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9:00 PM on 09.23.2014

The ghost from P.T. is in Metal Gear Solid V: The Phantom Pain

In Metal Gear Solid V: The Phantom Pain, players will be able to use Lisa, the apparition from P.T., as a decoy. It's times like these that remind me why I adore videogames. The little touches, y'know? The weirder, the bette...

Jordan Devore



Assassin's Creed Unity's DLC will take you to China with a female protagonist photo
Assassin's Creed Unity's DLC will take you to China with a female protagonist
by Chris Carter

Ubisoft has unveiled the current DLC plans for Assassin's Creed Unity by way of their Season Pass, and it's a doozy.

Firstly, you'll be getting a new story campaign that takes place after Unity. It deals with a set of underground crypts. You'll also get more missions in Paris, as well as 30 pieces of equipment.

But the biggest part is arguably the last bit of content -- Assassin's Creed Chronicles: China. It's a stand-alone story that lets you deal with a completely new setting with 2.5D gameplay. You'll climb and tumble on the Great Wall of China as you complete missions for the Assassins of the Chinese Brotherhood. It will also feature a female protagonist named Shao Jun, from Assassin's Creed: Embers.

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9:00 PM on 09.14.2014

Unleash the technicolor yawn in this latest trailer for Styx: Master of Shadows

In the latest skills-focused trailer for Styx: Master of Shadows, Cyanide Studios sheds some light on the clone-barfing ability we mentioned back in July. Your clone is one of four Amber-fueled powers that you will...

Rob Morrow

8:00 AM on 09.13.2014

Monaco: What's Yours is Mine sells 1 million

Sales of stealth action game Monaco: What's Yours Is Mine have surpassed the one million mark, developer Pocketwatch games announced this week. Monaco was the big winner at GDC's Independent Games Festival in 2010, ...

Kyle MacGregor



Metal Gear Solid V pre-TGS tease: Quiet jumps from a helicopter, goes invisible photo
Metal Gear Solid V pre-TGS tease: Quiet jumps from a helicopter, goes invisible
by Steven Hansen

...And that's it. Well, there are some angry raccoon eyes at the end, too. 

Wait. Clearly the soldiers see the helicopter above them. And Quiet doesn't even turn invisible until she's mid-fall. Why even turn invisible at that point? To show off? It's like a needlessly flashy version of the Ghost in the Shell intro, which I would link except that it has boobs and also I can only find the Ghost in the Shell 2.0 video with CGI that makes my eyes sad.

I hope I have GitS on DVD somewhere because I really want to watch it now.

But I did just notice the handcuffs so maybe she was being carted away from Mother Base for some reason and then decided to show how cool she was when the helicopter is in the air? Who knows. I want this game

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3:30 PM on 09.04.2014

Styx: Master of Shadows apes Ubisoft with 'Assassin's Green' trailer

Styx: Master of Shadows is described as an "infiltration game," and it's coming next month from developer Cyanide Studios. It'll hit the PS4, Xbox One, and PC platforms, and promises expansive worlds and stealth gameplay. You can check out the above video to get a look for yourself at some of the gruesome deaths you'll be able to enact. The game is being released as a downloadable-only title.

Chris Carter



Review: CounterSpy photo
Review: CounterSpy
by Steven Hansen

CounterSpy's stylized Cold War re-imagining is on point. It looks good, with its spindly spy running, rolling, and leaping like a jumping spider. It sounds good, with its jazzy soundtrack that reminds of James Bond

Unfortunately, the rest of it feels half-baked. 

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1:30 PM on 08.19.2014

Puppygames goes broke, announces Basingstoke

UK independent game studio Puppygames recently announced via blog post that it is running out of money. In fact, the team admits that it is broke: "Due to several decisions of dubious merit last year we've ended up wasting mo...

Rob Morrow

9:00 PM on 08.17.2014

Indiegogo project Ghost of a Tale makes an appearance at gamescom 2014

SeithCG's ridiculously adorable stealth-action-adventure title, Ghost of a Tale (or GoaT for short) sneaks its way into gamescom in this newest trailer. Since its humble Indiegogo origins, Ghost of a Tale has progr...

Rob Morrow





2:45 PM on 08.14.2014

Invisible, Inc.'s tactical espionage action hits Early Access August 19

Invisible, Inc. is going to be one of my obsessions this year. Enough that I am actually going to play a game while it's in Steam Early Access (PC, Mac) rather than waiting for the hard launch. Plus, it will be priced at $16 while in Early Access before bumping up to $20 at launch.

Steven Hansen

4:00 PM on 08.08.2014

Grand Theft Blade Runner: Flat Earth's Metrocide

Described as a brutal stealth-action game inspired by titles like Syndicate and Grand Theft Auto, Flat Earth's Metrocide has me very, very interested. With a visual style that appears right at home in Devolver Digital's st...

Rob Morrow

12:15 PM on 08.07.2014

Gunpoint designer Tom Francis has made some good progress on Heat Signature

Last time we saw a bit of Heat Signature, it was essentially just a proof of concept. The thruster physics and heat detection was functional, but the procedural generation of ships was a little wonky and there were no clear ...

Darren Nakamura

6:00 PM on 08.01.2014

Invisible, Inc. brings its tactical espionage to Steam Early Access this month

Don't Starve and Mark of the Ninja studio Klei Entertainment has honed in on an August 19 Steam Early Access launch for its turn-based stealth game Invisible, Inc. It's been playable in an alpha capacity already, so this is j...

Jordan Devore

5:15 PM on 07.24.2014

Third Eye Crime is hitting Steam today for $5

Previously only available as a mobile title, Third Eye Crime is now hitting Steam for a reasonably priced $5. It features 120 levels of stealth action, in which you'll control a criminal who can predict enemy movements. ...

Chris Carter

2:30 PM on 07.18.2014

Barf a clone into existence in Styx: Master of Shadows

"Don't be stupid. Goblins don't exist. You don't even know what one looks like." With Styx: Master of Shadows being a stealth game in which you play as a goblin -- the first of all goblins, at that -- yeah, I suppose the guy...

Jordan Devore



To dye for: Invisible Inc. is my kind of strategy-stealth game photo
To dye for: Invisible Inc. is my kind of strategy-stealth game
by Steven Hansen

A chasm in stealth games tends to be player skill and the supposed skills of super sleuth avatars. You're often eased into the situation, your lack of skill assumed, or you just fumble your way through -- especially with the recent trend of stealth-optional games -- feeling like Mr. Magoo. Or you're good at stealth games. It's one of the reason's they can hold up to replays. Coming back with mechanical knowledge and slinking through areas like the pro you're meant to be is exhilarating. 

Invisible, Inc. is meant to be replayed, but that familiarity and advance knowledge is not where you get your sense of empowerment, as everything is procedurally generated and, thus, different each time. 

Klei's founder Jamie Cheng sat down with me and showed me how "active stealth, by moving and doing rather than waiting," is a great fit for a turn-based system. 

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