is coming, emotions my normal grumpy demeanor are simply not used to emerge. Emotions I have never felt before like… like… sheer excitement. Playing as Emily Kaldwin being a b...
That horse, post clonking, is how I feel all the time.
This mistake (or, let's be real, I'm sure this was intentional) is still better than when I tried to be cheeky and knock out an enemy like this, only to have him casually...
Director on Metal Gear Solid V
Metal Gear Solid V: The Phantom Pain's director Hideo Kojima has done a "Debriefing" video timed with the release of his latest and, presumably, last entry in the series. And it appeared on Konami's channel, no less. (And Ko...
Kaz Be Not Proud
Metal Gear Solid V, from a gameplay standpoint, is one of the most complex titles in the series. While it was fairly easy to understand the limited amount of gear you were provided with in past entries (everything was basical...
Happy trails, Kojima
Despite the fact that most of the spinoff Metal Gear games are good in their own right, they just don't get me excited the same way the mainline console editions do. Every core Metal Gear entry has something new, and offers up some sort of revelatory storyline event that has fans talking for years on end.
Metal Gear Solid V: The Phantom Pain is no exception.
Scene is dead, but I'm still restless...
“I get wet when I know that you're dying,” sang Andrew W.K. on his debut album closer, I Get Wet. It’s actually a fine anthem for the terrible things you get away with in Party Hard, far more than the p...
One week to go
The first half of this launch trailer for Metal Gear Solid V: The Phantom Pain is a short, incomplete reminder of designer Hideo Kojima's legacy. It's sad, knowing what we know. Touching, even.
Then a giant-ass mech with a gun on its crotch transforms a fiery whip into a sword and slashes cars.
Tom Francis is a kind god
Tom Francis, creator of Gunpoint, is letting certain people alpha test his upcoming game, Heat Signature. Anyone who owns the "Exclusive Edition" of Gunpoint on Steam has access to the new game until August 30. While Mr....
Does not go to eleven
[Disclosure: Jim Sterling and Leigh Alexander, who are both credited in Volume, were previously employed at Destructoid. As always, no relationships, personal or professional, were factored into the review.]
I went into Volum...
Bethesda has just released this stage discussion from its special E3 presentation and in it Arkane head Harvey Smith explains why Emily was such a big deal in the original Dishonored, and why the team wanted her center stage...
No Alan Carr roleplaying runs for us...
Deus Ex: Human Revolution had one big problem: the boss fights were absolute and utter arse. Players who had dedicated themselves to stealth or diplomacy would find themselves thrown up against a purely offensive boss that wo...
4K Phantom Pain on PC
Buried in last last week's PS4/PS3/360/One/PC comparison shots of Metal Gear Solid V: The Phantom Pain (they all look great!) are the underlying technical performance of the five versions.
The PS3 and 360 versions both run at...
Klei has been killing it. I haven't gotten around to Invisible, Inc. yet, but today's Steam sale ($11.99 until August 10) will remedy that. My boy Steven gave the turn-based stealth game a 10 out of 10, which is a rare sight....
Mother Base and FOBs explained
The Mother Base side of Metal Gear Solid V: The Phantom Pain is detailed enough to necessitate a half-hour demonstration out of gamescom, and I'm loving it. There's a lot to parse, but thoughtful editing and delivery keeps t...
And the response to Absolution
"Hitman is 15 years old," IO Interactive head Hannes Seifert said. "That's a long time. Tastes change. It's time to get back to Hitman." That was Seifert's explanation for why the next game in the series has forgone a su...
Steal shit, get hit
A band of thieves in Steampunk Victorian London has been tasked with preventing Scotland Yard's creation of the ultimate surveillance device: The Devil's Basilisk. If they fail to swindle said device in 100 days (read: lives)...
Tangiers is said to be a surreal stealth game with a hint of horror, and the latest trailer checks out.
It doesn't seem outright scary, but the world, characters, and sound design sure are uncomfortable. Like a voice in the b...
'Supporting all different play aspects'
The decision of whether your foes live or die in Deux Ex: Mankind Divided -- particularly in your boss battles -- will once again be yours and yours alone.
Talking to OXM, Deux Ex: Mankind Divided directo...
Also, bloody Quiet tits
Metal Gear Solid V: The Phantom Pain popped up on the Japanese PlayStation Store and weighs in at 25.1GB on PS4. On PS3, it is a svelte 11.7GB.
There numbers can vary by region (the addition of localization files, like those recently scrounged out of ICO) and platform (it's coming to PC, Xbox One, and Xbox 360), but here's a decent ballpark.
Also, new poster below.
Do you own it digitally on PS3?
[Update: Bethesda confirmed to Eurogamer that the half-off price is available on both PlayStation 4 and Xbox One for those who own a digital copy of the original game. If you bought the disc, like a sucker, "retailers will ha...
Though it affects visibility
I've already played two days worth of Metal Gear Solid V: The Phantom Pain. It's good stuff. Anyone attending gamescom in a couple weeks will be able to play it, too, in the first public hands-on. All well and good.
Warren Spector on his seminal project
The Deus Ex YouTube took a break from giving me fodder for Mick Foley jokes to host some of creators of the original game for a "Let's Play" down memory lane. Project director Warren Spector, writer Sheldon Pacotti, and lead...
Here's a PC preview
I’ve just spent a few hours with Size Five Games’ (of Time Gentlemen, Please! and Ben There, Dan That! fame) newest offering, The Swindle. As a coalition of thieves in alternate-reality Victorian London, you&rsquo...
Shock horror what a surprise
In the latest of a long line of hideously public oh-my-God-will-this-ever-fecking-end-I-love-Mummy-and-Daddy-equally-why-won't-they-stop-fighting spats since Hideo Kojima parted ways with Konami, the publisher has now removed...
Why is he... oh
Dishonored gives us the freedom to look like a total fool or an unstoppable force of nature.
In this video, YouTube user StealthGamerBR shows once again that he knows what his targets are thinking before they do. And he even makes use of the rat swarm! Daud never stood a chance.
'Sizable chunk' playable at launch
Amidst the rush of E3, I missed hearing about IO Interactive's unusual release plan for Hitman. In a Q&A today, the studio reiterated some of those points and highlighted new details.
To recap: "What we release on Decembe...